Player Matchup

Medusa
Medusa
Handkranker
Medusa
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
295W - 274L
1,475 Elo+
Party 3
Raijin
Raijin
PH0130S
Raijin
Level 122
God Stats
13W - 17L
1,869 SR
Queue Stats
434W - 470L
1,541 Elo+
Party 1
Awilix
Awilix
TrapziIIa
Awilix
Level 126
God Stats
4W - 4L
1,723 SR
Queue Stats
311W - 313L
1,497 Elo+
Party 3
Discordia
Discordia
depriex
Discordia
Level 145
God Stats
5W - 6L
1,243 SR
Queue Stats
285W - 268L
1,479 Elo+
Party 3
Vulcan
Vulcan
xLORD MCNUGGETx
Vulcan
Level 81
God Stats
14W - 5L
1,861 SR
Queue Stats
488W - 502L
1,511 Elo+
Party 1
Team Averages
Level 125
1,639 SR
1,501 Elo+

VS

Team Averages
Level 91
1,570 SR
1,538 Elo+
Eset
Eset
AUSTIN010119
Eset
Level 64
God Stats
6W - 1L
1,710 SR
Queue Stats
108W - 100L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
DaCozof91
Kuzenbo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 188L
1,560 Elo+
Solo
Poseidon
Poseidon
TheGhitarFlou
Poseidon
Level 124
God Stats
11W - 3L
1,641 SR
Queue Stats
189W - 182L
1,555 Elo+
Party 2
Sobek
Sobek
XRonaldX
Sobek
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 208L
1,482 Elo+
Solo
Nemesis
Nemesis
voladorReivax
Nemesis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 141L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 7 / 9
10,596
558
16,733
18,194
6,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Raijin
PH0130S
Raijin
19
5 / 6 / 10
12,283
646
21,435
17,492
6,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
TrapziIIa
Awilix
18
2 / 5 / 13
10,808
569
13,796
18,815
14,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
depriex
Discordia
19
4 / 8 / 10
11,640
613
26,135
15,790
5,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 7
12,900
679
21,592
13,557
4,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 13
13,059
687
11,447
22,140
11,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
DaCozof91
Kuzenbo
20
4 / 1 / 20
12,550
661
9,606
20,504
29,118
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
TheGhitarFlou
Poseidon
20
17 / 3 / 12
16,323
859
36,811
20,846
11,677
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
XRonaldX
Sobek
20
4 / 5 / 16
12,360
651
9,014
40,613
41,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
20
1 / 5 / 21
12,173
641
12,718
23,230
20,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
113
20
Kills
31
31
Deaths
20
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
5
6
13
1.92
W
Kuzenbo
DaCozof91
Kuzenbo
4
1
20
14
L
Medusa
3
7
9
1.07
L
Raijin
PH0130S
Raijin
5
6
10
1.67
W
Poseidon
TheGhitarFlou
Poseidon
17
3
12
7.67
L
Awilix
TrapziIIa
Awilix
2
5
13
1.7
W
Sobek
XRonaldX
Sobek
4
5
16
2.4
L
Discordia
depriex
Discordia
4
8
10
1.13
W
Nemesis
1
5
21
2.3
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,691
Damage
79,596
83,848
Taken
127,333
39,098
Mitigated
114,610
25,563
Healing
59,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,447
262
6,184
5,048
22,140
11,822
1,037
12,742
9,398
41,958
0
W
Kuzenbo
DaCozof91
Kuzenbo
9,606
3,606
4,821
2,199
20,504
29,118
1,056
12,752
7,752
16,490
0
L
Medusa
16,733
6,860
1,860
2,578
18,194
6,933
0
14,830
2,728
0
35,742
L
Raijin
PH0130S
Raijin
21,435
1,018
2,732
3,292
17,492
6,701
0
13,857
2,810
39,141
0
W
Poseidon
TheGhitarFlou
Poseidon
36,811
1,845
5,439
6,756
20,846
11,677
1,821
13,968
6,878
76,989
0
L
Awilix
TrapziIIa
Awilix
13,796
3,123
1,147
1,797
18,815
14,640
0
11,262
6,762
0
27,587
W
Sobek
XRonaldX
Sobek
9,014
122
4,751
15,175
40,613
41,707
324
16,955
22,226
19,793
0
L
Discordia
depriex
Discordia
26,135
866
5,097
2,490
15,790
5,830
0
13,001
2,103
48,052
0
W
Nemesis
12,718
4,106
3,584
5,368
23,230
20,286
1,420
12,745
10,485
0
28,454
L
21,592
5,619
2,290
2,280
13,557
4,994
0
11,124
1,842
49,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,227
Gold Earned
66,465
218
Minions Killed
239
0
Camps Cleared
0
1,636,055
Distance Traveled
1,776,985
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,059
687
79
4
0
314,154
0
W
Kuzenbo
12,550
661
10
1
0
391,802
0
L
Medusa
10,596
558
40
2
0
330,845
0
L
Raijin
12,283
646
45
2
0
298,274
2
W
Poseidon
16,323
859
98
5
0
382,457
2
L
Awilix
10,808
569
21
1
0
352,126
1
W
Sobek
12,360
651
16
1
0
320,584
0
L
Discordia
11,640
613
43
2
0
297,284
2
W
Nemesis
12,173
641
36
2
0
367,988
1
L
Vulcan
12,900
679
69
4
0
357,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role