Player Matchup

Jing Wei
Jing Wei
Dentist76ale
Jing Wei
Level 99
God Stats
12W - 12L
1,499 SR
Queue Stats
526W - 718L
1,375 Elo+
Party 1
Nemesis
Nemesis
dahbowman
Nemesis
Level 69
God Stats
65W - 78L
1,365 SR
Queue Stats
120W - 140L
1,315 Elo+
Solo
Cthulhu
Cthulhu
edjav14
Cthulhu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
547W - 700L
1,393 Elo+
Party 1
Hercules
Hercules
felix98
Hercules
Level 114
God Stats
1W - 6L
999 SR
Queue Stats
207W - 311L
1,347 Elo+
Party 1
Zhong Kui
Zhong Kui
full_98felix
Zhong Kui
Level 103
God Stats
15W - 20L
1,577 SR
Queue Stats
354W - 511L
1,401 Elo+
Party 1
Team Averages
Level 95
1,388 SR
1,366 Elo+

VS

Team Averages
Level 103
1,540 SR
1,380 Elo+
Cupid
Cupid
 
Cupid
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CocoIDS
Tsukuyomi
Level 102
God Stats
5W - 5L
1,827 SR
Queue Stats
411W - 547L
1,315 Elo+
Solo
Cernunnos
Cernunnos
StaySpazing
Cernunnos
Level 121
God Stats
16W - 12L
1,212 SR
Queue Stats
595W - 688L
1,334 Elo+
Solo
Zhong Kui
Zhong Kui
Swaiziee
Zhong Kui
Level 73
God Stats
26W - 27L
1,730 SR
Queue Stats
358W - 391L
1,423 Elo+
Solo
Cthulhu
Cthulhu
kylead008
Cthulhu
Level 68
God Stats
16W - 14L
1,433 SR
Queue Stats
65W - 62L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dentist76ale
Jing Wei
15
0 / 3 / 3
9,525
454
6,977
9,190
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
dahbowman
Nemesis
17
8 / 6 / 8
10,873
518
11,529
15,607
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
edjav14
Cthulhu
15
3 / 2 / 5
10,102
481
13,715
15,286
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
felix98
Hercules
14
1 / 1 / 1
8,786
418
3,176
10,019
5,934
Boots

Boots

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
full_98felix
Zhong Kui
19
8 / 1 / 8
12,262
584
18,483
16,333
10,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 2 / 2
10,261
489
8,786
15,326
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
CocoIDS
Tsukuyomi
14
0 / 4 / 6
8,705
415
6,849
13,770
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
StaySpazing
Cernunnos
17
4 / 5 / 1
10,532
502
7,945
14,378
5,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Swaiziee
Zhong Kui
15
6 / 6 / 2
9,971
475
11,455
17,155
11,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
kylead008
Cthulhu
13
0 / 3 / 3
8,629
411
6,306
16,701
12,576
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
20
Kills
13
13
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
2
2
2
L
Tsukuyomi
CocoIDS
Tsukuyomi
0
4
6
0.75
W
Jing Wei
Dentist76ale
Jing Wei
0
3
3
0.5
L
Cernunnos
StaySpazing
Cernunnos
4
5
1
0.9
L
Zhong Kui
Swaiziee
Zhong Kui
6
6
2
1.17
W
Nemesis
dahbowman
Nemesis
8
6
8
2
W
Cthulhu
edjav14
Cthulhu
3
2
5
2.75
W
Hercules
felix98
Hercules
1
1
1
1.5
W
Zhong Kui
full_98felix
Zhong Kui
8
1
8
12
L
Cthulhu
kylead008
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,880
Damage
41,341
66,435
Taken
77,330
41,195
Mitigated
39,817
22,539
Healing
31,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,786
4,563
832
10,155
15,326
5,513
185
5,640
9,626
0
81,993
L
Tsukuyomi
CocoIDS
Tsukuyomi
6,849
1,763
0
3,086
13,770
4,749
0
5,195
8,431
0
52,867
W
Jing Wei
Dentist76ale
Jing Wei
6,977
6,109
0
2,640
9,190
3,152
320
1,619
7,539
0
53,163
L
Cernunnos
StaySpazing
Cernunnos
7,945
3,568
416
5,960
14,378
5,250
2,251
3,969
10,275
0
75,429
L
Zhong Kui
Swaiziee
Zhong Kui
11,455
915
562
5,707
17,155
11,729
0
8,981
7,830
44,824
0
W
Nemesis
dahbowman
Nemesis
11,529
5,711
0
2,040
15,607
8,833
0
2,718
12,789
114
72,252
W
Cthulhu
edjav14
Cthulhu
13,715
547
645
4,069
15,286
12,739
0
4,750
10,339
47,093
0
W
Hercules
felix98
Hercules
3,176
929
0
3,820
10,019
5,934
382
1,543
8,450
0
37,532
W
Zhong Kui
full_98felix
Zhong Kui
18,483
1,922
297
9,028
16,333
10,537
127
6,206
9,557
78,407
0
L
Cthulhu
kylead008
Cthulhu
6,306
204
305
4,137
16,701
12,576
0
7,652
8,903
25,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,548
Gold Earned
48,098
486
Minions Killed
476
0
Camps Cleared
0
1,899,354
Distance Traveled
1,868,318
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,261
489
166
8
0
364,876
0
L
Tsukuyomi
8,705
415
69
3
0
376,626
3
W
Jing Wei
9,525
454
112
5
0
335,335
3
L
Cernunnos
10,532
502
131
6
0
302,780
2
L
Zhong Kui
9,971
475
80
4
0
392,612
2
W
Nemesis
10,873
518
95
5
0
392,772
4
W
Cthulhu
10,102
481
52
2
0
437,957
2
W
Hercules
8,786
418
80
4
0
316,434
0
W
Zhong Kui
12,262
584
147
7
0
416,856
8
L
Cthulhu
8,629
411
30
1
0
431,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role