Player Matchup

Ganesha
Ganesha
ADVENTUREINCAPS
Ganesha
Level 23
God Stats
5W - 4L
1,713 SR
Queue Stats
34W - 29L
1,621 Elo+
Solo
Kukulkan
Kukulkan
Breeban
Kukulkan
Level 6
God Stats
2W - 7L
1,385 SR
Queue Stats
5W - 8L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Masatar1
Cthulhu
Level 7
God Stats
3W - 4L
1,600 SR
Queue Stats
22W - 25L
1,459 Elo+
Solo
Rama
Rama
MrYatsko
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,438 Elo+
Solo
Da Ji
Da Ji
Viridict
Da Ji
Level 18
God Stats
11W - 13L
1,127 SR
Queue Stats
241W - 178L
1,596 Elo+
Solo
Team Averages
Level 13
1,465 SR
1,518 Elo+

VS

Team Averages
Level 23
1,634 SR
1,557 Elo+
Ah Puch
Ah Puch
DaBayWolfy510
Ah Puch
Level 28
God Stats
7W - 5L
1,638 SR
Queue Stats
354W - 353L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
GVDarkness
Cu Chulainn
Level 16
God Stats
2W - 2L
1,786 SR
Queue Stats
23W - 31L
1,611 Elo+
Solo
Izanami
Izanami
JayLee12
Izanami
Level 29
God Stats
9W - 10L
1,674 SR
Queue Stats
52W - 43L
1,574 Elo+
Solo
Da Ji
Da Ji
KNBrisson
Da Ji
Level 22
God Stats
10W - 5L
1,574 SR
Queue Stats
30W - 26L
1,512 Elo+
Party 1
Xing Tian
Xing Tian
okayhazy
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 11
8,000
444
9,016
15,101
9,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Breeban
Kukulkan
16
5 / 8 / 4
9,867
548
11,347
11,458
4,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Masatar1
Cthulhu
13
0 / 5 / 3
7,836
435
5,592
10,864
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
12
3 / 8 / 5
7,951
442
6,333
13,743
3,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Viridict
Da Ji
15
10 / 4 / 5
9,906
550
12,723
12,230
7,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
12 / 4 / 4
10,793
600
14,584
13,488
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
GVDarkness
Cu Chulainn
15
1 / 3 / 7
9,009
501
5,235
15,014
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
JayLee12
Izanami
18
12 / 1 / 5
11,348
630
11,729
12,591
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
KNBrisson
Da Ji
14
5 / 5 / 5
8,695
483
9,710
12,855
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
okayhazy
Xing Tian
12
2 / 5 / 16
7,899
439
7,294
14,288
9,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
18
Kills
32
32
Deaths
18
28
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
11
0.79
L
Kukulkan
Breeban
Kukulkan
5
8
4
0.88
W
Ah Puch
12
4
4
3.5
W
Cu Chulainn
GVDarkness
Cu Chulainn
1
3
7
1.5
W
Izanami
JayLee12
Izanami
12
1
5
14.5
W
Da Ji
KNBrisson
Da Ji
5
5
5
1.5
L
Cthulhu
Masatar1
Cthulhu
0
5
3
0.3
L
Rama
3
8
5
0.69
L
Da Ji
Viridict
Da Ji
10
4
5
3.13
W
Xing Tian
okayhazy
Xing Tian
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,011
Damage
48,552
63,396
Taken
68,236
35,791
Mitigated
37,674
8,732
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,016
1,304
0
1,320
15,101
9,758
83
6,388
8,475
26,142
0
L
Kukulkan
Breeban
Kukulkan
11,347
1,151
0
505
11,458
4,381
0
3,178
7,969
69,249
0
W
Ah Puch
14,584
1,300
0
3,527
13,488
4,976
165
6,257
7,231
52,120
0
W
Cu Chulainn
GVDarkness
Cu Chulainn
5,235
832
0
3,966
15,014
9,062
929
5,925
8,714
0
44,458
W
Izanami
JayLee12
Izanami
11,729
8,155
0
5,177
12,591
5,416
1,201
5,481
7,110
0
90,841
W
Da Ji
KNBrisson
Da Ji
9,710
2,598
0
3,118
12,855
8,511
0
2,961
9,769
0
47,106
L
Cthulhu
Masatar1
Cthulhu
5,592
199
211
754
10,864
10,379
96
1,280
9,069
38,767
0
L
Rama
6,333
4,540
0
2,842
13,743
3,788
0
6,406
7,060
0
23,899
L
Da Ji
Viridict
Da Ji
12,723
3,938
0
3,100
12,230
7,485
0
3,685
8,340
0
49,509
W
Xing Tian
okayhazy
Xing Tian
7,294
1,618
0
1,109
14,288
9,709
124
4,781
9,457
12,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
47,744
367
Minions Killed
408
0
Camps Cleared
0
1,624,974
Distance Traveled
1,623,461
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,000
444
11
1
0
334,834
5
L
Kukulkan
9,867
548
130
7
0
287,581
2
W
Ah Puch
10,793
600
79
4
0
331,436
2
W
Cu Chulainn
9,009
501
81
5
0
318,229
1
W
Izanami
11,348
630
163
9
0
324,576
4
W
Da Ji
8,695
483
77
4
0
351,902
4
L
Cthulhu
7,836
435
90
5
0
341,463
1
L
Rama
7,951
442
59
3
0
295,593
2
L
Da Ji
9,906
550
77
4
0
365,503
1
W
Xing Tian
7,899
439
8
0
0
297,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role