Player Matchup

Nemesis
Nemesis
DaddyCraddy
Nemesis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Masonoliveri
Baron Samedi
Level 5
God Stats
1W - 2L
1,503 SR
Queue Stats
6W - 8L
1,350 Elo+
Party 1
Ares
Ares
Skullaras
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
TheSaltyLady
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,290 Elo+
Party 1
Izanami
Izanami
deziGnator10
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 3
1,501 SR
1,428 Elo+

VS

Team Averages
Level 22
1,530 SR
1,543 Elo+
Xbalanque
Xbalanque
ChickenJoe69
Xbalanque
Level 11
God Stats
2W - 3L
1,510 SR
Queue Stats
14W - 17L
1,296 Elo+
Solo
Janus
Janus
Darkfaze787
Janus
Level 18
God Stats
7W - 8L
1,441 SR
Queue Stats
38W - 28L
1,609 Elo+
Party 3
Bellona
Bellona
TwitchRigasaes
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,675 Elo+
Party 3
Terra
Terra
some1sily
Terra
Level 28
God Stats
54W - 37L
1,701 SR
Queue Stats
149W - 143L
1,549 Elo+
Party 3
Fenrir
Fenrir
zCHILI
Fenrir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaddyCraddy
Nemesis
7
1 / 3 / 1
4,914
447
1,384
5,522
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
Masonoliveri
Baron Samedi
7
0 / 5 / 0
4,507
410
3,802
6,330
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
7
1 / 5 / 0
4,870
443
3,799
7,051
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TheSaltyLady
Artemis
7
0 / 3 / 0
4,779
434
3,634
6,915
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
deziGnator10
Izanami
9
0 / 5 / 0
5,433
494
868
7,320
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChickenJoe69
Xbalanque
10
6 / 0 / 2
6,459
587
5,520
3,811
1,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 0 / 4
7,762
706
8,036
3,677
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
6 / 0 / 3
6,896
627
5,361
8,475
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
some1sily
Terra
9
2 / 0 / 5
6,171
561
2,264
5,339
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
zCHILI
Fenrir
7
0 / 2 / 4
5,079
462
1,366
8,308
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
21
21
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ChickenJoe69
Xbalanque
6
0
2
7
L
Nemesis
DaddyCraddy
Nemesis
1
3
1
0.5
W
7
0
4
9
L
Baron Samedi
Masonoliveri
Baron Samedi
0
5
0
0
L
Ares
1
5
0
0.2
L
Artemis
TheSaltyLady
Artemis
0
3
0
0
W
6
0
3
7.5
L
Izanami
deziGnator10
Izanami
0
5
0
0
W
Terra
some1sily
Terra
2
0
5
4.5
W
Fenrir
zCHILI
Fenrir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,487
Damage
22,547
33,138
Taken
29,610
11,583
Mitigated
12,658
6,432
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ChickenJoe69
Xbalanque
5,520
3,257
0
500
3,811
1,049
815
604
3,207
0
31,083
L
Nemesis
DaddyCraddy
Nemesis
1,384
523
0
1,610
5,522
1,407
0
909
4,536
0
16,947
W
8,036
1,077
0
917
3,677
1,040
916
269
3,408
52,119
0
L
Baron Samedi
Masonoliveri
Baron Samedi
3,802
678
103
501
6,330
2,531
0
1,575
4,665
17,268
0
L
Ares
3,799
552
0
456
7,051
3,386
0
1,313
5,734
10,291
0
L
Artemis
TheSaltyLady
Artemis
3,634
1,069
0
2,436
6,915
1,920
0
1,087
5,824
0
22,716
W
5,361
2,195
0
3,274
8,475
5,850
404
3,467
5,008
0
28,875
L
Izanami
deziGnator10
Izanami
868
438
0
1,326
7,320
2,339
620
4,906
2,079
0
24,937
W
Terra
some1sily
Terra
2,264
526
390
1,909
5,339
2,451
203
1,490
3,849
12,557
0
W
Fenrir
zCHILI
Fenrir
1,366
437
0
2,718
8,308
2,268
0
1,771
6,537
0
14,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
32,367
170
Minions Killed
292
0
Camps Cleared
0
1,032,526
Distance Traveled
1,119,166
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,459
587
62
6
0
198,093
0
L
Nemesis
4,914
447
40
4
0
215,329
1
W
Janus
7,762
706
109
10
0
209,150
2
L
Baron Samedi
4,507
410
28
3
0
212,998
3
L
Ares
4,870
443
15
1
0
236,370
2
L
Artemis
4,779
434
44
4
0
169,912
2
W
Bellona
6,896
627
67
6
0
257,872
1
L
Izanami
5,433
494
43
4
0
197,917
1
W
Terra
6,171
561
15
1
0
236,176
0
W
Fenrir
5,079
462
39
4
0
217,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role