Player Matchup

Eset
Eset
Caimatsu
Eset
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,423 Elo+
Party 3
Set
Set
Greysten
Set
Level 29
God Stats
2W - 1L
1,512 SR
Queue Stats
163W - 141L
1,568 Elo+
Party 1
Cabrakan
Cabrakan
Jodoxk
Cabrakan
Level 28
God Stats
1W - 0L
1,646 SR
Queue Stats
17W - 11L
1,248 Elo+
Party 3
Merlin
Merlin
LionHeartLegion
Merlin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,565 Elo+
Party 1
Mulan
Mulan
MrsLube
Mulan
Level 129
God Stats
2W - 0L
1,284 SR
Queue Stats
58W - 43L
1,507 Elo+
Party 3
Team Averages
Level 71
1,488 SR
1,462 Elo+

VS

Team Averages
Level 71
1,586 SR
1,539 Elo+
Tiamat
Tiamat
FeistyWaifu
Tiamat
Level 110
God Stats
3W - 4L
1,660 SR
Queue Stats
206W - 148L
1,666 Elo+
Party 2
Geb
Geb
Hellooomotto
Geb
Level 29
God Stats
3W - 1L
1,771 SR
Queue Stats
135W - 81L
1,711 Elo+
Party 2
Tyr
Tyr
SenpaiiReapeR
Tyr
Level 155
God Stats
0W - 2L
1,498 SR
Queue Stats
242W - 221L
1,659 Elo+
Party 2
Hou Yi
Hou Yi
Sumils
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
VenomKrone
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 2 / 12
9,452
727
11,830
8,124
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 9
10,787
830
14,698
13,151
8,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Jodoxk
Cabrakan
14
1 / 5 / 15
8,725
671
6,385
14,052
14,548
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 1 / 8
8,868
682
6,591
6,574
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
MrsLube
Mulan
16
6 / 4 / 10
10,580
814
11,212
13,569
11,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
7 / 5 / 4
10,332
795
18,338
10,799
7,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 11
8,313
639
7,631
15,608
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 5 / 8
9,104
700
6,706
12,263
7,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
Sumils
Hou Yi
15
2 / 2 / 7
8,481
652
6,867
8,498
3,485
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
1 / 4 / 6
8,044
619
7,672
11,301
4,143
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
49
20
Kills
13
13
Deaths
20
54
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Eset
3
2
12
4.5
L
Tiamat
7
5
4
1.8
W
7
1
9
11.5
L
0
4
11
1.38
W
Cabrakan
Jodoxk
Cabrakan
1
5
15
1.7
W
3
1
8
7
W
Mulan
MrsLube
Mulan
6
4
10
2.75
L
3
5
8
1.4
L
Hou Yi
Sumils
Hou Yi
2
2
7
2.75
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,716
Damage
47,214
55,470
Taken
58,469
41,862
Mitigated
35,985
12,062
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,830
951
2,001
3,093
8,124
3,999
0
4,916
3,030
34,507
0
L
Tiamat
18,338
378
0
2,527
10,799
7,206
236
3,051
7,246
35,317
0
W
14,698
5,755
0
4,783
13,151
8,482
94
8,164
4,684
0
37,775
L
7,631
448
0
3,225
15,608
14,046
2
6,719
8,058
14,728
0
W
Cabrakan
Jodoxk
Cabrakan
6,385
1,027
0
370
14,052
14,548
0
8,464
5,172
10,330
0
W
6,591
316
0
250
6,574
3,217
0
3,422
3,038
26,620
0
W
Mulan
MrsLube
Mulan
11,212
1,923
0
1,565
13,569
11,616
0
7,730
5,484
0
28,691
L
6,706
755
0
2,732
12,263
7,105
0
7,043
4,711
0
25,714
L
Hou Yi
Sumils
Hou Yi
6,867
2,486
0
1,128
8,498
3,485
0
2,667
5,455
0
31,154
L
7,672
498
0
1,199
11,301
4,143
387
4,425
6,331
27,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
44,274
225
Minions Killed
234
6
Camps Cleared
8
1,201,727
Distance Traveled
1,132,137
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,452
727
70
5
0
252,552
1
L
Tiamat
10,332
795
54
4
4
234,007
0
W
Set
10,787
830
56
4
3
267,139
3
L
Geb
8,313
639
11
1
0
235,521
3
W
Cabrakan
8,725
671
12
1
0
221,894
0
W
Merlin
8,868
682
50
4
0
224,584
1
W
Mulan
10,580
814
37
3
3
235,558
3
L
Tyr
9,104
700
47
4
4
246,815
3
L
Hou Yi
8,481
652
64
5
0
205,989
0
L
Agni
8,044
619
58
4
0
209,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role