Player Matchup

Pele
Pele
Clip-N-Chickens
Pele
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 21L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
ZombieMaidens-
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 41L
1,466 Elo+
Party 1
Athena
Athena
sora2ken397
Athena
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 95L
1,481 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,502 Elo+

VS

Team Averages
Level 66
1,412 SR
1,457 Elo+
Baron Samedi
Baron Samedi
Bluebaby2
Baron Samedi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,406 Elo+
Party 2
Nike
Nike
jeromexxxtracker
Nike
Level 37
God Stats
4W - 4L
1,238 SR
Queue Stats
40W - 59L
1,437 Elo+
Party 2
Skadi
Skadi
tombingbing
Skadi
Level 95
God Stats
6W - 4L
1,496 SR
Queue Stats
252W - 254L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 2
8,457
651
8,927
12,939
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
11
1 / 5 / 4
8,160
628
5,323
12,098
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
12
3 / 3 / 3
9,091
699
7,510
19,193
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bluebaby2
Baron Samedi
13
5 / 4 / 9
9,670
744
13,155
9,480
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 11
9,251
712
9,947
12,522
6,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 1 / 8
10,572
813
15,321
9,070
2,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
16
16
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bluebaby2
Baron Samedi
5
4
9
2.38
L
3
8
2
0.5
L
Sylvanus
1
5
4
0.6
W
3
2
11
4.25
L
Athena
3
3
3
1.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
38,423
44,230
Taken
31,072
30,174
Mitigated
12,723
8,445
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bluebaby2
Baron Samedi
13,155
1,621
2,164
2,871
9,480
3,532
858
4,122
5,358
30,781
0
L
8,927
1,229
0
798
12,939
4,569
0
2,490
9,946
0
40,435
L
Sylvanus
5,323
1,599
1,134
3,111
12,098
8,460
0
2,436
9,457
19,682
2,538
W
9,947
3,152
306
2,522
12,522
6,657
5
3,706
8,816
0
26,358
L
Athena
7,510
1,209
0
3,402
19,193
17,145
0
7,434
10,826
17,133
0
W
15,321
7,522
0
28
9,070
2,534
1,555
4,704
4,366
0
49,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
29,493
109
Minions Killed
145
0
Camps Cleared
0
663,428
Distance Traveled
745,362
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,670
744
43
3
0
226,054
1
L
Pele
8,457
651
47
4
0
221,177
0
L
Sylvanus
8,160
628
43
3
0
198,177
2
W
Nike
9,251
712
37
3
0
263,334
0
L
Athena
9,091
699
19
1
0
244,074
0
W
Skadi
10,572
813
65
5
0
255,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role