Player Matchup

Cerberus
Cerberus
KingGIngerXXXII
Cerberus
Level 63
God Stats
0W - 1L
1,828 SR
Queue Stats
34W - 35L
1,500 Elo+
Party 2
Thoth
Thoth
TyMill14
Thoth
Level 52
God Stats
9W - 10L
1,500 SR
Queue Stats
66W - 46L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mushlove
Ah Muzen Cab
Level 149
God Stats
3W - 3L
1,442 SR
Queue Stats
207W - 188L
1,582 Elo+
Party 2
Team Averages
Level 88
1,590 SR
1,527 Elo+

VS

Team Averages
Level 72
1,574 SR
1,716 Elo+
Tsukuyomi
Tsukuyomi
NateFil1228
Tsukuyomi
Level 28
God Stats
12W - 5L
1,754 SR
Queue Stats
265W - 165L
1,762 Elo+
Party 1
King Arthur
King Arthur
Typically Damp
King Arthur
Level 127
God Stats
10W - 6L
1,588 SR
Queue Stats
288W - 206L
1,697 Elo+
Party 1
Baba Yaga
Baba Yaga
jonnytin14
Baba Yaga
Level 60
God Stats
2W - 3L
1,380 SR
Queue Stats
212W - 124L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 14 / 10
12,752
638
7,612
30,590
30,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
TyMill14
Thoth
17
6 / 9 / 9
14,462
723
12,923
16,450
6,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
mushlove
Ah Muzen Cab
18
11 / 11 / 6
15,609
780
23,100
25,667
12,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NateFil1228
Tsukuyomi
17
7 / 8 / 17
14,225
711
18,936
20,979
15,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Typically Damp
King Arthur
18
15 / 6 / 13
15,624
781
24,936
35,198
30,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
jonnytin14
Baba Yaga
18
12 / 5 / 15
16,085
804
22,414
16,561
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
18
Kills
34
34
Deaths
19
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
14
10
0.43
W
Tsukuyomi
NateFil1228
Tsukuyomi
7
8
17
1.94
L
Thoth
TyMill14
Thoth
6
9
9
1.17
W
King Arthur
Typically Damp
King Arthur
15
6
13
3.58
W
Baba Yaga
jonnytin14
Baba Yaga
12
5
15
3.9
L
Ah Muzen Cab
mushlove
Ah Muzen Cab
11
11
6
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,635
Damage
66,286
72,707
Taken
72,738
49,622
Mitigated
52,258
12,293
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,612
630
506
3,904
30,590
30,743
473
9,306
20,311
32,875
0
W
Tsukuyomi
NateFil1228
Tsukuyomi
18,936
5,264
0
2,927
20,979
15,096
1,234
4,935
16,044
0
56,704
L
Thoth
TyMill14
Thoth
12,923
687
0
669
16,450
6,099
1,618
4,263
11,797
56,058
0
W
King Arthur
Typically Damp
King Arthur
24,936
1,712
0
8,234
35,198
30,548
261
11,859
23,339
1,578
66,798
W
Baba Yaga
jonnytin14
Baba Yaga
22,414
1,050
0
4,547
16,561
6,614
1,875
4,652
11,909
73,600
0
L
Ah Muzen Cab
mushlove
Ah Muzen Cab
23,100
15,129
0
7,214
25,667
12,780
630
9,258
15,628
0
70,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,823
Gold Earned
45,934
209
Minions Killed
193
0
Camps Cleared
0
1,003,263
Distance Traveled
1,019,024
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,752
638
53
3
0
350,237
0
W
Tsukuyomi
14,225
711
45
2
0
344,257
1
L
Thoth
14,462
723
74
4
0
344,418
0
W
King Arthur
15,624
781
62
3
0
359,119
1
W
Baba Yaga
16,085
804
86
4
0
315,648
4
L
Ah Muzen Cab
15,609
780
82
4
0
308,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role