Player Matchup

He Bo
He Bo
BENT00F
He Bo
Level 17
God Stats
5W - 5L
1,380 SR
Queue Stats
14W - 16L
1,423 Elo+
Party 1
Sobek
Sobek
Carnareau
Sobek
Level 47
God Stats
6W - 3L
1,646 SR
Queue Stats
67W - 60L
1,534 Elo+
Party 2
Hades
Hades
DOODOODEEDEE
Hades
Level 44
God Stats
3W - 0L
1,761 SR
Queue Stats
247W - 229L
1,588 Elo+
Party 1
Ullr
Ullr
GramaCallsMeRed
Ullr
Level 105
God Stats
13W - 17L
1,452 SR
Queue Stats
364W - 317L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
Tatertot3442
Ne Zha
Level 87
God Stats
12W - 8L
1,648 SR
Queue Stats
142W - 138L
1,534 Elo+
Party 1
Team Averages
Level 60
1,577 SR
1,523 Elo+

VS

Team Averages
Level 54
1,411 SR
1,322 Elo+
Neith
Neith
CroyFpx
Neith
Level 12
God Stats
1W - 9L
1,409 SR
Queue Stats
1W - 9L
1,250 Elo+
Party 3
Thor
Thor
ImFoxten
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,351 Elo+
Party 3
Sylvanus
Sylvanus
Jill3DS
Sylvanus
Level 108
God Stats
0W - 4L
1,106 SR
Queue Stats
0W - 5L
1,208 Elo+
Party 3
Chaac
Chaac
Silver-E88
Chaac
Level 100
God Stats
0W - 6L
1,541 SR
Queue Stats
1W - 9L
1,250 Elo+
Party 3
Ao Kuang
Ao Kuang
Tseiryu
Ao Kuang
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BENT00F
He Bo
15
4 / 4 / 4
9,775
543
7,882
8,034
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Carnareau
Sobek
14
0 / 1 / 11
9,634
535
5,078
13,446
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 0 / 2
11,636
646
16,338
12,278
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
13 / 3 / 3
12,506
695
14,544
11,142
5,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
18
5 / 1 / 7
11,401
633
11,896
15,407
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CroyFpx
Neith
13
2 / 6 / 2
8,188
455
5,369
10,990
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
11
0 / 8 / 2
6,717
373
838
10,993
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Jill3DS
Sylvanus
14
2 / 6 / 4
8,068
448
6,631
14,524
11,144
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
14
2 / 9 / 1
8,853
492
16,473
20,656
10,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Tseiryu
Ao Kuang
14
3 / 5 / 2
8,856
492
5,203
14,576
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
34
Kills
9
9
Deaths
34
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
BENT00F
He Bo
4
4
4
1.5
W
Sobek
Carnareau
Sobek
0
1
11
5.5
L
Neith
CroyFpx
Neith
2
6
2
0.5
W
12
0
2
13
W
13
3
3
4.83
L
Thor
0
8
2
0.13
L
Sylvanus
Jill3DS
Sylvanus
2
6
4
0.67
L
Chaac
2
9
1
0.28
W
Ne Zha
5
1
7
8.5
L
Ao Kuang
Tseiryu
Ao Kuang
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,738
Damage
34,514
60,307
Taken
71,739
33,380
Mitigated
31,655
21,774
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BENT00F
He Bo
7,882
418
0
1,007
8,034
2,569
2,026
2,138
5,896
45,591
0
W
Sobek
Carnareau
Sobek
5,078
549
0
3,716
13,446
11,153
33
3,671
9,775
23,431
0
L
Neith
CroyFpx
Neith
5,369
2,810
0
1,641
10,990
3,363
0
5,036
5,904
0
38,937
W
16,338
3,723
165
7,054
12,278
8,004
5,022
379
11,899
68,687
0
W
14,544
6,752
0
2,745
11,142
5,050
5,054
3,919
7,223
0
86,331
L
Thor
838
297
0
90
10,993
2,626
0
1,810
9,183
0
11,332
L
Sylvanus
Jill3DS
Sylvanus
6,631
1,765
1,725
3,437
14,524
11,144
0
6,800
7,599
29,416
0
L
Chaac
16,473
2,445
195
4,900
20,656
10,073
0
10,248
9,899
0
53,141
W
Ne Zha
11,896
3,276
0
7,087
15,407
6,604
373
1,727
13,680
0
83,311
L
Ao Kuang
Tseiryu
Ao Kuang
5,203
1,317
0
4,600
14,576
4,449
0
4,645
9,856
36,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,952
Gold Earned
40,682
567
Minions Killed
302
0
Camps Cleared
0
1,687,710
Distance Traveled
1,549,349
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,775
543
91
5
0
293,518
0
W
Sobek
9,634
535
36
2
0
367,008
2
L
Neith
8,188
455
78
4
0
284,821
10
W
Hades
11,636
646
138
8
0
319,269
1
W
Ullr
12,506
695
167
9
0
310,161
4
L
Thor
6,717
373
27
2
0
311,939
0
L
Sylvanus
8,068
448
40
2
0
306,498
9
L
Chaac
8,853
492
89
5
0
304,446
5
W
Ne Zha
11,401
633
135
8
0
397,754
3
L
Ao Kuang
8,856
492
68
4
0
341,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role