Player Matchup

Cthulhu
Cthulhu
Bazaku2
Cthulhu
Level 24
God Stats
2W - 1L
1,560 SR
Queue Stats
319W - 324L
1,546 Elo+
Solo
Chernobog
Chernobog
ShuuyaFIRE
Chernobog
Level 29
God Stats
5W - 5L
1,444 SR
Queue Stats
109W - 87L
1,560 Elo+
Solo
Apollo
Apollo
fw-Gaby237
Apollo
Level 31
God Stats
14W - 11L
1,342 SR
Queue Stats
342W - 375L
1,470 Elo+
Party 2
Hades
Hades
fw-Leonzinho
Hades
Level 29
God Stats
11W - 10L
1,518 SR
Queue Stats
418W - 438L
1,503 Elo+
Party 2
Ao Kuang
Ao Kuang
fw_caratimc
Ao Kuang
Level 27
God Stats
27W - 30L
1,547 SR
Queue Stats
252W - 285L
1,463 Elo+
Party 2
Team Averages
Level 28
1,482 SR
1,508 Elo+

VS

Team Averages
Level 11
1,548 SR
1,524 Elo+
Ra
Ra
MadaraMerlin
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,553 Elo+
Solo
Nike
Nike
NoveronStone
Nike
Level 11
God Stats
3W - 2L
1,623 SR
Queue Stats
5W - 9L
1,257 Elo+
Solo
Fenrir
Fenrir
toliveira9
Fenrir
Level 27
God Stats
17W - 13L
1,615 SR
Queue Stats
87W - 65L
1,618 Elo+
Party 1
Thor
Thor
xstormix
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,665 Elo+
Solo
Fafnir
Fafnir
zSang
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bazaku2
Cthulhu
10
2 / 0 / 4
6,260
626
3,369
4,238
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
ShuuyaFIRE
Chernobog
11
5 / 1 / 5
6,683
668
5,994
7,989
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
fw-Gaby237
Apollo
10
2 / 0 / 3
6,394
639
2,116
2,716
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 1 / 3
7,193
719
6,074
7,193
3,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
fw_caratimc
Ao Kuang
10
4 / 0 / 2
6,280
628
2,761
5,063
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,550
455
1,864
6,145
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 0
5,183
518
2,872
6,212
1,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
toliveira9
Fenrir
9
1 / 5 / 1
5,071
507
4,611
8,291
2,676
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
6
0 / 3 / 0
4,233
423
1,333
5,641
1,503
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
zSang
Fafnir
7
0 / 2 / 1
4,504
450
2,197
6,111
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
2
2
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bazaku2
Cthulhu
2
0
4
4
L
0
5
0
0
L
1
4
0
0.25
W
Chernobog
ShuuyaFIRE
Chernobog
5
1
5
7.5
W
Apollo
fw-Gaby237
Apollo
2
0
3
3.5
W
6
1
3
7.5
W
Ao Kuang
fw_caratimc
Ao Kuang
4
0
2
5
L
Fenrir
toliveira9
Fenrir
1
5
1
0.3
L
Thor
0
3
0
0
L
Fafnir
zSang
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
12,877
27,199
Taken
32,400
10,589
Mitigated
11,293
15,676
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bazaku2
Cthulhu
3,369
459
93
1,872
4,238
1,974
132
953
3,285
12,290
0
L
1,864
201
26
937
6,145
1,903
0
3,195
2,950
22,749
0
L
2,872
826
0
1,014
6,212
1,932
0
2,408
3,804
0
17,066
W
Chernobog
ShuuyaFIRE
Chernobog
5,994
4,055
0
5,325
7,989
2,365
1,211
1,418
6,571
0
41,293
W
Apollo
fw-Gaby237
Apollo
2,116
995
0
2,013
2,716
769
978
0
2,716
0
28,740
W
6,074
1,030
0
4,886
7,193
3,976
776
1,559
5,634
39,849
0
W
Ao Kuang
fw_caratimc
Ao Kuang
2,761
1,025
0
1,487
5,063
1,505
914
131
4,932
19,599
0
L
Fenrir
toliveira9
Fenrir
4,611
822
135
1,398
8,291
2,676
0
2,064
6,227
0
24,499
L
Thor
1,333
602
0
0
5,641
1,503
0
1,899
3,742
0
15,356
L
Fafnir
zSang
Fafnir
2,197
371
0
1,252
6,111
3,279
0
2,638
3,473
4,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
23,541
290
Minions Killed
135
0
Camps Cleared
0
876,332
Distance Traveled
844,401
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,260
626
11
1
0
181,525
2
L
Ra
4,550
455
35
4
0
149,504
0
L
Nike
5,183
518
18
2
0
192,432
0
W
Chernobog
6,683
668
82
8
0
167,397
3
W
Apollo
6,394
639
67
7
0
160,179
2
W
Hades
7,193
719
80
8
0
159,103
2
W
Ao Kuang
6,280
628
50
5
0
208,128
2
L
Fenrir
5,071
507
43
4
0
178,059
4
L
Thor
4,233
423
35
4
0
145,187
3
L
Fafnir
4,504
450
4
0
0
179,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role