Player Matchup

Chaac
Chaac
Cagetheloser
Chaac
Level 52
God Stats
4W - 6L
1,740 SR
Queue Stats
18W - 27L
1,422 Elo+
Party 1
Izanami
Izanami
FogBoundArc
Izanami
Level 8
God Stats
1W - 1L
1,775 SR
Queue Stats
3W - 4L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
PineappleSnaps
Jormungandr
Level 7
God Stats
2W - 6L
1,486 SR
Queue Stats
2W - 6L
1,409 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SnipedByASloth
Ah Muzen Cab
Level 68
God Stats
7W - 6L
1,442 SR
Queue Stats
378W - 376L
1,519 Elo+
Party 1
Anubis
Anubis
Timbhur
Anubis
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
457W - 452L
1,457 Elo+
Party 1
Team Averages
Level 34
1,589 SR
1,467 Elo+

VS

Team Averages
Level 21
1,478 SR
1,453 Elo+
Bellona
Bellona
Ben_Lagging
Bellona
Level 18
God Stats
4W - 5L
1,502 SR
Queue Stats
126W - 112L
1,482 Elo+
Party 2
Rama
Rama
Gokulcool
Rama
Level 27
God Stats
10W - 11L
1,478 SR
Queue Stats
79W - 77L
1,457 Elo+
Solo
Hades
Hades
OctaneTooEz
Hades
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
337W - 297L
1,480 Elo+
Party 2
Kali
Kali
OrauKuschler
Kali
Level 26
God Stats
2W - 2L
1,719 SR
Queue Stats
306W - 310L
1,434 Elo+
Solo
Geb
Geb
SugeWhite13
Geb
Level 8
God Stats
1W - 1L
1,193 SR
Queue Stats
8W - 7L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 7
13,773
459
17,347
26,765
33,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
FogBoundArc
Izanami
18
0 / 7 / 0
11,848
395
13,528
22,415
8,747
Jormungandr
PineappleSnaps
Jormungandr
14
0 / 12 / 0
10,070
336
2,853
19,755
9,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
SnipedByASloth
Ah Muzen Cab
20
19 / 7 / 1
19,122
637
33,286
24,379
13,153
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Timbhur
Anubis
20
0 / 7 / 7
13,355
445
12,666
20,987
13,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ben_Lagging
Bellona
20
4 / 4 / 5
14,741
491
7,991
17,749
14,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
20
16 / 4 / 3
17,691
590
24,403
30,652
12,848
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 6 / 9
15,911
530
26,225
25,353
14,648
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
1 / 6 / 7
13,814
460
9,258
30,095
13,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 15
16,788
560
20,025
26,029
40,294
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
22
Kills
35
36
Deaths
22
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ben_Lagging
Bellona
4
4
5
1.63
L
3
3
7
2.17
L
Izanami
FogBoundArc
Izanami
0
7
0
0
W
Rama
16
4
3
4.38
W
8
6
9
2.08
W
1
6
7
0.75
L
Jormungandr
PineappleSnaps
Jormungandr
0
12
0
0
L
Ah Muzen Cab
SnipedByASloth
Ah Muzen Cab
19
7
1
2.79
W
6
2
15
6.75
L
Anubis
Timbhur
Anubis
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,680
Damage
87,902
114,301
Taken
129,878
77,978
Mitigated
96,397
24,725
Healing
50,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ben_Lagging
Bellona
7,991
1,490
0
1,118
17,749
14,879
98
2,430
14,919
0
67,749
L
17,347
2,341
0
9,250
26,765
33,515
274
9,679
16,394
8,803
59,351
L
Izanami
FogBoundArc
Izanami
13,528
8,171
0
3,726
22,415
8,747
0
8,946
13,362
0
94,169
W
Rama
24,403
20,692
0
18,586
30,652
12,848
6,399
3,744
26,783
0
148,453
W
26,225
2,384
1,255
11,849
25,353
14,648
1,834
5,504
19,701
111,886
0
W
9,258
3,683
444
12,879
30,095
13,728
0
3,697
26,173
0
114,134
L
Jormungandr
PineappleSnaps
Jormungandr
2,853
1,670
0
101
19,755
9,557
360
5,427
14,166
35,606
0
L
Ah Muzen Cab
SnipedByASloth
Ah Muzen Cab
33,286
13,716
0
3,243
24,379
13,153
3,486
9,400
14,566
0
161,015
W
20,025
2,036
0
4,009
26,029
40,294
670
3,295
22,519
77,638
0
L
Anubis
Timbhur
Anubis
12,666
2,309
0
8,405
20,987
13,006
910
11,572
8,950
94,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,168
Gold Earned
78,945
637
Minions Killed
802
0
Camps Cleared
0
2,458,218
Distance Traveled
2,886,397
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,741
491
126
4
0
585,933
2
L
Chaac
13,773
459
95
3
0
611,281
6
L
Izanami
11,848
395
164
5
0
480,948
9
W
Rama
17,691
590
229
8
0
501,504
1
W
Hades
15,911
530
202
7
0
548,578
3
W
Kali
13,814
460
155
5
0
629,526
7
L
Jormungandr
10,070
336
44
1
0
385,833
1
L
Ah Muzen Cab
19,122
637
195
7
0
500,549
6
W
Geb
16,788
560
90
3
0
620,856
9
L
Anubis
13,355
445
139
5
0
479,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role