Player Matchup

Geb
Geb
Eljaÿ
Geb
Level 53
God Stats
12W - 11L
1,311 SR
Queue Stats
598W - 639L
1,448 Elo+
Solo
Medusa
Medusa
FaCeLeSs121
Medusa
Level 66
God Stats
36W - 26L
1,541 SR
Queue Stats
65W - 61L
1,478 Elo+
Solo
Nox
Nox
New10DollarName
Nox
Level 129
God Stats
2W - 5L
1,104 SR
Queue Stats
167W - 146L
1,429 Elo+
Solo
Tyr
Tyr
tonydatiggger
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,416 Elo+
Solo
Vulcan
Vulcan
xXSuh Dude 23Xx
Vulcan
Level 61
God Stats
25W - 25L
1,608 SR
Queue Stats
64W - 74L
1,492 Elo+
Solo
Team Averages
Level 76
1,413 SR
1,453 Elo+

VS

Team Averages
Level 72
1,498 SR
1,422 Elo+
Raijin
Raijin
NinoSwuave
Raijin
Level 67
God Stats
35W - 36L
1,617 SR
Queue Stats
1,022W - 1,233L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Paging DR Balzy
Sun Wukong
Level 64
God Stats
4W - 6L
1,285 SR
Queue Stats
58W - 47L
1,486 Elo+
Solo
Ra
Ra
SCAR Liberty
Ra
Level 83
God Stats
1W - 5L
1,546 SR
Queue Stats
88W - 78L
1,408 Elo+
Party 1
Neith
Neith
SCAR Yuki
Neith
Level 23
God Stats
23W - 18L
1,505 SR
Queue Stats
38W - 37L
1,386 Elo+
Party 1
Scylla
Scylla
TrojanJon
Scylla
Level 121
God Stats
32W - 28L
1,538 SR
Queue Stats
1,031W - 1,011L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Eljaÿ
Geb
20
0 / 2 / 18
13,614
908
13,339
16,500
17,431
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
20
10 / 4 / 8
15,598
1,040
22,249
14,034
7,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 5 / 13
14,198
947
15,059
14,232
6,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 6 / 12
13,789
919
16,154
21,883
19,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
2 / 1 / 8
13,314
888
18,458
8,535
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NinoSwuave
Raijin
16
0 / 2 / 2
10,894
726
2,309
2,707
892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Paging DR Balzy
Sun Wukong
20
8 / 5 / 5
15,316
1,021
18,561
31,994
25,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 5 / 9
15,585
1,039
32,522
28,285
13,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
SCAR Yuki
Neith
19
1 / 10 / 6
12,586
839
7,532
23,263
10,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
TrojanJon
Scylla
18
2 / 1 / 5
12,442
829
6,809
4,117
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
23
Kills
18
18
Deaths
23
59
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
Eljaÿ
Geb
0
2
18
4.5
W
Medusa
10
4
8
3.5
W
4
5
13
2.1
L
Raijin
NinoSwuave
Raijin
0
2
2
0.5
L
Sun Wukong
Paging DR Balzy
Sun Wukong
8
5
5
2.1
L
7
5
9
2.3
L
Neith
SCAR Yuki
Neith
1
10
6
0.4
L
Scylla
TrojanJon
Scylla
2
1
5
4.5
W
7
6
12
2.17
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,259
Damage
67,733
75,184
Taken
90,366
55,314
Mitigated
51,678
13,638
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Eljaÿ
Geb
13,339
1,270
549
1,255
16,500
17,431
0
8,300
8,200
31,791
0
W
Medusa
22,249
14,583
46
3,314
14,034
7,344
0
6,565
7,469
0
58,517
W
15,059
282
1,401
1,128
14,232
6,132
0
9,418
4,814
54,654
0
L
Raijin
NinoSwuave
Raijin
2,309
163
0
277
2,707
892
0
1,997
710
5,056
0
L
Sun Wukong
Paging DR Balzy
Sun Wukong
18,561
5,086
0
4,776
31,994
25,242
0
15,003
16,991
0
44,777
L
32,522
2,909
1,490
4,743
28,285
13,586
0
14,783
13,502
79,912
0
L
Neith
SCAR Yuki
Neith
7,532
3,878
0
2,390
23,263
10,080
0
13,688
9,575
38
23,855
L
Scylla
TrojanJon
Scylla
6,809
506
0
251
4,117
1,878
0
1,794
2,323
21,745
0
W
16,154
1,646
864
2,803
21,883
19,209
0
12,653
9,230
409
21,468
W
18,458
10,028
606
1,672
8,535
5,198
0
4,704
3,831
50,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,513
Gold Earned
66,823
295
Minions Killed
252
10
Camps Cleared
3
1,481,340
Distance Traveled
1,019,476
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,614
908
24
2
2
309,694
1
W
Medusa
15,598
1,040
89
6
4
272,157
0
W
Nox
14,198
947
92
6
3
286,133
1
L
Raijin
10,894
726
2
0
0
53,645
0
L
Sun Wukong
15,316
1,021
53
4
1
292,818
0
L
Ra
15,585
1,039
125
8
2
304,214
0
L
Neith
12,586
839
27
2
0
163,989
0
L
Scylla
12,442
829
45
3
0
204,810
0
W
Tyr
13,789
919
6
0
1
293,095
0
W
Vulcan
13,314
888
84
6
0
320,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role