Player Matchup

Thor
Thor
Antdaddy1944
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,793 Elo+
Solo
Sylvanus
Sylvanus
Cre8tion
Sylvanus
Level 28
God Stats
18W - 14L
1,712 SR
Queue Stats
582W - 508L
1,671 Elo+
Solo
Artemis
Artemis
HattoriTV
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,742 Elo+
Solo
King Arthur
King Arthur
Nickls-02
King Arthur
Level 18
God Stats
18W - 28L
1,558 SR
Queue Stats
163W - 155L
1,641 Elo+
Solo
Nu Wa
Nu Wa
lnsanePlays
Nu Wa
Level 27
God Stats
1W - 5L
1,772 SR
Queue Stats
22W - 20L
1,643 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,698 Elo+

VS

Team Averages
Level 23
1,455 SR
1,605 Elo+
Achilles
Achilles
Blahix I
Achilles
Level 23
God Stats
2W - 2L
1,321 SR
Queue Stats
282W - 267L
1,598 Elo+
Solo
Skadi
Skadi
Cöugh
Skadi
Level 16
God Stats
2W - 0L
1,369 SR
Queue Stats
8W - 10L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
GM3000MMR
Kumbhakarna
Level 26
God Stats
2W - 4L
1,517 SR
Queue Stats
171W - 153L
1,697 Elo+
Solo
Hun Batz
Hun Batz
LigmaJohn420
Hun Batz
Level 24
God Stats
38W - 32L
1,569 SR
Queue Stats
123W - 147L
1,467 Elo+
Solo
Scylla
Scylla
iheartjakeee
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 81L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,905
493
4,641
12,037
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Cre8tion
Sylvanus
13
3 / 2 / 1
7,351
525
4,419
8,637
6,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
HattoriTV
Artemis
13
1 / 1 / 0
7,064
505
4,371
6,521
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Nickls-02
King Arthur
12
2 / 1 / 1
6,835
488
3,818
11,229
5,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 1
6,609
472
2,051
6,940
2,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blahix I
Achilles
14
2 / 1 / 2
8,169
584
4,992
10,979
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Cöugh
Skadi
12
2 / 5 / 1
6,990
499
5,772
7,966
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
GM3000MMR
Kumbhakarna
12
1 / 0 / 2
6,651
475
4,492
6,262
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
LigmaJohn420
Hun Batz
12
2 / 1 / 2
7,193
514
4,032
8,081
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
15
3 / 0 / 1
8,399
600
5,919
4,926
1,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
10
10
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Achilles
Blahix I
Achilles
2
1
2
3
L
Sylvanus
Cre8tion
Sylvanus
3
2
1
1.75
W
Skadi
Cöugh
Skadi
2
5
1
0.5
W
Kumbhakarna
GM3000MMR
Kumbhakarna
1
0
2
2
L
Artemis
HattoriTV
Artemis
1
1
0
1
W
Hun Batz
LigmaJohn420
Hun Batz
2
1
2
3
L
King Arthur
Nickls-02
King Arthur
2
1
1
2.5
W
Scylla
3
0
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,300
Damage
25,207
45,364
Taken
38,214
20,686
Mitigated
15,936
16,291
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,641
1,256
0
3,514
12,037
4,384
0
2,328
9,659
0
44,824
W
Achilles
Blahix I
Achilles
4,992
1,516
0
4,819
10,979
7,400
112
152
10,747
0
43,044
L
Sylvanus
Cre8tion
Sylvanus
4,419
658
370
4,355
8,637
6,887
608
1,248
7,389
34,855
0
W
Skadi
Cöugh
Skadi
5,772
3,245
0
1,420
7,966
1,687
358
3,204
4,722
0
33,737
W
Kumbhakarna
GM3000MMR
Kumbhakarna
4,492
891
0
2,852
6,262
2,765
0
1,583
4,561
21,272
0
L
Artemis
HattoriTV
Artemis
4,371
1,471
0
4,126
6,521
2,164
756
567
5,779
0
36,023
W
Hun Batz
LigmaJohn420
Hun Batz
4,032
1,045
0
2,162
8,081
2,507
0
682
7,359
0
42,999
L
King Arthur
Nickls-02
King Arthur
3,818
752
0
3,096
11,229
5,022
0
2,184
8,971
0
38,992
W
Scylla
5,919
783
0
2,214
4,926
1,577
0
491
4,355
68,264
0
L
2,051
232
0
830
6,940
2,229
0
4,084
2,856
33,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
37,402
357
Minions Killed
413
0
Camps Cleared
0
1,238,543
Distance Traveled
1,307,003
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,905
493
87
6
0
259,380
5
W
Achilles
8,169
584
97
7
0
244,284
1
L
Sylvanus
7,351
525
55
4
0
234,803
2
W
Skadi
6,990
499
61
4
0
234,573
0
W
Kumbhakarna
6,651
475
23
2
0
275,095
6
L
Artemis
7,064
505
70
5
0
241,422
0
W
Hun Batz
7,193
514
92
7
0
295,024
0
L
King Arthur
6,835
488
83
6
0
260,616
2
W
Scylla
8,399
600
140
10
0
258,027
2
L
Nu Wa
6,609
472
62
4
0
242,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role