Player Matchup

Cthulhu
Cthulhu
Berquélioo
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Bastet
Bastet
Ianluc
Bastet
Level 14
God Stats
0W - 1L
1,473 SR
Queue Stats
3W - 3L
1,482 Elo+
Party 1
Loki
Loki
PeakRobin593974
Loki
Level 4
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 1
Chaac
Chaac
Raggael
Chaac
Level 19
God Stats
2W - 1L
1,675 SR
Queue Stats
4W - 4L
1,482 Elo+
Party 1
Agni
Agni
tranceBless
Agni
Level 15
God Stats
3W - 2L
1,705 SR
Queue Stats
28W - 39L
1,385 Elo+
Solo
Team Averages
Level 11
1,572 SR
1,392 Elo+

VS

Team Averages
Level 34
1,577 SR
1,511 Elo+
Izanami
Izanami
Rinox123
Izanami
Level 26
God Stats
10W - 3L
1,874 SR
Queue Stats
62W - 66L
1,686 Elo+
Party 3
Freya
Freya
dante_050679
Freya
Level 18
God Stats
5W - 15L
1,332 SR
Queue Stats
117W - 179L
1,405 Elo+
Party 2
Ares
Ares
jomi_2012
Ares
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 151L
1,429 Elo+
Party 2
Vamana
Vamana
joniellechero
Vamana
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 62L
1,348 Elo+
Party 2
Kali
Kali
romzoide
Kali
Level 22
God Stats
1W - 0L
1,680 SR
Queue Stats
86W - 77L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berquélioo
Cthulhu
17
3 / 10 / 9
11,950
460
15,965
29,359
32,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Ianluc
Bastet
18
5 / 5 / 6
11,979
461
14,778
22,156
9,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 15 / 2
10,393
400
1,796
21,197
8,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
Raggael
Chaac
17
6 / 11 / 8
12,260
472
19,243
33,205
33,397
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 11 / 6
10,301
396
26,664
19,812
7,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rinox123
Izanami
20
22 / 1 / 14
16,248
625
38,002
18,505
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 6 / 17
13,864
533
15,434
24,030
10,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
18
6 / 3 / 23
14,708
566
17,657
29,029
25,356
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
2 / 3 / 22
12,846
494
12,103
23,221
23,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
19
13 / 5 / 9
14,334
551
17,236
25,820
10,916
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
137
17
Kills
52
52
Deaths
18
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Berquélioo
Cthulhu
3
10
9
0.75
L
Bastet
Ianluc
Bastet
5
5
6
1.6
L
1
15
2
0.13
L
Chaac
Raggael
Chaac
6
11
8
0.91
W
Izanami
Rinox123
Izanami
22
1
14
29
W
9
6
17
2.92
W
Ares
6
3
23
5.83
W
2
3
22
4.33
W
Kali
13
5
9
3.5
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,446
Damage
100,432
125,729
Taken
120,605
91,998
Mitigated
77,473
21,501
Healing
49,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Berquélioo
Cthulhu
15,965
1,617
571
1,007
29,359
32,580
231
7,274
21,960
42,647
0
L
Bastet
Ianluc
Bastet
14,778
7,135
0
4,558
22,156
9,533
0
5,098
16,958
0
83,168
L
1,796
962
0
2,364
21,197
8,926
996
3,264
17,908
0
29,165
L
Chaac
Raggael
Chaac
19,243
4,883
875
8,497
33,205
33,397
1,276
10,750
21,980
0
66,630
W
Izanami
Rinox123
Izanami
38,002
32,190
0
7,376
18,505
7,863
9,637
8,716
9,789
0
133,361
W
15,434
4,901
645
13,444
24,030
10,177
1,045
7,756
16,174
79,781
0
W
Ares
17,657
688
0
7,019
29,029
25,356
1,355
12,010
16,896
46,122
0
W
12,103
5,024
988
8,092
23,221
23,161
556
8,012
14,709
0
45,019
W
Kali
17,236
11,642
0
11,479
25,820
10,916
2,094
8,322
17,373
0
90,534
L
26,664
2,495
0
3,629
19,812
7,562
175
6,705
13,082
56,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,883
Gold Earned
72,000
399
Minions Killed
513
0
Camps Cleared
0
2,124,799
Distance Traveled
2,341,813
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,950
460
39
2
0
409,025
1
L
Bastet
11,979
461
146
6
0
532,491
1
L
Loki
10,393
400
62
2
0
347,712
0
L
Chaac
12,260
472
90
3
0
422,103
2
W
Izanami
16,248
625
185
7
0
463,232
3
W
Freya
13,864
533
97
4
0
455,060
3
W
Ares
14,708
566
60
2
0
501,584
6
W
Vamana
12,846
494
74
3
0
434,659
5
W
Kali
14,334
551
97
4
0
487,278
3
L
Agni
10,301
396
62
2
0
413,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role