Player Matchup

Eset
Eset
DONTBETAKEN
Eset
Level 92
God Stats
9W - 6L
1,711 SR
Queue Stats
27W - 26L
1,662 Elo+
Party 1
Nemesis
Nemesis
NathanFMY
Nemesis
Level 79
God Stats
4W - 2L
1,583 SR
Queue Stats
25W - 29L
1,576 Elo+
Party 1
Ymir
Ymir
RandomiZerV2
Ymir
Level 47
God Stats
15W - 10L
1,684 SR
Queue Stats
26W - 28L
1,599 Elo+
Party 1
Bellona
Bellona
braccotaco
Bellona
Level 94
God Stats
16W - 9L
1,744 SR
Queue Stats
53W - 46L
1,650 Elo+
Party 1
Apollo
Apollo
demolishtroyed
Apollo
Level 93
God Stats
2W - 0L
1,410 SR
Queue Stats
30W - 30L
1,625 Elo+
Party 1
Team Averages
Level 81
1,626 SR
1,623 Elo+

VS

Team Averages
Level 53
1,626 SR
1,573 Elo+
Ao Kuang
Ao Kuang
Conorloo
Ao Kuang
Level 64
God Stats
4W - 2L
1,738 SR
Queue Stats
23W - 15L
1,509 Elo+
Party 3
Thanatos
Thanatos
GabeNlordSteam
Thanatos
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 6L
1,571 Elo+
Party 3
Chaac
Chaac
WWWWW111
Chaac
Level 8
God Stats
1W - 1L
1,727 SR
Queue Stats
14W - 9L
1,619 Elo+
Party 3
Khepri
Khepri
cody1717
Khepri
Level 100
God Stats
2W - 2L
1,693 SR
Queue Stats
8W - 10L
1,584 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
slaughtercide
Ah Muzen Cab
Level 26
God Stats
6W - 6L
1,474 SR
Queue Stats
36W - 37L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,474
647
2,893
3,097
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
NathanFMY
Nemesis
11
3 / 0 / 3
6,332
633
1,624
4,569
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 5
5,766
577
2,524
5,261
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
braccotaco
Bellona
12
2 / 1 / 2
6,999
700
5,356
5,862
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 1 / 1
5,687
569
6,485
5,960
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Conorloo
Ao Kuang
10
2 / 2 / 1
5,419
542
3,249
4,345
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
9
0 / 2 / 1
5,065
507
1,091
7,435
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
WWWWW111
Chaac
10
0 / 2 / 1
5,182
518
1,453
5,907
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
cody1717
Khepri
8
0 / 3 / 2
4,810
481
3,161
5,760
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
slaughtercide
Ah Muzen Cab
8
2 / 3 / 0
4,893
489
4,398
6,136
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
4
4
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Conorloo
Ao Kuang
2
2
1
1.25
W
3
1
3
4.5
L
Thanatos
0
2
1
0.25
W
Nemesis
NathanFMY
Nemesis
3
0
3
4.5
W
0
1
5
2.5
L
Chaac
WWWWW111
Chaac
0
2
1
0.25
W
Bellona
braccotaco
Bellona
2
1
2
3
L
Khepri
cody1717
Khepri
0
3
2
0.33
W
4
1
1
4.5
L
Ah Muzen Cab
slaughtercide
Ah Muzen Cab
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
13,352
24,749
Taken
29,583
9,844
Mitigated
10,384
11,418
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Conorloo
Ao Kuang
3,249
207
0
1,291
4,345
1,232
0
1,666
2,509
16,513
0
W
2,893
336
119
1,738
3,097
918
464
1,058
1,844
30,824
0
L
Thanatos
1,091
298
0
6,545
7,435
2,049
0
437
6,924
0
23,836
W
Nemesis
NathanFMY
Nemesis
1,624
938
0
625
4,569
1,554
533
865
3,572
0
32,848
W
2,524
705
0
1,854
5,261
2,355
120
1,862
3,365
15,134
0
L
Chaac
WWWWW111
Chaac
1,453
36
0
1,879
5,907
3,266
0
313
5,554
0
20,150
W
Bellona
braccotaco
Bellona
5,356
1,531
0
3,074
5,862
3,459
402
527
5,095
0
35,536
L
Khepri
cody1717
Khepri
3,161
66
349
656
5,760
2,287
0
1,258
4,502
14,277
0
W
6,485
3,858
0
4,008
5,960
1,558
744
1,623
4,263
0
33,655
L
Ah Muzen Cab
slaughtercide
Ah Muzen Cab
4,398
1,111
258
2,220
6,136
1,550
0
1,415
4,677
0
20,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
25,369
331
Minions Killed
223
0
Camps Cleared
0
908,548
Distance Traveled
943,564
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,419
542
44
4
0
204,686
1
W
Eset
6,474
647
58
6
0
192,626
4
L
Thanatos
5,065
507
59
6
0
180,822
0
W
Nemesis
6,332
633
83
8
0
213,202
0
W
Ymir
5,766
577
30
3
0
153,676
3
L
Chaac
5,182
518
60
6
0
193,771
0
W
Bellona
6,999
700
92
9
0
187,321
3
L
Khepri
4,810
481
21
2
0
194,910
3
W
Apollo
5,687
569
68
7
0
161,723
5
L
Ah Muzen Cab
4,893
489
39
4
0
169,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role