Player Matchup

Ymir
Ymir
Herald2
Ymir
Level 27
God Stats
36W - 33L
1,620 SR
Queue Stats
180W - 178L
1,562 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KillerKold
Tsukuyomi
Level 25
God Stats
4W - 1L
1,112 SR
Queue Stats
112W - 103L
1,431 Elo+
Party 1
Neith
Neith
Welikethestock
Neith
Level 25
God Stats
31W - 28L
1,518 SR
Queue Stats
187W - 171L
1,443 Elo+
Party 1
Vulcan
Vulcan
shoomking
Vulcan
Level 9
God Stats
5W - 1L
1,336 SR
Queue Stats
15W - 10L
1,016 Elo+
Party 3
Osiris
Osiris
yungflo
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,147 Elo+
Party 1
Team Averages
Level 19
1,417 SR
1,320 Elo+

VS

Team Averages
Level 31
1,516 SR
1,555 Elo+
Nemesis
Nemesis
Blackblob0
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,613 Elo+
Party 2
Scylla
Scylla
Cheebs2
Scylla
Level 6
God Stats
1W - 4L
1,225 SR
Queue Stats
4W - 8L
1,398 Elo+
Solo
Jormungandr
Jormungandr
Chlorobastion
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,613 Elo+
Party 2
Artemis
Artemis
LegacyAscend
Artemis
Level 25
God Stats
1W - 1L
1,853 SR
Queue Stats
152W - 153L
1,539 Elo+
Solo
Mulan
Mulan
Puredude310
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Herald2
Ymir
16
7 / 3 / 13
11,488
547
10,890
27,926
19,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
KillerKold
Tsukuyomi
18
11 / 2 / 10
12,596
600
11,416
15,683
11,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 1 / 12
11,936
568
15,207
15,031
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
shoomking
Vulcan
17
10 / 6 / 12
11,614
553
19,667
12,026
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
yungflo
Osiris
20
7 / 0 / 3
13,452
641
7,372
10,992
11,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blackblob0
Nemesis
15
4 / 7 / 2
9,958
474
7,412
12,799
5,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Cheebs2
Scylla
13
4 / 13 / 2
8,728
416
8,261
15,659
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Chlorobastion
Jormungandr
13
1 / 7 / 6
8,368
398
12,569
20,900
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LegacyAscend
Artemis
13
3 / 7 / 3
8,584
409
12,037
15,131
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 9 / 2
7,845
374
4,646
15,651
8,952
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
42
Kills
12
12
Deaths
43
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blackblob0
Nemesis
4
7
2
0.71
L
Scylla
Cheebs2
Scylla
4
13
2
0.38
L
Jormungandr
Chlorobastion
Jormungandr
1
7
6
0.57
W
Ymir
Herald2
Ymir
7
3
13
4.5
W
Tsukuyomi
KillerKold
Tsukuyomi
11
2
10
8
L
Artemis
LegacyAscend
Artemis
3
7
3
0.64
L
0
9
2
0.11
W
7
1
12
13
W
Vulcan
shoomking
Vulcan
10
6
12
2.67
W
Osiris
yungflo
Osiris
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,552
Damage
44,925
81,658
Taken
80,140
53,880
Mitigated
41,425
29,071
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blackblob0
Nemesis
7,412
4,589
0
461
12,799
5,282
0
2,187
10,587
0
57,249
L
Scylla
Cheebs2
Scylla
8,261
1,037
0
1,080
15,659
5,568
199
6,599
8,985
31,317
0
L
Jormungandr
Chlorobastion
Jormungandr
12,569
2,703
611
1,485
20,900
15,195
0
9,120
11,705
40,466
0
W
Ymir
Herald2
Ymir
10,890
2,592
0
11,323
27,926
19,869
153
7,455
20,328
34,731
0
W
Tsukuyomi
KillerKold
Tsukuyomi
11,416
4,121
0
6,710
15,683
11,589
0
2,876
12,687
0
76,860
L
Artemis
LegacyAscend
Artemis
12,037
4,036
0
3,399
15,131
6,428
0
4,013
11,093
0
46,803
L
4,646
1,165
0
1,042
15,651
8,952
0
8,638
6,763
0
29,780
W
15,207
9,085
0
9,817
15,031
5,721
4,185
4,164
10,797
0
79,860
W
Vulcan
shoomking
Vulcan
19,667
5,818
0
808
12,026
5,455
1,672
4,157
7,785
62,564
0
W
Osiris
yungflo
Osiris
7,372
2,355
0
413
10,992
11,246
3,530
1,721
9,231
0
87,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,086
Gold Earned
43,483
526
Minions Killed
335
0
Camps Cleared
0
1,924,544
Distance Traveled
1,684,043
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,958
474
101
5
0
352,746
1
L
Scylla
8,728
416
54
3
0
284,733
3
L
Jormungandr
8,368
398
44
2
0
374,749
2
W
Ymir
11,488
547
37
2
0
399,730
1
W
Tsukuyomi
12,596
600
120
6
0
408,580
2
L
Artemis
8,584
409
66
3
0
330,598
0
L
Mulan
7,845
374
70
3
0
341,217
1
W
Neith
11,936
568
109
5
0
346,483
2
W
Vulcan
11,614
553
90
4
0
369,379
2
W
Osiris
13,452
641
170
8
0
400,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role