Player Matchup

Skadi
Skadi
CookieSensation
Skadi
Level 49
God Stats
24W - 16L
1,566 SR
Queue Stats
96W - 109L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eoadon
Cthulhu
Level 67
God Stats
11W - 8L
1,593 SR
Queue Stats
55W - 57L
1,449 Elo+
Party 1
Cerberus
Cerberus
FrJohnWhiskey
Cerberus
Level 17
God Stats
11W - 10L
1,541 SR
Queue Stats
29W - 29L
1,441 Elo+
Party 3
Hou Yi
Hou Yi
INUGAMI_GUTS
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
Sevar0g_1
Danzaburou
Level 68
God Stats
37W - 19L
1,610 SR
Queue Stats
564W - 533L
1,454 Elo+
Party 3
Team Averages
Level 45
1,562 SR
1,447 Elo+

VS

Team Averages
Level 56
1,406 SR
1,393 Elo+
Terra
Terra
BlastedLattic021
Terra
Level 48
God Stats
29W - 21L
1,587 SR
Queue Stats
145W - 177L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
RageUncle100
Heimdallr
Level 47
God Stats
5W - 14L
1,103 SR
Queue Stats
671W - 667L
1,377 Elo+
Solo
Chaac
Chaac
Suarez_Susanoo
Chaac
Level 65
God Stats
29W - 27L
1,547 SR
Queue Stats
225W - 289L
1,401 Elo+
Party 2
Chang'e
Chang'e
pao21122002
Chang'e
Level 59
God Stats
15W - 8L
1,621 SR
Queue Stats
246W - 323L
1,386 Elo+
Party 2
Mercury
Mercury
r197019732003
Mercury
Level 63
God Stats
2W - 3L
1,173 SR
Queue Stats
244W - 298L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 3
11,937
519
13,644
19,432
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Eoadon
Cthulhu
16
5 / 4 / 9
10,412
453
24,061
25,376
25,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
FrJohnWhiskey
Cerberus
14
3 / 9 / 10
9,530
414
10,083
22,713
18,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
13
1 / 12 / 4
8,420
366
8,046
18,130
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Sevar0g_1
Danzaburou
15
7 / 9 / 8
10,891
474
17,773
17,241
6,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 20
11,067
481
11,957
24,219
24,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
RageUncle100
Heimdallr
16
9 / 5 / 12
11,071
481
22,309
20,818
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 4 / 3
11,591
504
18,518
20,869
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
pao21122002
Chang'e
18
11 / 4 / 13
11,882
517
15,956
16,766
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
18
10 / 5 / 13
11,507
500
11,879
18,505
7,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
102
23
Kills
41
41
Deaths
23
34
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
5
20
2.6
L
7
7
3
1.21
L
Cthulhu
Eoadon
Cthulhu
5
4
9
2.38
L
Cerberus
FrJohnWhiskey
Cerberus
3
9
10
0.89
L
Hou Yi
1
12
4
0.25
W
Heimdallr
RageUncle100
Heimdallr
9
5
12
3
L
Danzaburou
Sevar0g_1
Danzaburou
7
9
8
1.22
W
8
4
3
2.38
W
Chang'e
pao21122002
Chang'e
11
4
13
4.38
W
Mercury
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,607
Damage
80,619
102,892
Taken
101,177
64,510
Mitigated
64,675
25,789
Healing
36,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,957
841
2,740
5,733
24,219
24,857
350
9,329
14,740
43,103
0
L
13,644
6,632
0
4,922
19,432
7,444
2,489
5,428
13,654
0
83,223
L
Cthulhu
Eoadon
Cthulhu
24,061
1,746
2,456
9,159
25,376
25,959
19
5,913
18,673
66,985
0
L
Cerberus
FrJohnWhiskey
Cerberus
10,083
593
0
4,600
22,713
18,519
940
5,900
16,680
29,876
0
L
Hou Yi
8,046
5,020
0
1,932
18,130
5,620
380
4,041
13,950
0
31,840
W
Heimdallr
RageUncle100
Heimdallr
22,309
11,800
0
7,803
20,818
8,379
862
7,024
13,669
0
75,658
L
Danzaburou
Sevar0g_1
Danzaburou
17,773
4,396
0
2,720
17,241
6,968
326
5,655
11,285
0
53,790
W
18,518
5,437
0
9,302
20,869
16,659
462
9,109
11,185
0
64,323
W
Chang'e
pao21122002
Chang'e
15,956
1,218
3,403
6,020
16,766
6,905
1,090
2,551
14,090
66,525
0
W
Mercury
11,879
4,540
653
650
18,505
7,875
451
4,982
13,349
0
61,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,190
Gold Earned
57,118
401
Minions Killed
424
0
Camps Cleared
0
2,028,262
Distance Traveled
2,132,374
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,067
481
69
3
0
457,587
1
L
Skadi
11,937
519
145
6
0
417,703
2
L
Cthulhu
10,412
453
89
4
0
452,547
4
L
Cerberus
9,530
414
39
2
0
491,271
2
L
Hou Yi
8,420
366
41
2
0
324,562
0
W
Heimdallr
11,071
481
82
4
0
372,998
1
L
Danzaburou
10,891
474
87
4
0
342,179
5
W
Chaac
11,591
504
88
4
0
385,674
3
W
Chang'e
11,882
517
105
5
0
411,518
2
W
Mercury
11,507
500
80
3
0
504,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role