Player Matchup

Apollo
Apollo
Chrisferrel
Apollo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DrgsSwaa
Tsukuyomi
Level 16
God Stats
11W - 6L
1,687 SR
Queue Stats
44W - 19L
1,883 Elo+
Party 2
Sobek
Sobek
Fr9zen_Solar
Sobek
Level 15
God Stats
1W - 1L
1,273 SR
Queue Stats
40W - 28L
1,745 Elo+
Solo
Sun Wukong
Sun Wukong
Sid8047
Sun Wukong
Level 26
God Stats
14W - 5L
1,720 SR
Queue Stats
84W - 50L
1,770 Elo+
Party 2
Hera
Hera
W1nd0w marker
Hera
Level 26
God Stats
4W - 7L
1,606 SR
Queue Stats
86W - 73L
1,704 Elo+
Party 1
Team Averages
Level 18
1,557 SR
1,753 Elo+

VS

Team Averages
Level 18
1,606 SR
1,661 Elo+
Nemesis
Nemesis
ThatKeddJosh
Nemesis
Level 15
God Stats
12W - 7L
1,782 SR
Queue Stats
21W - 18L
1,606 Elo+
Party 3
Ymir
Ymir
TonyyG--
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,600 Elo+
Party 3
Discordia
Discordia
TrapLover48
Discordia
Level 27
God Stats
0W - 2L
1,300 SR
Queue Stats
135W - 127L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Wanderbread4525
Danzaburou
Level 19
God Stats
2W - 1L
1,743 SR
Queue Stats
44W - 15L
1,860 Elo+
Solo
Neith
Neith
thickish-rumpus
Neith
Level 13
God Stats
12W - 11L
1,706 SR
Queue Stats
20W - 18L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 4 / 3
4,927
448
892
4,711
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
DrgsSwaa
Tsukuyomi
11
8 / 2 / 4
7,258
660
4,760
7,042
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 1 / 7
6,039
549
3,544
7,546
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Sid8047
Sun Wukong
13
6 / 1 / 2
7,232
657
6,216
9,296
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 6
6,906
628
4,916
4,610
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ThatKeddJosh
Nemesis
7
0 / 3 / 2
4,787
435
2,284
6,870
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
6
0 / 6 / 2
4,268
388
517
7,419
2,107
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
TrapLover48
Discordia
7
0 / 4 / 0
4,625
420
2,355
4,102
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Wanderbread4525
Danzaburou
13
4 / 2 / 2
7,377
671
9,305
6,835
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 5 / 1
6,016
547
4,750
5,848
1,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
20
Kills
8
9
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
4
3
0.38
W
Tsukuyomi
DrgsSwaa
Tsukuyomi
8
2
4
5
W
2
1
7
5.5
W
Sun Wukong
Sid8047
Sun Wukong
6
1
2
7
L
Nemesis
ThatKeddJosh
Nemesis
0
3
2
0.33
L
Ymir
0
6
2
0.17
L
Discordia
TrapLover48
Discordia
0
4
0
0
W
4
1
6
7
L
Danzaburou
Wanderbread4525
Danzaburou
4
2
2
2.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,328
Damage
19,211
33,205
Taken
31,074
16,149
Mitigated
9,130
10,508
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
892
257
0
506
4,711
1,225
306
0
4,711
0
10,865
W
Tsukuyomi
DrgsSwaa
Tsukuyomi
4,760
1,086
0
1,789
7,042
2,668
77
439
6,603
0
27,963
W
3,544
368
0
2,654
7,546
5,020
0
418
7,128
15,122
0
W
Sun Wukong
Sid8047
Sun Wukong
6,216
1,099
0
4,866
9,296
5,474
31
139
9,157
0
33,937
L
Nemesis
ThatKeddJosh
Nemesis
2,284
968
0
2,010
6,870
1,893
0
1,539
5,250
0
19,367
L
Ymir
517
207
0
0
7,419
2,107
0
2,955
4,320
3,320
0
L
Discordia
TrapLover48
Discordia
2,355
387
0
450
4,102
1,067
0
1,483
2,541
23,861
0
W
4,916
1,257
0
693
4,610
1,762
38
1,876
2,734
39,441
0
L
Danzaburou
Wanderbread4525
Danzaburou
9,305
5,580
0
796
6,835
2,257
1,014
1,793
4,973
0
51,039
L
4,750
2,534
0
643
5,848
1,806
0
414
5,159
0
19,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,362
Gold Earned
27,073
262
Minions Killed
233
0
Camps Cleared
0
1,045,031
Distance Traveled
875,178
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,927
448
29
3
0
161,448
0
W
Tsukuyomi
7,258
660
57
5
0
242,081
3
W
Sobek
6,039
549
24
2
0
213,329
2
W
Sun Wukong
7,232
657
66
6
0
226,078
4
L
Nemesis
4,787
435
44
4
0
209,037
0
L
Ymir
4,268
388
8
1
0
175,061
2
L
Discordia
4,625
420
42
4
0
132,173
1
W
Hera
6,906
628
86
8
0
202,095
3
L
Danzaburou
7,377
671
99
9
0
178,860
2
L
Neith
6,016
547
40
4
0
180,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role