Player Matchup

Sun Wukong
Sun Wukong
HashtagStu
Sun Wukong
Level 28
God Stats
4W - 10L
1,236 SR
Queue Stats
75W - 81L
1,206 Elo+
Solo
Bastet
Bastet
MissGorl
Bastet
Level 25
God Stats
21W - 26L
1,327 SR
Queue Stats
128W - 159L
1,374 Elo+
Solo
Cerberus
Cerberus
Oriigami
Cerberus
Level 29
God Stats
11W - 7L
1,810 SR
Queue Stats
96W - 97L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Pastramouche
Danzaburou
Level 22
God Stats
55W - 53L
1,678 SR
Queue Stats
100W - 95L
1,430 Elo+
Party 2
Sol
Sol
fwhatyouhear
Sol
Level 22
God Stats
12W - 8L
1,795 SR
Queue Stats
16W - 13L
1,396 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,367 Elo+

VS

Team Averages
Level 30
1,457 SR
1,352 Elo+
Hades
Hades
ChickenJoe69
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
Conmann5000
Cu Chulainn
Level 17
God Stats
0W - 2L
1,270 SR
Queue Stats
23W - 27L
1,411 Elo+
Party 1
Neith
Neith
HighMeJordan
Neith
Level 3
God Stats
6W - 11L
1,500 SR
Queue Stats
11W - 22L
1,113 Elo+
Party 1
Xing Tian
Xing Tian
KvngCyclone
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,491 Elo+
Party 1
Bakasura
Bakasura
TwiZzy69420
Bakasura
Level 18
God Stats
5W - 6L
1,515 SR
Queue Stats
23W - 25L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HashtagStu
Sun Wukong
14
2 / 1 / 0
7,892
564
6,431
9,958
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
MissGorl
Bastet
11
1 / 4 / 9
7,011
501
3,842
7,581
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Oriigami
Cerberus
11
4 / 1 / 5
7,573
541
7,222
14,284
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Pastramouche
Danzaburou
12
2 / 0 / 4
7,513
537
4,992
7,401
2,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 4 / 3
8,175
584
9,732
10,716
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
7,338
524
6,303
10,114
5,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Conmann5000
Cu Chulainn
12
0 / 2 / 1
6,610
472
3,862
7,825
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
5,684
406
3,096
4,161
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
KvngCyclone
Xing Tian
11
2 / 4 / 2
6,929
495
6,102
13,749
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
TwiZzy69420
Bakasura
12
5 / 3 / 0
7,332
524
5,747
8,202
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
10
10
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Cu Chulainn
Conmann5000
Cu Chulainn
0
2
1
0.25
W
Sun Wukong
HashtagStu
Sun Wukong
2
1
0
2
L
0
3
1
0.17
L
Xing Tian
KvngCyclone
Xing Tian
2
4
2
0.75
W
Bastet
MissGorl
Bastet
1
4
9
1.38
W
Cerberus
Oriigami
Cerberus
4
1
5
6.5
W
Danzaburou
Pastramouche
Danzaburou
2
0
4
4
L
Bakasura
TwiZzy69420
Bakasura
5
3
0
1.67
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
25,110
49,940
Taken
44,051
26,833
Mitigated
21,905
20,591
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,303
840
45
3,234
10,114
5,377
788
6,543
3,571
27,966
0
L
Cu Chulainn
Conmann5000
Cu Chulainn
3,862
1,249
0
1,189
7,825
4,224
303
0
7,550
0
33,121
W
Sun Wukong
HashtagStu
Sun Wukong
6,431
2,105
0
6,428
9,958
6,702
988
0
9,254
0
45,271
L
3,096
1,662
0
717
4,161
1,034
0
2,481
1,680
0
20,991
L
Xing Tian
KvngCyclone
Xing Tian
6,102
404
0
2,823
13,749
6,267
0
5,734
8,015
22,815
0
W
Bastet
MissGorl
Bastet
3,842
822
0
1,465
7,581
2,363
362
1,449
5,828
0
27,005
W
Cerberus
Oriigami
Cerberus
7,222
743
713
3,835
14,284
11,439
428
4,291
9,853
25,993
0
W
Danzaburou
Pastramouche
Danzaburou
4,992
2,023
258
3,435
7,401
2,878
2,211
1,791
5,610
0
41,174
L
Bakasura
TwiZzy69420
Bakasura
5,747
4,050
0
2,403
8,202
5,003
322
2,196
5,874
0
32,213
W
9,732
4,316
0
4,457
10,716
3,451
339
4,874
5,765
49,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
33,893
346
Minions Killed
292
0
Camps Cleared
0
1,173,067
Distance Traveled
1,202,968
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,338
524
58
4
0
218,186
0
L
Cu Chulainn
6,610
472
69
5
0
232,822
0
W
Sun Wukong
7,892
564
89
6
0
246,816
3
L
Neith
5,684
406
51
4
0
232,467
0
L
Xing Tian
6,929
495
33
2
0
254,596
1
W
Bastet
7,011
501
62
4
0
230,055
1
W
Cerberus
7,573
541
48
3
0
258,787
8
W
Danzaburou
7,513
537
70
5
0
213,308
1
L
Bakasura
7,332
524
81
6
0
264,897
1
W
Sol
8,175
584
77
6
0
224,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role