Player Matchup

Tsukuyomi
Tsukuyomi
ButtSllutt
Tsukuyomi
Level 28
God Stats
19W - 21L
1,498 SR
Queue Stats
52W - 47L
1,518 Elo+
Party 2
King Arthur
King Arthur
GOATwitDaRemote
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,577 Elo+
Party 2
Artio
Artio
LAP_LICANACASH18
Artio
Level 120
God Stats
31W - 33L
1,571 SR
Queue Stats
966W - 1,034L
1,487 Elo+
Party 3
Tiamat
Tiamat
LDMR96
Tiamat
Level 84
God Stats
25W - 35L
1,521 SR
Queue Stats
294W - 330L
1,458 Elo+
Party 3
Danzaburou
Danzaburou
Paulillo131
Danzaburou
Level 7
God Stats
120W - 122L
1,415 SR
Queue Stats
1,102W - 1,185L
1,409 Elo+
Party 3
Team Averages
Level 61
1,501 SR
1,490 Elo+

VS

Team Averages
Level 57
1,661 SR
1,502 Elo+
Cthulhu
Cthulhu
Chalkyy
Cthulhu
Level 45
God Stats
4W - 3L
1,655 SR
Queue Stats
140W - 127L
1,506 Elo+
Party 1
Nike
Nike
JGuary55
Nike
Level 36
God Stats
14W - 10L
1,560 SR
Queue Stats
38W - 41L
1,426 Elo+
Party 4
Discordia
Discordia
Logar246
Discordia
Level 40
God Stats
25W - 16L
1,651 SR
Queue Stats
257W - 224L
1,503 Elo+
Party 1
Awilix
Awilix
Water My Otter
Awilix
Level 122
God Stats
73W - 51L
1,745 SR
Queue Stats
250W - 187L
1,636 Elo+
Party 4
Cupid
Cupid
apeorg
Cupid
Level 41
God Stats
6W - 3L
1,696 SR
Queue Stats
157W - 163L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ButtSllutt
Tsukuyomi
16
5 / 6 / 1
9,795
516
10,408
15,776
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
GOATwitDaRemote
King Arthur
14
5 / 4 / 3
9,118
480
8,138
12,899
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 7 / 2
7,832
412
3,790
20,568
18,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
LDMR96
Tiamat
15
2 / 5 / 1
9,144
481
10,063
14,193
7,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Paulillo131
Danzaburou
13
3 / 6 / 2
8,924
470
5,922
11,919
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chalkyy
Cthulhu
14
6 / 2 / 13
10,148
534
9,835
11,908
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
15
0 / 8 / 3
9,529
502
2,580
11,088
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Logar246
Discordia
18
7 / 2 / 8
11,407
600
15,865
8,455
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 2 / 7
11,404
600
16,672
14,433
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
apeorg
Cupid
17
6 / 1 / 6
10,548
555
11,156
14,568
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
15
Kills
28
28
Deaths
15
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ButtSllutt
Tsukuyomi
5
6
1
0.92
W
Cthulhu
Chalkyy
Cthulhu
6
2
13
6.25
L
King Arthur
GOATwitDaRemote
King Arthur
5
4
3
1.63
W
Nike
0
8
3
0.19
L
0
7
2
0.14
L
Tiamat
LDMR96
Tiamat
2
5
1
0.5
W
Discordia
Logar246
Discordia
7
2
8
5.5
L
Danzaburou
Paulillo131
Danzaburou
3
6
2
0.67
W
9
2
7
6.25
W
Cupid
apeorg
Cupid
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
56,108
75,355
Taken
60,452
45,922
Mitigated
29,993
14,530
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ButtSllutt
Tsukuyomi
10,408
2,894
0
3,937
15,776
5,733
0
3,726
11,904
0
79,705
W
Cthulhu
Chalkyy
Cthulhu
9,835
852
510
840
11,908
11,967
672
2,645
9,043
25,552
0
L
King Arthur
GOATwitDaRemote
King Arthur
8,138
2,368
0
442
12,899
10,663
468
3,349
9,478
0
40,578
W
Nike
2,580
730
0
650
11,088
4,137
444
0
10,788
1,772
46,188
L
3,790
854
984
4,489
20,568
18,301
0
5,614
14,780
35,763
0
L
Tiamat
LDMR96
Tiamat
10,063
1,027
0
3,194
14,193
7,716
0
8,732
5,057
46,842
0
W
Discordia
Logar246
Discordia
15,865
406
174
1,173
8,455
3,048
1,970
4,326
3,663
74,878
0
L
Danzaburou
Paulillo131
Danzaburou
5,922
2,525
0
1,484
11,919
3,509
288
3,433
8,436
0
37,413
W
16,672
7,406
0
3,552
14,433
5,783
0
3,132
11,097
0
85,423
W
Cupid
apeorg
Cupid
11,156
8,564
0
9,134
14,568
5,058
1,458
2,927
11,563
0
71,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
53,036
424
Minions Killed
532
0
Camps Cleared
0
1,646,221
Distance Traveled
1,807,529
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,795
516
149
8
0
350,118
0
W
Cthulhu
10,148
534
44
2
0
379,113
3
L
King Arthur
9,118
480
60
3
0
334,685
3
W
Nike
9,529
502
118
6
0
339,417
0
L
Artio
7,832
412
55
3
0
310,101
5
L
Tiamat
9,144
481
94
5
0
340,702
1
W
Discordia
11,407
600
143
8
0
361,736
2
L
Danzaburou
8,924
470
66
3
0
310,615
1
W
Awilix
11,404
600
131
7
0
421,083
0
W
Cupid
10,548
555
96
5
0
306,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role