Player Matchup

Cerberus
Cerberus
PsychoWithin
Cerberus
Level 18
God Stats
12W - 5L
1,737 SR
Queue Stats
14W - 9L
1,643 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SocialVampire
Cu Chulainn
Level 21
God Stats
4W - 3L
1,763 SR
Queue Stats
146W - 165L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
SynthDoctor
Danzaburou
Level 129
God Stats
33W - 20L
1,506 SR
Queue Stats
34W - 20L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Valestius
Kukulkan
Level 56
God Stats
13W - 9L
1,590 SR
Queue Stats
14W - 9L
1,643 Elo+
Party 2
Chang'e
Chang'e
cthom32
Chang'e
Level 81
God Stats
12W - 13L
1,565 SR
Queue Stats
216W - 243L
1,396 Elo+
Party 1
Team Averages
Level 61
1,632 SR
1,533 Elo+

VS

Team Averages
Level 81
1,524 SR
1,439 Elo+
Kukulkan
Kukulkan
ComicalSage
Kukulkan
Level 47
God Stats
174W - 136L
1,502 SR
Queue Stats
327W - 347L
1,376 Elo+
Solo
Izanami
Izanami
KorpseKitten
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kulapio
Apollo
Level 42
God Stats
1W - 0L
1,776 SR
Queue Stats
39W - 33L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
OttoApocalypse
Sun Wukong
Level 120
God Stats
3W - 2L
1,475 SR
Queue Stats
47W - 61L
1,455 Elo+
Solo
Zeus
Zeus
Tooktik
Zeus
Level 77
God Stats
32W - 42L
1,365 SR
Queue Stats
92W - 110L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PsychoWithin
Cerberus
20
6 / 8 / 16
16,191
1,157
14,555
34,071
38,303
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
SocialVampire
Cu Chulainn
20
5 / 9 / 24
15,108
1,079
20,489
48,799
47,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
SynthDoctor
Danzaburou
20
18 / 8 / 7
18,477
1,320
32,466
29,734
13,434
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Valestius
Kukulkan
20
3 / 1 / 12
13,801
986
16,960
13,298
5,886
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
cthom32
Chang'e
20
2 / 11 / 17
13,612
972
11,805
30,671
20,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ComicalSage
Kukulkan
20
5 / 3 / 21
15,598
1,114
30,997
9,863
4,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
KorpseKitten
Izanami
20
8 / 10 / 11
14,928
1,066
34,307
22,009
7,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
Kulapio
Apollo
20
9 / 5 / 18
15,984
1,142
29,375
23,540
9,729
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
OttoApocalypse
Sun Wukong
20
5 / 8 / 17
14,715
1,051
23,097
29,250
12,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Tooktik
Zeus
20
10 / 8 / 16
15,103
1,079
33,438
16,020
5,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
120
34
Kills
37
37
Deaths
34
76
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ComicalSage
Kukulkan
5
3
21
5.17
W
Izanami
KorpseKitten
Izanami
8
10
11
1.35
W
Apollo
Kulapio
Apollo
9
5
18
3.6
W
Sun Wukong
OttoApocalypse
Sun Wukong
5
8
17
1.69
L
Cerberus
PsychoWithin
Cerberus
6
8
16
1.75
L
Cu Chulainn
SocialVampire
Cu Chulainn
5
9
24
1.89
L
Danzaburou
SynthDoctor
Danzaburou
18
8
7
2.69
W
Zeus
Tooktik
Zeus
10
8
16
2.25
L
Kukulkan
Valestius
Kukulkan
3
1
12
9
L
Chang'e
cthom32
Chang'e
2
11
17
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,275
Damage
151,214
156,573
Taken
100,682
125,018
Mitigated
39,845
36,228
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ComicalSage
Kukulkan
30,997
2,431
0
2,457
9,863
4,451
0
4,737
5,051
93,328
0
W
Izanami
KorpseKitten
Izanami
34,307
27,556
344
511
22,009
7,778
0
9,954
11,905
0
59,305
W
Apollo
Kulapio
Apollo
29,375
21,795
0
5,463
23,540
9,729
0
7,984
15,306
0
52,130
W
Sun Wukong
OttoApocalypse
Sun Wukong
23,097
4,277
0
4,448
29,250
12,028
0
15,918
12,957
0
45,011
L
Cerberus
PsychoWithin
Cerberus
14,555
198
0
5,502
34,071
38,303
0
16,433
17,638
29,484
0
L
Cu Chulainn
SocialVampire
Cu Chulainn
20,489
5,040
0
6,859
48,799
47,182
0
20,514
28,285
4,011
23,456
L
Danzaburou
SynthDoctor
Danzaburou
32,466
15,286
1,750
9,258
29,734
13,434
0
10,391
19,343
0
63,463
W
Zeus
Tooktik
Zeus
33,438
4,313
394
1,128
16,020
5,859
0
7,128
8,817
47,329
0
L
Kukulkan
Valestius
Kukulkan
16,960
1,766
0
0
13,298
5,886
0
3,352
9,946
79,607
0
L
Chang'e
cthom32
Chang'e
11,805
389
6,835
6,024
30,671
20,213
0
13,745
16,926
35,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,189
Gold Earned
76,328
307
Minions Killed
324
9
Camps Cleared
14
1,368,977
Distance Traveled
1,337,051
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,598
1,114
129
9
3
290,288
3
W
Izanami
14,928
1,066
60
4
0
243,125
0
W
Apollo
15,984
1,142
60
4
5
281,656
1
W
Sun Wukong
14,715
1,051
51
4
3
288,768
1
L
Cerberus
16,191
1,157
30
2
0
278,533
0
L
Cu Chulainn
15,108
1,079
21
2
3
292,761
0
L
Danzaburou
18,477
1,320
53
4
4
273,709
2
W
Zeus
15,103
1,079
24
2
3
233,214
0
L
Kukulkan
13,801
986
142
10
1
222,232
0
L
Chang'e
13,612
972
61
4
1
301,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role