Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Kidcapital5413
The Morrigan
Level 26
God Stats
47W - 48L
1,397 SR
Queue Stats
280W - 321L
1,280 Elo+
Solo
Tiamat
Tiamat
Un1BrkAble
Tiamat
Level 21
God Stats
3W - 1L
1,622 SR
Queue Stats
22W - 17L
1,763 Elo+
Solo
Medusa
Medusa
asw667
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
lifeinyourhands1
Kali
Level 17
God Stats
2W - 4L
1,418 SR
Queue Stats
6W - 9L
1,373 Elo+
Solo
Team Averages
Level 28
1,487 SR
1,483 Elo+

VS

Team Averages
Level 21
1,327 SR
1,295 Elo+
Cthulhu
Cthulhu
JSO ToSlick
Cthulhu
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 38L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Rampard0s
Kukulkan
Level 15
God Stats
6W - 0L
1,699 SR
Queue Stats
15W - 17L
1,292 Elo+
Solo
Anubis
Anubis
luixstyles
Anubis
Level 17
God Stats
1W - 1L
1,217 SR
Queue Stats
10W - 13L
1,165 Elo+
Solo
Thor
Thor
offbeat-gravity9
Thor
Level 25
God Stats
3W - 4L
1,228 SR
Queue Stats
207W - 213L
1,366 Elo+
Solo
Cabrakan
Cabrakan
sant1no07
Cabrakan
Level 24
God Stats
1W - 1L
988 SR
Queue Stats
2W - 2L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
6 / 6 / 13
14,729
1,052
12,568
24,785
20,679
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Kidcapital5413
The Morrigan
20
4 / 12 / 9
14,073
1,005
16,330
14,929
5,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Un1BrkAble
Tiamat
20
2 / 3 / 15
13,775
984
8,514
15,246
16,087
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
asw667
Medusa
20
10 / 3 / 5
15,290
1,092
23,203
20,038
6,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 12 / 9
13,034
931
8,267
23,742
9,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JSO ToSlick
Cthulhu
15
0 / 0 / 0
10,370
741
0
0
0
Kukulkan
Rampard0s
Kukulkan
20
7 / 2 / 22
15,400
1,100
30,412
15,764
7,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
luixstyles
Anubis
19
2 / 4 / 11
12,894
921
13,787
9,251
3,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
17 / 9 / 14
17,984
1,285
26,859
25,032
17,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
sant1no07
Cabrakan
20
10 / 9 / 16
16,000
1,143
19,299
24,620
19,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
99
24
Kills
36
36
Deaths
24
51
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
6
13
2.08
W
Cthulhu
JSO ToSlick
Cthulhu
0
0
0
0
L
The Morrigan
Kidcapital5413
The Morrigan
4
12
9
0.71
W
Kukulkan
Rampard0s
Kukulkan
7
2
22
9
L
Tiamat
Un1BrkAble
Tiamat
2
3
15
3.17
L
Medusa
asw667
Medusa
10
3
5
4.17
L
2
12
9
0.54
W
Anubis
luixstyles
Anubis
2
4
11
1.88
W
17
9
14
2.67
W
Cabrakan
sant1no07
Cabrakan
10
9
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,882
Damage
90,357
98,740
Taken
74,667
58,871
Mitigated
48,916
9,125
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,568
3,249
0
1,480
24,785
20,679
0
12,695
12,090
205
23,335
W
Cthulhu
JSO ToSlick
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Kidcapital5413
The Morrigan
16,330
6,731
0
593
14,929
5,639
0
9,428
5,183
56,837
0
W
Kukulkan
Rampard0s
Kukulkan
30,412
1,039
0
1,803
15,764
7,433
0
6,026
9,738
64,034
0
L
Tiamat
Un1BrkAble
Tiamat
8,514
2,695
0
3,336
15,246
16,087
0
10,880
4,366
40,000
0
L
Medusa
asw667
Medusa
23,203
16,652
0
1,472
20,038
6,769
0
17,523
2,515
0
57,381
L
8,267
6,310
0
2,244
23,742
9,697
0
12,972
10,770
0
15,358
W
Anubis
luixstyles
Anubis
13,787
470
0
3,059
9,251
3,957
0
4,061
5,190
34,144
0
W
26,859
11,297
0
0
25,032
17,804
0
6,393
18,639
0
56,233
W
Cabrakan
sant1no07
Cabrakan
19,299
634
0
3,220
24,620
19,722
0
8,681
15,939
57,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,901
Gold Earned
72,648
266
Minions Killed
303
3
Camps Cleared
1
1,222,025
Distance Traveled
720,606
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,729
1,052
18
1
2
334,664
1
W
Cthulhu
10,370
741
0
0
0
0
0
L
The Morrigan
14,073
1,005
105
8
0
175,358
3
W
Kukulkan
15,400
1,100
92
7
1
252,729
0
L
Tiamat
13,775
984
54
4
0
228,705
1
L
Medusa
15,290
1,092
77
6
0
253,467
0
L
Kali
13,034
931
12
1
1
229,831
0
W
Anubis
12,894
921
46
3
0
80,654
1
W
Thor
17,984
1,285
55
4
0
222,502
1
W
Cabrakan
16,000
1,143
110
8
0
164,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role