Player Matchup

Cerberus
Cerberus
RadiantFawn1151
Cerberus
Level 7
God Stats
2W - 9L
1,209 SR
Queue Stats
44W - 50L
1,416 Elo+
Party 1
Da Ji
Da Ji
S Kyubey
Da Ji
Level 28
God Stats
10W - 12L
1,394 SR
Queue Stats
104W - 112L
1,310 Elo+
Solo
Ganesha
Ganesha
TheKooterPooder
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,320 Elo+
Party 1
Skadi
Skadi
devvelevv11
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 173L
1,225 Elo+
Solo
Hachiman
Hachiman
xLKx QuIkSrIkE
Hachiman
Level 7
God Stats
13W - 19L
1,631 SR
Queue Stats
23W - 36L
1,308 Elo+
Party 1
Team Averages
Level 12
1,447 SR
1,316 Elo+

VS

Team Averages
Level 26
1,586 SR
1,403 Elo+
Danzaburou
Danzaburou
Fazelazer221
Danzaburou
Level 16
God Stats
9W - 5L
1,523 SR
Queue Stats
29W - 38L
1,384 Elo+
Party 2
Bastet
Bastet
ItsMalfoy
Bastet
Level 27
God Stats
39W - 27L
1,486 SR
Queue Stats
187W - 193L
1,352 Elo+
Solo
Skadi
Skadi
Suspense sK
Skadi
Level 22
God Stats
15W - 11L
1,706 SR
Queue Stats
215W - 173L
1,470 Elo+
Solo
Raijin
Raijin
Zayk2x
Raijin
Level 59
God Stats
3W - 0L
1,688 SR
Queue Stats
41W - 37L
1,428 Elo+
Party 2
Xing Tian
Xing Tian
kfire2010
Xing Tian
Level 4
God Stats
2W - 1L
1,527 SR
Queue Stats
3W - 3L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 9 / 10
13,583
1,045
15,683
27,520
26,187
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
S Kyubey
Da Ji
19
12 / 7 / 2
15,145
1,165
26,809
25,121
11,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 14 / 6
11,585
891
12,335
30,456
25,745
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 4 / 0
9,969
767
2,603
7,582
2,479
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
18
2 / 10 / 6
12,049
927
16,452
21,993
11,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fazelazer221
Danzaburou
19
5 / 3 / 17
12,569
967
13,141
11,912
2,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
ItsMalfoy
Bastet
20
8 / 3 / 19
13,972
1,075
15,013
16,265
7,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 6 / 20
13,845
1,065
29,162
17,049
7,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Zayk2x
Raijin
20
15 / 1 / 24
15,464
1,190
31,881
13,801
5,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
kfire2010
Xing Tian
20
6 / 3 / 27
13,750
1,058
12,090
21,827
34,026
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
151
16
Kills
44
44
Deaths
16
24
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fazelazer221
Danzaburou
5
3
17
4.5
W
Bastet
ItsMalfoy
Bastet
8
3
19
5.83
L
Cerberus
2
9
10
0.78
L
Da Ji
S Kyubey
Da Ji
12
7
2
1.86
W
10
6
20
3.33
L
0
14
6
0.21
W
Raijin
Zayk2x
Raijin
15
1
24
27
L
0
4
0
0
W
Xing Tian
kfire2010
Xing Tian
6
3
27
6.5
L
Hachiman
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,882
Damage
101,287
112,672
Taken
80,854
77,350
Mitigated
57,694
9,070
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fazelazer221
Danzaburou
13,141
8,416
0
988
11,912
2,979
0
6,017
5,895
0
29,623
W
Bastet
ItsMalfoy
Bastet
15,013
3,581
0
3,141
16,265
7,625
0
4,589
11,676
190
24,213
L
Cerberus
15,683
1,163
0
3,410
27,520
26,187
0
10,585
16,935
39,243
0
L
Da Ji
S Kyubey
Da Ji
26,809
9,912
801
2,559
25,121
11,086
0
7,566
17,555
0
47,415
W
29,162
20,245
0
2,276
17,049
7,440
0
4,231
12,818
0
39,766
L
12,335
1,334
172
1,498
30,456
25,745
0
14,870
15,586
38,068
0
W
Raijin
Zayk2x
Raijin
31,881
3,122
461
1,085
13,801
5,624
0
5,844
7,957
66,513
0
L
2,603
959
0
630
7,582
2,479
0
3,575
4,007
0
5,086
W
Xing Tian
kfire2010
Xing Tian
12,090
1,631
0
0
21,827
34,026
0
7,337
14,490
22,746
0
L
Hachiman
16,452
10,468
0
0
21,993
11,853
0
7,500
14,493
0
30,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,331
Gold Earned
69,600
203
Minions Killed
201
3
Camps Cleared
4
937,851
Distance Traveled
1,083,521
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,569
967
45
3
0
205,616
0
W
Bastet
13,972
1,075
28
2
1
256,975
0
L
Cerberus
13,583
1,045
84
6
2
233,751
2
L
Da Ji
15,145
1,165
44
3
0
247,255
0
W
Skadi
13,845
1,065
32
2
2
190,406
0
L
Ganesha
11,585
891
17
1
0
189,330
0
W
Raijin
15,464
1,190
84
6
0
199,266
0
L
Skadi
9,969
767
6
0
0
96,938
1
W
Xing Tian
13,750
1,058
12
1
1
231,258
0
L
Hachiman
12,049
927
52
4
1
170,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role