Player Matchup

Mulan
Mulan
Ezio_0210
Mulan
Level 105
God Stats
7W - 14L
1,269 SR
Queue Stats
328W - 316L
1,564 Elo+
Solo
Nike
Nike
FizzySumo411
Nike
Level 61
God Stats
5W - 7L
1,557 SR
Queue Stats
162W - 163L
1,527 Elo+
Party 3
Jormungandr
Jormungandr
Storm_Shadow298
Jormungandr
Level 103
God Stats
4W - 11L
1,233 SR
Queue Stats
584W - 523L
1,531 Elo+
Party 2
Nemesis
Nemesis
YORIICHI13
Nemesis
Level 123
God Stats
1W - 1L
1,739 SR
Queue Stats
68W - 79L
1,442 Elo+
Party 2
Sol
Sol
xRANGERx10
Sol
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 145L
1,532 Elo+
Party 3
Team Averages
Level 100
1,460 SR
1,519 Elo+

VS

Team Averages
Level 129
1,552 SR
1,512 Elo+
Kukulkan
Kukulkan
ASuperJohn
Kukulkan
Level 153
God Stats
86W - 68L
1,524 SR
Queue Stats
428W - 411L
1,485 Elo+
Party 1
Apollo
Apollo
Busch God
Apollo
Level 131
God Stats
11W - 4L
1,301 SR
Queue Stats
429W - 403L
1,508 Elo+
Party 1
Achilles
Achilles
JOH4N22
Achilles
Level 138
God Stats
3W - 1L
1,548 SR
Queue Stats
368W - 317L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
aoki17
Erlang Shen
Level 159
God Stats
28W - 10L
1,888 SR
Queue Stats
461W - 456L
1,522 Elo+
Solo
Ganesha
Ganesha
gindbernum1
Ganesha
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 124L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ezio_0210
Mulan
10
2 / 2 / 1
7,059
392
5,562
7,952
3,102
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 3
6,798
378
5,542
13,381
6,611
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Storm_Shadow298
Jormungandr
16
7 / 2 / 3
9,980
554
9,116
12,160
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
YORIICHI13
Nemesis
15
4 / 4 / 2
8,874
493
8,471
10,868
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 4
7,274
404
9,467
10,360
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASuperJohn
Kukulkan
15
2 / 3 / 3
9,308
517
6,315
8,556
3,236
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Busch God
Apollo
16
4 / 1 / 7
9,533
530
7,358
15,399
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
JOH4N22
Achilles
15
9 / 5 / 2
9,781
543
7,834
14,034
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
aoki17
Erlang Shen
16
2 / 4 / 1
10,057
559
7,733
17,795
11,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
gindbernum1
Ganesha
13
0 / 2 / 10
8,706
484
5,212
13,352
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
13
Kills
17
17
Deaths
15
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ASuperJohn
Kukulkan
2
3
3
1.17
W
Apollo
Busch God
Apollo
4
1
7
7.5
L
Mulan
Ezio_0210
Mulan
2
2
1
1.25
L
0
5
3
0.3
W
Achilles
JOH4N22
Achilles
9
5
2
2
L
Jormungandr
Storm_Shadow298
Jormungandr
7
2
3
4.25
L
Nemesis
YORIICHI13
Nemesis
4
4
2
1.25
W
Erlang Shen
aoki17
Erlang Shen
2
4
1
0.63
W
Ganesha
gindbernum1
Ganesha
0
2
10
2.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,158
Damage
34,452
54,721
Taken
69,136
24,878
Mitigated
33,603
14,112
Healing
27,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ASuperJohn
Kukulkan
6,315
528
0
332
8,556
3,236
440
3,261
5,270
60,855
0
W
Apollo
Busch God
Apollo
7,358
4,097
0
8,042
15,399
5,135
1,720
3,904
11,345
0
73,969
L
Mulan
Ezio_0210
Mulan
5,562
1,968
0
2,774
7,952
3,102
0
461
7,491
0
24,182
L
5,542
839
516
2,852
13,381
6,611
22
4,851
8,452
0
26,478
W
Achilles
JOH4N22
Achilles
7,834
1,750
0
4,756
14,034
5,740
0
3,181
10,728
0
57,169
L
Jormungandr
Storm_Shadow298
Jormungandr
9,116
2,081
0
2,220
12,160
5,762
0
4,136
7,954
56,245
0
L
Nemesis
YORIICHI13
Nemesis
8,471
3,463
0
1,011
10,868
7,258
40
844
9,987
0
58,403
W
Erlang Shen
aoki17
Erlang Shen
7,733
3,461
0
9,319
17,795
11,935
545
2,299
15,496
11,484
60,318
W
Ganesha
gindbernum1
Ganesha
5,212
424
0
4,850
13,352
7,557
0
5,938
7,189
17,736
0
L
9,467
2,265
0
4,739
10,360
2,145
76
1,870
8,490
47,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
47,385
377
Minions Killed
480
0
Camps Cleared
0
1,540,607
Distance Traveled
1,663,084
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,308
517
111
6
0
328,888
3
W
Apollo
9,533
530
144
8
0
317,988
2
L
Mulan
7,059
392
49
3
0
183,906
3
L
Nike
6,798
378
41
2
0
347,716
3
W
Achilles
9,781
543
82
5
0
355,726
6
L
Jormungandr
9,980
554
108
6
0
352,045
3
L
Nemesis
8,874
493
104
6
0
352,238
3
W
Erlang Shen
10,057
559
137
8
0
314,862
0
W
Ganesha
8,706
484
6
0
0
345,620
1
L
Sol
7,274
404
75
4
0
304,702
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role