Player Matchup

Sun Wukong
Sun Wukong
Fjorkvar
Sun Wukong
Level 158
God Stats
4W - 5L
1,753 SR
Queue Stats
29W - 26L
1,575 Elo+
Party 1
Geb
Geb
MineeWeets
Geb
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 72L
1,607 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Snucco
Ah Muzen Cab
Level 128
God Stats
4W - 5L
1,573 SR
Queue Stats
23W - 16L
1,759 Elo+
Party 3
Susano
Susano
Takamarou
Susano
Level 159
God Stats
0W - 1L
1,592 SR
Queue Stats
35W - 31L
1,605 Elo+
Party 1
Tiamat
Tiamat
darklilone
Tiamat
Level 154
God Stats
23W - 22L
1,543 SR
Queue Stats
356W - 337L
1,624 Elo+
Party 1
Team Averages
Level 135
1,592 SR
1,634 Elo+

VS

Team Averages
Level 114
1,579 SR
1,585 Elo+
Chang'e
Chang'e
AddAllah
Chang'e
Level 101
God Stats
14W - 7L
1,572 SR
Queue Stats
393W - 318L
1,567 Elo+
Party 2
Apollo
Apollo
BradyGanks
Apollo
Level 104
God Stats
9W - 2L
1,500 SR
Queue Stats
91W - 38L
1,644 Elo+
Party 2
Anubis
Anubis
BraedonSpanks
Anubis
Level 145
God Stats
8W - 5L
1,656 SR
Queue Stats
317W - 220L
1,573 Elo+
Party 2
Mercury
Mercury
TBHardy95
Mercury
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 290L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
pirates192
Kuzenbo
Level 109
God Stats
8W - 5L
1,668 SR
Queue Stats
186W - 171L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fjorkvar
Sun Wukong
10
0 / 1 / 0
5,108
511
3,349
8,580
5,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 0
4,986
499
2,178
5,206
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Snucco
Ah Muzen Cab
8
1 / 2 / 0
4,967
497
4,806
4,889
1,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
Takamarou
Susano
8
1 / 3 / 1
5,038
504
2,918
6,486
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
darklilone
Tiamat
9
0 / 2 / 1
5,305
531
3,511
4,627
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AddAllah
Chang'e
10
2 / 1 / 2
6,205
621
2,854
5,652
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
BradyGanks
Apollo
9
0 / 1 / 1
5,299
530
1,952
4,926
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 0 / 0
6,883
688
7,132
5,570
2,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
TBHardy95
Mercury
10
2 / 1 / 5
6,006
601
3,250
6,946
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
pirates192
Kuzenbo
8
2 / 0 / 1
5,348
535
3,066
5,409
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AddAllah
Chang'e
2
1
2
3
W
Apollo
BradyGanks
Apollo
0
1
1
0.5
W
3
0
0
3
L
Sun Wukong
Fjorkvar
Sun Wukong
0
1
0
0
L
0
1
0
0
L
Ah Muzen Cab
Snucco
Ah Muzen Cab
1
2
0
0.5
W
Mercury
TBHardy95
Mercury
2
1
5
4.5
L
Susano
Takamarou
Susano
1
3
1
0.5
L
Tiamat
darklilone
Tiamat
0
2
1
0.25
W
Kuzenbo
pirates192
Kuzenbo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,762
Damage
18,254
29,788
Taken
28,503
12,109
Mitigated
12,352
10,270
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AddAllah
Chang'e
2,854
122
628
2,818
5,652
1,740
686
2,586
2,782
30,651
0
W
Apollo
BradyGanks
Apollo
1,952
1,324
0
2,278
4,926
1,480
0
806
4,120
0
34,740
W
7,132
730
0
4,437
5,570
2,976
156
257
5,271
44,725
0
L
Sun Wukong
Fjorkvar
Sun Wukong
3,349
858
0
3,765
8,580
5,030
0
5,223
3,357
0
25,028
L
2,178
251
0
1,304
5,206
1,946
0
1,397
3,809
12,957
0
L
Ah Muzen Cab
Snucco
Ah Muzen Cab
4,806
1,946
0
2,210
4,889
1,364
0
1,753
3,136
0
33,620
W
Mercury
TBHardy95
Mercury
3,250
1,369
0
1,957
6,946
1,942
688
563
6,335
0
23,801
L
Susano
Takamarou
Susano
2,918
200
0
1,893
6,486
1,729
0
3,226
3,260
0
18,300
L
Tiamat
darklilone
Tiamat
3,511
101
0
1,098
4,627
2,040
0
1,453
3,174
28,195
0
W
Kuzenbo
pirates192
Kuzenbo
3,066
1,593
0
2,707
5,409
4,214
0
1,062
4,306
9,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,404
Gold Earned
29,741
241
Minions Killed
322
0
Camps Cleared
0
968,062
Distance Traveled
1,016,172
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,205
621
66
7
0
206,248
6
W
Apollo
5,299
530
95
10
0
194,799
1
W
Anubis
6,883
688
94
9
0
179,866
5
L
Sun Wukong
5,108
511
42
4
0
203,610
1
L
Geb
4,986
499
22
2
0
190,943
3
L
Ah Muzen Cab
4,967
497
77
8
0
186,505
3
W
Mercury
6,006
601
56
6
0
232,035
2
L
Susano
5,038
504
41
4
0
196,321
0
L
Tiamat
5,305
531
59
6
0
190,683
7
W
Kuzenbo
5,348
535
11
1
0
203,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role