Player Matchup

Medusa
Medusa
Floobergoop
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,765 Elo+
Party 1
Fenrir
Fenrir
Rebelpenguin445
Fenrir
Level 62
God Stats
4W - 1L
1,603 SR
Queue Stats
5W - 3L
1,765 Elo+
Party 1
Jormungandr
Jormungandr
Rukey69
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,765 Elo+
Party 1
Sol
Sol
RupeequR
Sol
Level 3
God Stats
95W - 73L
1,496 SR
Queue Stats
174W - 143L
1,521 Elo+
Party 1
Hercules
Hercules
feckomatic69
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,765 Elo+
Party 1
Team Averages
Level 40
1,520 SR
1,716 Elo+

VS

Team Averages
Level 72
1,533 SR
1,528 Elo+
Tsukuyomi
Tsukuyomi
ButtSllutt
Tsukuyomi
Level 28
God Stats
19W - 21L
1,483 SR
Queue Stats
52W - 47L
1,504 Elo+
Party 3
He Bo
He Bo
Chaseinator
He Bo
Level 109
God Stats
7W - 5L
1,701 SR
Queue Stats
372W - 376L
1,569 Elo+
Party 2
Chang'e
Chang'e
GOATwitDaRemote
Chang'e
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,480 Elo+
Party 3
Achilles
Achilles
GrabMyTerryFolds
Achilles
Level 129
God Stats
4W - 2L
1,374 SR
Queue Stats
127W - 113L
1,600 Elo+
Party 2
Izanami
Izanami
KarpeDM
Izanami
Level 28
God Stats
18W - 9L
1,608 SR
Queue Stats
27W - 24L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 6 / 1
7,347
459
5,372
10,477
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 7 / 3
7,086
443
8,075
12,690
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Rukey69
Jormungandr
11
0 / 6 / 7
7,207
450
4,409
13,444
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 5 / 3
7,442
465
4,746
11,034
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
feckomatic69
Hercules
14
2 / 3 / 0
8,640
540
6,302
14,740
10,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ButtSllutt
Tsukuyomi
15
8 / 4 / 8
9,508
594
11,721
10,841
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 1 / 4
9,636
602
10,889
6,967
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 8
8,532
533
9,397
9,989
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 0 / 5
8,618
539
6,350
9,893
10,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
KarpeDM
Izanami
12
6 / 3 / 2
8,260
516
10,379
11,346
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
26
27
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ButtSllutt
Tsukuyomi
8
4
8
3
W
6
1
4
8
L
Medusa
5
6
1
0.92
W
3
3
8
2.33
W
3
0
5
5.5
W
Izanami
KarpeDM
Izanami
6
3
2
2.33
L
3
7
3
0.64
L
Jormungandr
Rukey69
Jormungandr
0
6
7
0.58
L
0
5
3
0.3
L
Hercules
feckomatic69
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,904
Damage
48,736
62,385
Taken
49,036
31,501
Mitigated
28,001
16,545
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ButtSllutt
Tsukuyomi
11,721
2,903
0
2,824
10,841
4,507
0
1,152
9,689
0
59,856
W
10,889
850
0
1,473
6,967
2,431
1,137
2,488
4,479
62,875
0
L
Medusa
5,372
2,956
0
2,553
10,477
3,040
0
3,627
6,820
0
25,851
W
9,397
1,550
2,720
4,250
9,989
5,493
1,699
3,132
6,857
27,678
0
W
6,350
1,299
0
4,416
9,893
10,506
0
540
9,353
0
40,001
W
Izanami
KarpeDM
Izanami
10,379
6,939
0
3,960
11,346
5,064
2,935
1,843
9,503
0
43,562
L
8,075
1,340
0
3,086
12,690
4,923
0
1,978
10,650
0
34,172
L
Jormungandr
Rukey69
Jormungandr
4,409
891
412
2,018
13,444
9,481
0
4,734
8,624
20,584
0
L
4,746
1,046
0
2,718
11,034
3,859
1,200
4,528
6,273
45,102
0
L
Hercules
feckomatic69
Hercules
6,302
2,526
60
5,698
14,740
10,198
0
4,920
9,207
0
47,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
44,554
332
Minions Killed
391
0
Camps Cleared
0
1,314,873
Distance Traveled
1,461,614
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,508
594
87
5
0
327,983
0
W
He Bo
9,636
602
124
8
0
317,608
1
L
Medusa
7,347
459
48
3
0
240,778
2
W
Chang'e
8,532
533
38
2
0
269,663
6
W
Achilles
8,618
539
78
5
0
305,423
3
W
Izanami
8,260
516
64
4
0
240,937
3
L
Fenrir
7,086
443
60
4
0
266,565
1
L
Jormungandr
7,207
450
25
2
0
284,222
3
L
Sol
7,442
465
86
5
0
229,086
2
L
Hercules
8,640
540
113
7
0
294,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role