Player Matchup

Danzaburou
Danzaburou
Amqc
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TheProsor20
Kukulkan
Level 28
God Stats
8W - 11L
1,397 SR
Queue Stats
127W - 197L
1,366 Elo+
Party 1
Sobek
Sobek
julius2099
Sobek
Level 69
God Stats
30W - 28L
1,554 SR
Queue Stats
259W - 376L
1,445 Elo+
Party 1
Team Averages
Level 66
1,484 SR
1,437 Elo+

VS

Team Averages
Level 23
1,314 SR
1,264 Elo+
Raijin
Raijin
BrimOffense
Raijin
Level 47
God Stats
0W - 4L
1,117 SR
Queue Stats
142W - 165L
1,306 Elo+
Party 2
Neith
Neith
ButterflyXOXO69
Neith
Level 17
God Stats
17W - 29L
1,325 SR
Queue Stats
42W - 61L
1,199 Elo+
Party 2
Serqet
Serqet
Sovlyn
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amqc
Danzaburou
10
4 / 1 / 1
7,800
780
3,568
8,309
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TheProsor20
Kukulkan
11
1 / 0 / 2
7,317
732
3,307
2,532
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
10
0 / 1 / 3
7,344
734
3,032
7,143
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 0 / 0
6,797
680
5,448
2,880
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
6,183
618
1,133
3,734
1,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Sovlyn
Serqet
8
0 / 4 / 1
6,204
620
3,361
6,639
2,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
2
2
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Amqc
Danzaburou
4
1
1
4.5
L
Raijin
2
0
0
2
L
0
1
1
0.5
L
Serqet
Sovlyn
Serqet
0
4
1
0.13
W
Kukulkan
TheProsor20
Kukulkan
1
0
2
2
W
Sobek
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,907
Damage
9,942
17,984
Taken
13,253
8,647
Mitigated
4,353
8,409
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Amqc
Danzaburou
3,568
1,589
0
4,535
8,309
2,720
1,101
2,267
5,548
0
40,609
L
Raijin
5,448
521
0
1,334
2,880
962
0
1,669
1,195
18,831
0
L
1,133
808
0
1,746
3,734
1,184
0
1,645
1,989
0
18,490
L
Serqet
Sovlyn
Serqet
3,361
1,064
0
420
6,639
2,207
0
2,781
3,714
0
9,942
W
Kukulkan
TheProsor20
Kukulkan
3,307
263
0
154
2,532
904
25
788
1,696
27,932
0
W
Sobek
3,032
139
0
3,720
7,143
5,023
0
1,878
4,783
11,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,461
Gold Earned
19,184
133
Minions Killed
99
0
Camps Cleared
0
558,939
Distance Traveled
485,912
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,800
780
60
6
0
177,626
2
L
Raijin
6,797
680
41
4
0
159,536
3
L
Neith
6,183
618
41
4
0
157,848
0
L
Serqet
6,204
620
17
2
0
168,528
3
W
Kukulkan
7,317
732
66
7
0
165,302
2
W
Sobek
7,344
734
7
1
0
216,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role