Player Matchup

King Arthur
King Arthur
EVGA3070FTW
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 76L
1,673 Elo+
Solo
Ao Kuang
Ao Kuang
JaysonG12
Ao Kuang
Level 61
God Stats
22W - 13L
1,570 SR
Queue Stats
298W - 294L
1,518 Elo+
Party 1
Ymir
Ymir
Keyrisai
Ymir
Level 28
God Stats
5W - 2L
1,763 SR
Queue Stats
150W - 153L
1,598 Elo+
Solo
Merlin
Merlin
ToopysMom
Merlin
Level 7
God Stats
6W - 3L
1,599 SR
Queue Stats
55W - 37L
1,819 Elo+
Party 1
Neith
Neith
zirkzise
Neith
Level 29
God Stats
19W - 27L
1,442 SR
Queue Stats
751W - 710L
1,577 Elo+
Solo
Team Averages
Level 28
1,575 SR
1,637 Elo+

VS

Team Averages
Level 21
1,693 SR
1,560 Elo+
Ra
Ra
Crimess
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,757 Elo+
Solo
Terra
Terra
Destroyeriii
Terra
Level 23
God Stats
5W - 2L
1,667 SR
Queue Stats
47W - 39L
1,458 Elo+
Party 2
Mulan
Mulan
Fadezzz
Mulan
Level 24
God Stats
3W - 2L
1,799 SR
Queue Stats
19W - 17L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
Festiveee
Ne Zha
Level 29
God Stats
4W - 2L
1,815 SR
Queue Stats
30W - 27L
1,505 Elo+
Solo
Jing Wei
Jing Wei
kinglion44
Jing Wei
Level 23
God Stats
23W - 13L
1,684 SR
Queue Stats
31W - 25L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EVGA3070FTW
King Arthur
16
4 / 3 / 0
9,688
606
9,395
10,852
5,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
JaysonG12
Ao Kuang
16
6 / 1 / 5
9,253
578
7,856
12,442
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
3 / 1 / 9
8,321
520
6,912
6,858
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ToopysMom
Merlin
15
1 / 0 / 1
8,496
531
4,388
3,512
1,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
zirkzise
Neith
14
5 / 2 / 4
8,883
555
7,038
6,634
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,245
515
4,347
7,431
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 2
6,623
414
3,283
11,882
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Fadezzz
Mulan
12
3 / 2 / 0
7,362
460
4,837
10,044
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
Festiveee
Ne Zha
11
1 / 6 / 2
7,191
449
3,489
12,610
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
kinglion44
Jing Wei
11
2 / 4 / 1
7,004
438
2,884
8,412
2,362
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
7
7
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
4
2
0.5
W
King Arthur
EVGA3070FTW
King Arthur
4
3
0
1.33
L
Mulan
Fadezzz
Mulan
3
2
0
1.5
L
Ne Zha
Festiveee
Ne Zha
1
6
2
0.33
W
Ao Kuang
JaysonG12
Ao Kuang
6
1
5
8.5
W
Ymir
3
1
9
7.5
W
Merlin
ToopysMom
Merlin
1
0
1
1.5
L
Jing Wei
kinglion44
Jing Wei
2
4
1
0.63
W
Neith
zirkzise
Neith
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
18,840
40,298
Taken
50,379
16,174
Mitigated
20,388
20,901
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,347
476
0
1,891
7,431
2,640
0
4,172
2,905
59,437
0
L
3,283
284
561
2,123
11,882
5,874
0
5,574
6,292
10,825
0
W
King Arthur
EVGA3070FTW
King Arthur
9,395
1,422
0
5,906
10,852
5,182
1,056
325
10,250
0
65,131
L
Mulan
Fadezzz
Mulan
4,837
1,353
0
1,926
10,044
5,210
0
272
9,552
0
26,900
L
Ne Zha
Festiveee
Ne Zha
3,489
1,864
0
4,376
12,610
4,302
0
5,266
7,332
0
41,004
W
Ao Kuang
JaysonG12
Ao Kuang
7,856
1,750
0
8,843
12,442
4,260
0
2,698
9,600
72,883
0
W
Ymir
6,912
1,486
0
1,991
6,858
3,554
152
2,013
4,767
31,208
0
W
Merlin
ToopysMom
Merlin
4,388
178
0
611
3,512
1,119
196
996
2,388
59,943
0
L
Jing Wei
kinglion44
Jing Wei
2,884
1,095
0
1,851
8,412
2,362
0
3,462
4,938
0
33,548
W
Neith
zirkzise
Neith
7,038
3,329
0
3,550
6,634
2,059
1,283
1,217
5,417
0
59,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
36,425
540
Minions Killed
377
0
Camps Cleared
0
1,562,716
Distance Traveled
1,401,433
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,245
515
139
9
0
311,795
6
L
Terra
6,623
414
11
1
0
333,815
7
W
King Arthur
9,688
606
133
8
0
316,239
2
L
Mulan
7,362
460
61
4
0
211,716
1
L
Ne Zha
7,191
449
84
5
0
265,015
2
W
Ao Kuang
9,253
578
103
6
0
329,001
8
W
Ymir
8,321
520
68
4
0
341,190
3
W
Merlin
8,496
531
135
8
0
277,474
7
L
Jing Wei
7,004
438
82
5
0
279,092
4
W
Neith
8,883
555
101
6
0
298,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role