Player Matchup

Tiamat
Tiamat
ColeFriggin
Tiamat
Level 23
God Stats
7W - 3L
1,784 SR
Queue Stats
19W - 11L
1,614 Elo+
Party 1
Jormungandr
Jormungandr
Kyrnanaya
Jormungandr
Level 15
God Stats
2W - 1L
1,797 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 1
Neith
Neith
ecksecks
Neith
Level 29
God Stats
11W - 6L
1,636 SR
Queue Stats
12W - 7L
1,565 Elo+
Party 1
Team Averages
Level 22
1,739 SR
1,528 Elo+

VS

Team Averages
Level 42
1,711 SR
1,486 Elo+
Scylla
Scylla
Kevinrocks07
Scylla
Level 73
God Stats
12W - 3L
1,936 SR
Queue Stats
58W - 31L
1,663 Elo+
Party 2
King Arthur
King Arthur
Thorsson762
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Ne Zha
Ne Zha
kiwi60287
Ne Zha
Level 28
God Stats
0W - 1L
1,698 SR
Queue Stats
7W - 17L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
8 / 2 / 15
13,189
776
16,384
10,060
8,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Kyrnanaya
Jormungandr
15
6 / 3 / 13
12,094
711
10,798
14,605
15,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
ecksecks
Neith
16
14 / 6 / 10
13,399
788
14,693
11,561
4,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 6 / 4
11,412
671
15,040
12,265
3,685
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Thorsson762
King Arthur
13
1 / 10 / 2
9,520
560
2,568
16,780
8,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
kiwi60287
Ne Zha
14
5 / 12 / 3
12,091
711
8,704
19,234
9,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
28
Kills
10
11
Deaths
28
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
2
15
7.75
L
Scylla
4
6
4
1
W
Jormungandr
Kyrnanaya
Jormungandr
6
3
13
4.17
L
King Arthur
Thorsson762
King Arthur
1
10
2
0.2
W
Neith
ecksecks
Neith
14
6
10
3.17
L
Ne Zha
kiwi60287
Ne Zha
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,875
Damage
26,312
36,226
Taken
48,279
28,217
Mitigated
21,647
11,346
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,384
1,904
0
4,867
10,060
8,160
855
2,553
7,507
62,885
0
L
Scylla
15,040
1,204
0
2,530
12,265
3,685
0
7,098
5,009
59,085
0
W
Jormungandr
Kyrnanaya
Jormungandr
10,798
3,155
0
4,505
14,605
15,852
258
6,563
8,042
35,950
0
L
King Arthur
Thorsson762
King Arthur
2,568
1,040
0
894
16,780
8,344
0
10,043
6,389
0
10,030
W
Neith
ecksecks
Neith
14,693
7,065
0
1,974
11,561
4,205
1,807
6,274
5,287
0
44,681
L
Ne Zha
kiwi60287
Ne Zha
8,704
2,223
0
3,740
19,234
9,618
0
9,205
9,623
0
33,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
33,023
194
Minions Killed
159
0
Camps Cleared
0
861,276
Distance Traveled
783,335
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,189
776
82
5
0
332,898
3
L
Scylla
11,412
671
94
6
0
283,691
2
W
Jormungandr
12,094
711
45
3
0
276,322
1
L
King Arthur
9,520
560
33
2
0
248,107
4
W
Neith
13,399
788
67
4
0
252,056
1
L
Ne Zha
12,091
711
32
2
0
251,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role