Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LadyStrateal
Tiamat
Level 124
God Stats
4W - 3L
1,386 SR
Queue Stats
217W - 232L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
Original_Dmoney
Kukulkan
Level 106
God Stats
20W - 6L
1,662 SR
Queue Stats
212W - 231L
1,436 Elo+
Solo
Kali
Kali
Slaanesh_Heretic
Kali
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,459 Elo+
Party 1
Nike
Nike
Yandere_Pineappl
Nike
Level 157
God Stats
17W - 10L
1,408 SR
Queue Stats
579W - 611L
1,377 Elo+
Party 1
Team Averages
Level 122
1,491 SR
1,425 Elo+

VS

Team Averages
Level 96
1,481 SR
1,469 Elo+
Bellona
Bellona
BigFuzzyFrogs
Bellona
Level 84
God Stats
10W - 11L
1,638 SR
Queue Stats
272W - 256L
1,494 Elo+
Party 2
Tiamat
Tiamat
Cheese Helmet
Tiamat
Level 106
God Stats
12W - 10L
1,552 SR
Queue Stats
44W - 42L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
FaThEr_UNDEAD
Sun Wukong
Level 80
God Stats
1W - 2L
1,184 SR
Queue Stats
112W - 113L
1,414 Elo+
Party 2
Mercury
Mercury
SmArtAsS5332
Mercury
Level 83
God Stats
23W - 17L
1,540 SR
Queue Stats
437W - 410L
1,546 Elo+
Party 2
Sol
Sol
crookdaddy
Sol
Level 129
God Stats
45W - 43L
1,494 SR
Queue Stats
438W - 468L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 2
6,357
424
3,929
9,019
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
10
1 / 4 / 1
5,856
390
4,973
9,529
5,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
14
1 / 3 / 0
8,074
538
1,811
7,711
2,838
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 4 / 1
7,199
480
3,951
11,332
3,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 2
7,260
484
4,931
11,294
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
9 / 2 / 3
9,017
601
7,362
8,152
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 2
8,653
577
6,506
6,990
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FaThEr_UNDEAD
Sun Wukong
12
3 / 2 / 4
7,156
477
5,414
7,105
4,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
SmArtAsS5332
Mercury
15
3 / 2 / 3
8,594
573
5,125
9,289
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 4
7,750
517
8,149
10,709
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
20
20
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
W
Bellona
9
2
3
5.25
W
2
1
2
3
W
Sun Wukong
FaThEr_UNDEAD
Sun Wukong
3
2
4
2.5
L
Tiamat
1
4
1
0.38
L
Kukulkan
1
3
0
0.33
L
3
4
1
0.88
W
Mercury
SmArtAsS5332
Mercury
3
2
3
2.25
L
1
7
2
0.29
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
32,556
48,885
Taken
42,245
21,138
Mitigated
22,651
11,825
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,929
1,177
549
4,794
9,019
2,658
0
3,898
5,121
0
34,404
W
Bellona
7,362
1,849
0
375
8,152
7,861
59
0
8,152
0
44,676
W
6,506
359
0
3,322
6,990
3,515
232
1,523
5,467
57,446
0
W
Sun Wukong
FaThEr_UNDEAD
Sun Wukong
5,414
1,162
807
967
7,105
4,818
347
2,112
4,993
0
25,413
L
Tiamat
4,973
456
581
2,382
9,529
5,644
12
3,040
6,489
23,216
0
L
Kukulkan
1,811
87
0
250
7,711
2,838
0
3,574
4,137
56,992
0
L
3,951
1,543
0
1,371
11,332
3,918
0
2,212
9,120
0
27,175
W
Mercury
SmArtAsS5332
Mercury
5,125
1,858
0
0
9,289
3,191
174
398
8,891
0
61,469
L
4,931
835
0
1,898
11,294
6,080
0
1,931
9,363
0
33,182
W
8,149
2,220
0
7,765
10,709
3,266
1,379
2,751
7,958
51,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
41,170
345
Minions Killed
451
0
Camps Cleared
0
1,391,981
Distance Traveled
1,549,068
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,357
424
76
5
0
245,928
5
W
Bellona
9,017
601
88
6
0
321,063
1
W
Tiamat
8,653
577
128
9
0
306,393
5
W
Sun Wukong
7,156
477
51
3
0
308,672
4
L
Tiamat
5,856
390
25
2
0
267,688
4
L
Kukulkan
8,074
538
131
9
0
269,365
0
L
Kali
7,199
480
46
3
0
328,552
1
W
Mercury
8,594
573
104
7
0
366,919
1
L
Nike
7,260
484
67
4
0
280,448
2
W
Sol
7,750
517
80
5
0
246,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role