Player Matchup

Tiamat
Tiamat
MarssDiduDirty
Tiamat
Level 103
God Stats
12W - 14L
1,683 SR
Queue Stats
130W - 143L
1,504 Elo+
Solo
Cerberus
Cerberus
Sir Alex V
Cerberus
Level 64
God Stats
11W - 7L
1,706 SR
Queue Stats
151W - 135L
1,620 Elo+
Party 2
Horus
Horus
Xero Chance
Horus
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 245L
1,527 Elo+
Party 2
Bakasura
Bakasura
Xi1D NoVA
Bakasura
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,533 Elo+
Solo
Chiron
Chiron
imthecentral
Chiron
Level 83
God Stats
18W - 22L
1,490 SR
Queue Stats
219W - 200L
1,570 Elo+
Solo
Team Averages
Level 93
1,576 SR
1,551 Elo+

VS

Team Averages
Level 126
1,585 SR
1,565 Elo+
Hades
Hades
Retired Tito
Hades
Level 144
God Stats
2W - 0L
1,311 SR
Queue Stats
82W - 61L
1,531 Elo+
Party 1
Ares
Ares
TampaDeGarrafa_
Ares
Level 136
God Stats
4W - 2L
1,638 SR
Queue Stats
219W - 201L
1,564 Elo+
Solo
Apollo
Apollo
vFewh
Apollo
Level 136
God Stats
3W - 4L
1,367 SR
Queue Stats
82W - 74L
1,582 Elo+
Party 1
Awilix
Awilix
vNabb
Awilix
Level 112
God Stats
3W - 4L
1,869 SR
Queue Stats
197W - 158L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
zarajacob
Danzaburou
Level 103
God Stats
18W - 12L
1,739 SR
Queue Stats
186W - 162L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,986
443
736
1,806
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sir Alex V
Cerberus
8
1 / 2 / 1
4,644
516
4,752
8,671
2,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 0
4,948
550
3,533
7,838
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bakasura
Xi1D NoVA
Bakasura
12
3 / 2 / 0
6,601
733
3,836
7,365
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
8
2 / 3 / 1
4,906
545
5,896
6,316
1,907
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,965
663
4,508
5,557
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 2 / 2
5,350
594
3,561
7,934
3,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
vFewh
Apollo
10
4 / 3 / 1
6,224
692
4,195
6,211
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
vNabb
Awilix
10
2 / 1 / 1
5,845
649
1,753
6,091
1,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
zarajacob
Danzaburou
9
2 / 1 / 3
5,558
618
6,000
5,775
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
12
12
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
0
1
2.5
L
Cerberus
Sir Alex V
Cerberus
1
2
1
0.75
W
2
2
2
1.5
L
0
3
0
0
L
Bakasura
Xi1D NoVA
Bakasura
3
2
0
1.5
L
Chiron
2
3
1
0.83
W
Apollo
vFewh
Apollo
4
3
1
1.5
W
Awilix
vNabb
Awilix
2
1
1
2.5
W
Danzaburou
zarajacob
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,753
Damage
20,017
31,996
Taken
31,568
10,392
Mitigated
9,805
14,371
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
736
42
0
460
1,806
488
0
0
1,806
6,724
0
W
4,508
928
21
3,958
5,557
1,634
396
0
5,557
24,725
0
L
Cerberus
Sir Alex V
Cerberus
4,752
289
224
2,795
8,671
2,656
0
1,183
7,488
19,365
0
W
3,561
597
0
1,062
7,934
3,088
88
1,828
6,106
15,140
0
L
3,533
1,573
0
3,922
7,838
2,840
0
4,140
3,330
0
23,152
L
Bakasura
Xi1D NoVA
Bakasura
3,836
2,732
0
4,134
7,365
2,501
0
0
7,365
0
35,292
L
Chiron
5,896
2,802
634
2,202
6,316
1,907
85
2,378
3,938
0
22,053
W
Apollo
vFewh
Apollo
4,195
2,492
0
750
6,211
2,006
1,058
590
4,978
0
28,430
W
Awilix
vNabb
Awilix
1,753
665
0
2,467
6,091
1,619
0
0
6,091
0
29,184
W
Danzaburou
zarajacob
Danzaburou
6,000
3,399
0
1,818
5,775
1,458
292
2,924
2,851
0
26,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
28,942
244
Minions Killed
265
0
Camps Cleared
0
761,871
Distance Traveled
908,928
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,986
443
14
2
0
61,503
1
W
Hades
5,965
663
69
8
0
173,175
4
L
Cerberus
4,644
516
34
4
0
198,377
0
W
Ares
5,350
594
15
2
0
175,355
4
L
Horus
4,948
550
53
6
0
131,806
3
L
Bakasura
6,601
733
104
12
0
212,010
1
L
Chiron
4,906
545
39
4
0
158,175
0
W
Apollo
6,224
692
53
6
0
176,840
2
W
Awilix
5,845
649
68
8
0
220,438
2
W
Danzaburou
5,558
618
60
7
0
163,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role