Player Matchup

Ratatoskr
Ratatoskr
AbominableNiple
Ratatoskr
Level 128
God Stats
35W - 25L
1,642 SR
Queue Stats
699W - 588L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
Chalk1UP
Danzaburou
Level 123
God Stats
9W - 8L
1,707 SR
Queue Stats
125W - 118L
1,563 Elo+
Party 3
Osiris
Osiris
FadedPlays
Osiris
Level 62
God Stats
1W - 1L
1,724 SR
Queue Stats
71W - 72L
1,488 Elo+
Party 2
Ares
Ares
xMemoryAdept
Ares
Level 130
God Stats
2W - 3L
1,760 SR
Queue Stats
147W - 146L
1,557 Elo+
Party 3
Scylla
Scylla
xWhoD3y
Scylla
Level 157
God Stats
6W - 4L
1,794 SR
Queue Stats
240W - 243L
1,607 Elo+
Party 3
Team Averages
Level 120
1,725 SR
1,567 Elo+

VS

Team Averages
Level 106
1,701 SR
1,525 Elo+
Fenrir
Fenrir
HBCentral
Fenrir
Level 155
God Stats
20W - 18L
1,544 SR
Queue Stats
413W - 386L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
Jairoy
Sun Wukong
Level 61
God Stats
1W - 0L
1,748 SR
Queue Stats
40W - 33L
1,500 Elo+
Party 1
Discordia
Discordia
Knightler
Discordia
Level 87
God Stats
6W - 5L
1,942 SR
Queue Stats
139W - 113L
1,532 Elo+
Party 1
Izanami
Izanami
LeftFoot1360
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SachiMizora
Geb
Level 113
God Stats
9W - 2L
1,770 SR
Queue Stats
67W - 41L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AbominableNiple
Ratatoskr
13
2 / 3 / 2
7,581
583
4,540
10,429
3,366
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Chalk1UP
Danzaburou
11
2 / 2 / 1
6,946
534
5,184
6,544
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
FadedPlays
Osiris
12
0 / 3 / 0
6,842
526
3,863
10,089
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 3
5,781
445
2,838
8,417
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
xWhoD3y
Scylla
12
2 / 4 / 1
7,076
544
3,812
7,855
2,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HBCentral
Fenrir
14
6 / 1 / 6
8,345
642
6,049
10,348
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Jairoy
Sun Wukong
14
2 / 0 / 2
8,287
637
7,003
8,584
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Knightler
Discordia
15
4 / 1 / 5
9,181
706
6,829
3,831
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LeftFoot1360
Izanami
13
3 / 2 / 5
7,966
613
7,548
8,094
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 7
6,849
527
2,734
9,187
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
16
16
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AbominableNiple
Ratatoskr
2
3
2
1
L
Danzaburou
Chalk1UP
Danzaburou
2
2
1
1.25
L
Osiris
FadedPlays
Osiris
0
3
0
0
W
Fenrir
HBCentral
Fenrir
6
1
6
9
W
Sun Wukong
Jairoy
Sun Wukong
2
0
2
3
W
Discordia
Knightler
Discordia
4
1
5
6.5
W
Izanami
LeftFoot1360
Izanami
3
2
5
2.75
W
1
2
7
2.25
L
0
4
3
0.38
L
Scylla
xWhoD3y
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,237
Damage
30,163
43,334
Taken
40,044
16,973
Mitigated
19,457
13,012
Healing
18,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AbominableNiple
Ratatoskr
4,540
1,210
0
4,213
10,429
3,366
0
2,273
7,937
0
48,666
L
Danzaburou
Chalk1UP
Danzaburou
5,184
2,644
0
1,653
6,544
1,760
0
1,560
4,974
0
45,779
L
Osiris
FadedPlays
Osiris
3,863
1,650
0
4,330
10,089
6,440
0
481
8,972
0
39,777
W
Fenrir
HBCentral
Fenrir
6,049
1,726
0
5,296
10,348
4,310
350
1,946
8,402
0
44,475
W
Sun Wukong
Jairoy
Sun Wukong
7,003
1,853
0
6,314
8,584
5,247
860
0
8,584
0
51,968
W
Discordia
Knightler
Discordia
6,829
338
0
1,077
3,831
1,109
0
1,098
2,733
56,091
0
W
Izanami
LeftFoot1360
Izanami
7,548
5,254
0
2,848
8,094
4,019
2,216
1,059
7,035
0
76,078
W
2,734
200
0
3,312
9,187
4,772
58
2,547
6,640
10,975
0
L
2,838
29
0
1,719
8,417
3,053
0
1,932
6,423
12,951
0
L
Scylla
xWhoD3y
Scylla
3,812
644
0
1,097
7,855
2,354
0
2,689
4,844
42,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
40,628
375
Minions Killed
472
0
Camps Cleared
0
1,258,898
Distance Traveled
1,283,093
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,581
583
111
9
0
288,697
5
L
Danzaburou
6,946
534
86
7
0
265,129
5
L
Osiris
6,842
526
81
6
0
214,376
2
W
Fenrir
8,345
642
74
6
0
258,647
3
W
Sun Wukong
8,287
637
115
9
0
260,458
2
W
Discordia
9,181
706
121
9
0
266,722
6
W
Izanami
7,966
613
152
12
0
240,578
5
W
Geb
6,849
527
10
1
0
256,688
6
L
Ares
5,781
445
19
1
0
258,489
2
L
Scylla
7,076
544
78
6
0
232,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role