Player Matchup

Heimdallr
Heimdallr
FriedTiger
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,451 Elo+
Party 1
Tiamat
Tiamat
Prey
Tiamat
Level 108
God Stats
12W - 13L
1,716 SR
Queue Stats
598W - 558L
1,455 Elo+
Solo
Chang'e
Chang'e
RubberDucky330
Chang'e
Level 122
God Stats
0W - 3L
1,201 SR
Queue Stats
373W - 333L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
SwiftBunny28783
Jing Wei
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,339 Elo+
Party 1
Zeus
Zeus
xR3NEGAD3x
Zeus
Level 157
God Stats
20W - 9L
1,831 SR
Queue Stats
504W - 468L
1,553 Elo+
Party 2
Team Averages
Level 115
1,550 SR
1,465 Elo+

VS

Team Averages
Level 107
1,466 SR
1,433 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ALEXANDER7842
Ne Zha
Level 107
God Stats
6W - 16L
1,329 SR
Queue Stats
796W - 803L
1,524 Elo+
Solo
Hun Batz
Hun Batz
AUSTIN010119
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 100L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
DUBigSHot
Tsukuyomi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,154 Elo+
Solo
Hel
Hel
Im Titanomachy
Hel
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 93L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FriedTiger
Heimdallr
19
1 / 10 / 11
11,701
616
13,341
23,443
8,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Prey
Tiamat
20
6 / 9 / 10
14,056
740
11,557
22,933
15,314
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 7 / 10
13,974
735
13,119
25,896
11,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
20
2 / 6 / 12
11,956
629
11,297
17,404
6,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 5 / 11
14,209
748
40,791
18,225
6,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
12 / 4 / 19
15,703
826
42,552
17,887
7,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 6 / 17
14,132
744
20,774
29,134
15,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
AUSTIN010119
Hun Batz
20
10 / 5 / 16
13,644
718
15,794
21,324
10,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
DUBigSHot
Tsukuyomi
17
2 / 6 / 13
11,591
610
10,364
18,434
7,144
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 4 / 24
13,107
690
12,856
23,054
10,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
126
25
Kills
37
37
Deaths
25
54
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
4
19
5.38
W
11
6
17
3.25
W
Hun Batz
AUSTIN010119
Hun Batz
10
5
16
3.6
W
Tsukuyomi
DUBigSHot
Tsukuyomi
2
6
13
1.42
L
Heimdallr
FriedTiger
Heimdallr
1
10
11
0.65
W
2
4
24
3.5
L
Tiamat
Prey
Tiamat
6
9
10
1.22
L
7
7
10
1.71
L
Jing Wei
2
6
12
1.33
L
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,105
Damage
102,340
107,901
Taken
109,833
48,641
Mitigated
51,564
42,301
Healing
60,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
42,552
1,355
3,132
3,371
17,887
7,463
1,740
13,153
4,734
82,919
0
W
20,774
6,124
2,369
6,671
29,134
15,642
1,777
15,000
14,134
0
32,004
W
Hun Batz
AUSTIN010119
Hun Batz
15,794
2,106
3,079
3,032
21,324
10,486
1,252
9,859
11,460
0
31,360
W
Tsukuyomi
DUBigSHot
Tsukuyomi
10,364
2,458
0
428
18,434
7,144
736
13,536
4,898
0
21,731
L
Heimdallr
FriedTiger
Heimdallr
13,341
5,283
1,125
2,089
23,443
8,606
697
12,281
11,162
0
27,159
W
12,856
85
25,044
13,166
23,054
10,829
406
13,919
9,135
40,264
0
L
Tiamat
Prey
Tiamat
11,557
667
1,507
3,539
22,933
15,314
288
12,051
10,882
23,534
0
L
13,119
1,179
13,867
8,195
25,896
11,702
1,341
11,398
14,498
27,623
0
L
Jing Wei
11,297
6,948
2,947
1,720
17,404
6,390
1,658
9,764
7,640
0
27,177
L
40,791
872
3,407
3,905
18,225
6,629
1,272
9,914
8,311
75,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,896
Gold Earned
68,177
188
Minions Killed
216
0
Camps Cleared
0
1,399,196
Distance Traveled
1,750,094
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,703
826
88
5
0
289,966
1
W
Ne Zha
14,132
744
20
1
0
354,797
0
W
Hun Batz
13,644
718
34
2
0
387,313
1
W
Tsukuyomi
11,591
610
21
1
0
334,104
0
L
Heimdallr
11,701
616
29
2
0
249,316
0
W
Hel
13,107
690
53
3
0
383,914
0
L
Tiamat
14,056
740
27
1
0
271,318
0
L
Chang'e
13,974
735
30
2
0
296,793
0
L
Jing Wei
11,956
629
36
2
0
294,721
0
L
Zeus
14,209
748
66
3
0
287,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role