Player Matchup

Izanami
Izanami
IslandMage44
Izanami
Level 28
God Stats
3W - 4L
1,427 SR
Queue Stats
12W - 11L
1,253 Elo+
Party 2
Hades
Hades
PlumMD
Hades
Level 65
God Stats
15W - 10L
1,562 SR
Queue Stats
151W - 181L
1,416 Elo+
Party 3
Thor
Thor
Theboss2491
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,334 Elo+
Party 2
Ra
Ra
blusterfiend17
Ra
Level 45
God Stats
0W - 3L
1,295 SR
Queue Stats
354W - 430L
1,375 Elo+
Party 3
Artio
Artio
noegel
Artio
Level 44
God Stats
3W - 3L
1,199 SR
Queue Stats
17W - 12L
1,313 Elo+
Party 2
Team Averages
Level 46
1,396 SR
1,338 Elo+

VS

Team Averages
Level 52
1,483 SR
1,434 Elo+
Baron Samedi
Baron Samedi
IM_A_SADIST
Baron Samedi
Level 66
God Stats
14W - 8L
1,709 SR
Queue Stats
126W - 136L
1,488 Elo+
Party 1
Horus
Horus
LiLxChIcKeN
Horus
Level 28
God Stats
30W - 26L
1,549 SR
Queue Stats
93W - 98L
1,445 Elo+
Party 1
Hera
Hera
Locc2DaBRAINx303
Hera
Level 90
God Stats
11W - 12L
1,524 SR
Queue Stats
117W - 132L
1,469 Elo+
Party 1
Medusa
Medusa
NF_Loca_
Medusa
Level 26
God Stats
40W - 59L
1,352 SR
Queue Stats
90W - 125L
1,348 Elo+
Party 1
Mercury
Mercury
SnowBunnyPog
Mercury
Level 49
God Stats
1W - 2L
1,279 SR
Queue Stats
61W - 63L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IslandMage44
Izanami
14
3 / 5 / 6
9,342
425
10,834
15,168
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
PlumMD
Hades
16
5 / 7 / 7
10,722
487
14,027
20,317
12,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 5 / 2
10,979
499
13,091
20,129
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 1
9,607
437
7,930
15,481
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
noegel
Artio
13
1 / 6 / 12
9,099
414
5,915
24,484
20,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IM_A_SADIST
Baron Samedi
19
16 / 1 / 8
12,382
563
28,359
14,157
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 4 / 13
10,155
462
10,317
19,529
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
4 / 3 / 5
11,611
528
12,525
10,937
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
NF_Loca_
Medusa
17
9 / 6 / 8
11,315
514
15,231
16,129
5,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
SnowBunnyPog
Mercury
16
0 / 3 / 10
9,933
452
5,044
11,828
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
17
Kills
31
31
Deaths
17
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IM_A_SADIST
Baron Samedi
16
1
8
20
L
Izanami
IslandMage44
Izanami
3
5
6
1.2
W
2
4
13
2.13
W
4
3
5
2.17
W
Medusa
NF_Loca_
Medusa
9
6
8
2.17
L
Hades
PlumMD
Hades
5
7
7
1.21
W
Mercury
SnowBunnyPog
Mercury
0
3
10
1.67
L
7
5
2
1.6
L
1
8
1
0.19
L
Artio
noegel
Artio
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,797
Damage
71,476
95,579
Taken
72,580
52,252
Mitigated
33,978
28,627
Healing
30,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IM_A_SADIST
Baron Samedi
28,359
2,677
3,191
5,507
14,157
6,689
1,492
6,314
7,769
71,883
0
L
Izanami
IslandMage44
Izanami
10,834
5,253
0
3,976
15,168
5,130
2,063
5,567
9,601
0
53,271
W
10,317
5,487
2,639
6,564
19,529
13,740
920
7,632
11,799
0
26,543
W
12,525
4,011
1,472
2,286
10,937
3,436
103
4,080
6,709
79,847
0
W
Medusa
NF_Loca_
Medusa
15,231
6,949
1,369
3,561
16,129
5,771
2,638
5,784
10,225
0
52,450
L
Hades
PlumMD
Hades
14,027
241
195
6,294
20,317
12,527
1,966
10,326
9,991
58,970
0
W
Mercury
SnowBunnyPog
Mercury
5,044
1,352
0
3,866
11,828
4,342
2,129
3,520
8,206
0
62,406
L
13,091
2,176
0
6,134
20,129
7,825
0
7,886
12,243
0
79,513
L
7,930
481
350
4,407
15,481
6,437
1,219
8,442
7,039
57,925
0
L
Artio
noegel
Artio
5,915
974
1,134
6,137
24,484
20,333
0
8,663
15,821
19,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,749
Gold Earned
55,396
462
Minions Killed
489
0
Camps Cleared
0
1,838,915
Distance Traveled
2,112,001
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,382
563
105
5
0
399,702
1
L
Izanami
9,342
425
95
4
0
358,118
2
W
Horus
10,155
462
30
1
0
433,254
0
W
Hera
11,611
528
145
7
0
414,870
3
W
Medusa
11,315
514
91
4
0
394,408
4
L
Hades
10,722
487
101
5
0
361,147
0
W
Mercury
9,933
452
118
5
0
469,767
0
L
Thor
10,979
499
119
5
0
355,724
0
L
Ra
9,607
437
127
6
0
347,780
2
L
Artio
9,099
414
20
1
0
416,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role