Player Matchup

Cu Chulainn
Cu Chulainn
CamBaa_
Cu Chulainn
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
128W - 217L
1,407 Elo+
Party 1
Ymir
Ymir
EscrotoPacho
Ymir
Level 17
God Stats
18W - 30L
1,368 SR
Queue Stats
56W - 120L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
FeliFuentess
Danzaburou
Level 26
God Stats
23W - 31L
1,494 SR
Queue Stats
111W - 206L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
McAfrodite
Nu Wa
Level 28
God Stats
33W - 21L
1,683 SR
Queue Stats
77W - 57L
1,646 Elo+
Solo
Artio
Artio
andrecast123
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,161 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,377 Elo+

VS

Team Averages
Level 13
1,521 SR
1,498 Elo+
Baron Samedi
Baron Samedi
Batatoso
Baron Samedi
Level 28
God Stats
10W - 8L
1,652 SR
Queue Stats
69W - 57L
1,519 Elo+
Party 2
Olorun
Olorun
Mothasfo
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 3
Ymir
Ymir
Sapocabuloso
Ymir
Level 7
God Stats
5W - 12L
1,243 SR
Queue Stats
12W - 21L
1,287 Elo+
Solo
Neith
Neith
TUSKL
Neith
Level 18
God Stats
4W - 5L
1,710 SR
Queue Stats
14W - 15L
1,608 Elo+
Party 2
Thor
Thor
samukavsa
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CamBaa_
Cu Chulainn
16
4 / 2 / 12
10,129
533
7,093
15,310
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 2 / 10
8,733
460
6,403
12,758
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
FeliFuentess
Danzaburou
15
8 / 4 / 2
10,430
549
14,386
14,806
6,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
19
24 / 4 / 8
13,125
691
30,182
13,176
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 14
9,934
523
7,450
16,512
12,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Batatoso
Baron Samedi
16
7 / 5 / 1
10,547
555
14,281
15,657
4,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Mothasfo
Olorun
12
1 / 14 / 3
8,104
427
9,287
21,092
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 8 / 2
7,622
401
4,529
17,858
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
TUSKL
Neith
14
3 / 7 / 4
8,726
459
10,934
14,448
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thor
13
2 / 9 / 3
8,687
457
6,730
17,787
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
43
Kills
13
13
Deaths
43
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Batatoso
Baron Samedi
7
5
1
1.5
W
Cu Chulainn
CamBaa_
Cu Chulainn
4
2
12
5
W
3
2
10
4
W
Danzaburou
FeliFuentess
Danzaburou
8
4
2
2.25
W
Nu Wa
24
4
8
7
L
Olorun
Mothasfo
Olorun
1
14
3
0.18
L
0
8
2
0.13
L
Neith
TUSKL
Neith
3
7
4
0.71
W
4
1
14
11
L
Thor
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,514
Damage
45,761
72,562
Taken
86,842
38,546
Mitigated
29,214
23,747
Healing
22,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Batatoso
Baron Samedi
14,281
1,007
878
6,487
15,657
4,644
300
8,880
6,522
50,274
0
W
Cu Chulainn
CamBaa_
Cu Chulainn
7,093
2,297
0
6,337
15,310
7,121
722
7,125
8,185
0
54,816
W
6,403
1,988
0
800
12,758
7,777
103
4,455
8,303
16,430
0
W
Danzaburou
FeliFuentess
Danzaburou
14,386
7,400
222
6,002
14,806
6,220
2,015
5,557
9,249
0
62,995
W
Nu Wa
30,182
7,552
0
4,366
13,176
5,170
1,817
6,669
6,507
79,766
0
L
Olorun
Mothasfo
Olorun
9,287
4,829
132
5,886
21,092
5,741
635
13,095
7,464
41,321
0
L
4,529
1,104
0
732
17,858
10,159
104
5,782
11,972
25,780
0
L
Neith
TUSKL
Neith
10,934
5,263
0
4,780
14,448
4,243
875
4,853
9,501
0
47,961
W
7,450
963
967
5,053
16,512
12,258
9
4,291
12,221
54,520
0
L
Thor
6,730
2,424
0
3,212
17,787
4,427
0
10,233
7,348
0
43,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
43,686
397
Minions Killed
320
0
Camps Cleared
0
1,692,319
Distance Traveled
1,463,026
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,547
555
76
4
0
305,955
1
W
Cu Chulainn
10,129
533
90
5
0
363,090
0
W
Ymir
8,733
460
26
1
0
372,193
5
W
Danzaburou
10,430
549
93
5
0
290,775
2
W
Nu Wa
13,125
691
109
6
0
317,652
2
L
Olorun
8,104
427
54
3
0
242,519
3
L
Ymir
7,622
401
42
2
0
310,416
0
L
Neith
8,726
459
81
4
0
308,910
3
W
Artio
9,934
523
79
4
0
348,609
2
L
Thor
8,687
457
67
4
0
295,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role