Player Matchup

Kumbhakarna
Kumbhakarna
Crunchytoast2
Kumbhakarna
Level 24
God Stats
48W - 38L
1,626 SR
Queue Stats
309W - 294L
1,617 Elo+
Solo
Izanami
Izanami
DelsolMellow
Izanami
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 191L
1,638 Elo+
Solo
Cthulhu
Cthulhu
Hortheny
Cthulhu
Level 16
God Stats
5W - 8L
1,587 SR
Queue Stats
100W - 74L
1,665 Elo+
Solo
Bellona
Bellona
MrSwaggedOut65
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,650 Elo+
Solo
Fenrir
Fenrir
same-countess7
Fenrir
Level 12
God Stats
2W - 1L
1,863 SR
Queue Stats
34W - 40L
1,570 Elo+
Solo
Team Averages
Level 16
1,615 SR
1,628 Elo+

VS

Team Averages
Level 21
1,630 SR
1,715 Elo+
Xing Tian
Xing Tian
ImakeppSandvich
Xing Tian
Level 22
God Stats
44W - 27L
1,652 SR
Queue Stats
92W - 83L
1,609 Elo+
Solo
Ymir
Ymir
REYS212
Ymir
Level 28
God Stats
1W - 0L
1,776 SR
Queue Stats
15W - 9L
1,717 Elo+
Solo
Ra
Ra
StichZ26
Ra
Level 25
God Stats
25W - 24L
1,708 SR
Queue Stats
174W - 172L
1,643 Elo+
Solo
Raijin
Raijin
XxProphecyxX
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,835 Elo+
Solo
Thanatos
Thanatos
narcotic_pastry
Thanatos
Level 25
God Stats
4W - 2L
1,513 SR
Queue Stats
94W - 76L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crunchytoast2
Kumbhakarna
12
5 / 3 / 6
8,146
543
8,035
14,612
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
DelsolMellow
Izanami
11
7 / 6 / 3
7,584
506
8,340
11,296
3,058
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Hortheny
Cthulhu
13
3 / 4 / 2
7,887
526
7,511
12,599
8,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 6 / 0
5,660
377
2,831
7,726
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 4 / 0
5,524
368
2,091
6,564
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ImakeppSandvich
Xing Tian
10
1 / 5 / 5
6,802
453
3,023
11,849
6,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
REYS212
Ymir
12
0 / 5 / 3
7,153
477
3,811
10,178
5,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 1 / 4
9,160
611
5,895
7,000
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
11
3 / 6 / 3
6,979
465
6,848
7,730
2,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
12 / 0 / 3
9,470
631
12,607
11,559
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
17
Kills
23
23
Deaths
17
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Crunchytoast2
Kumbhakarna
5
3
6
2.67
L
Izanami
DelsolMellow
Izanami
7
6
3
1.42
L
Cthulhu
Hortheny
Cthulhu
3
4
2
1
W
Xing Tian
ImakeppSandvich
Xing Tian
1
5
5
0.7
L
1
6
0
0.17
W
Ymir
REYS212
Ymir
0
5
3
0.3
W
7
1
4
9
W
Raijin
3
6
3
0.75
W
Thanatos
12
0
3
13.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
32,184
52,797
Taken
48,316
28,273
Mitigated
21,959
12,267
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Crunchytoast2
Kumbhakarna
8,035
1,210
135
2,363
14,612
9,950
0
7,669
6,909
28,231
0
L
Izanami
DelsolMellow
Izanami
8,340
5,626
0
2,894
11,296
3,058
68
3,041
8,215
0
44,908
L
Cthulhu
Hortheny
Cthulhu
7,511
1,246
199
4,528
12,599
8,349
0
4,597
7,900
47,505
0
W
Xing Tian
ImakeppSandvich
Xing Tian
3,023
313
0
863
11,849
6,629
297
2,210
9,639
21,089
0
L
2,831
1,117
0
298
7,726
4,794
0
2,535
4,949
0
14,400
W
Ymir
REYS212
Ymir
3,811
1,448
0
1,893
10,178
5,955
431
6,916
3,262
34,783
0
W
5,895
991
470
3,924
7,000
2,680
326
696
6,129
62,979
0
W
Raijin
6,848
1,629
0
1,204
7,730
2,257
0
3,843
3,862
22,829
0
W
Thanatos
12,607
5,003
0
11,075
11,559
4,438
361
1,881
9,603
0
57,099
L
2,091
508
0
1,850
6,564
2,122
0
1,233
5,247
0
17,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
39,564
285
Minions Killed
370
0
Camps Cleared
0
1,216,334
Distance Traveled
1,353,775
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,146
543
33
2
0
304,382
4
L
Izanami
7,584
506
90
6
0
249,153
2
L
Cthulhu
7,887
526
101
7
0
274,737
3
W
Xing Tian
6,802
453
31
2
0
259,461
1
L
Bellona
5,660
377
24
2
0
231,085
0
W
Ymir
7,153
477
70
5
0
244,341
0
W
Ra
9,160
611
123
8
0
317,248
4
W
Raijin
6,979
465
45
3
0
212,379
0
W
Thanatos
9,470
631
101
7
0
320,346
3
L
Fenrir
5,524
368
37
2
0
156,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role