Player Matchup

Ne Zha
Ne Zha
NinuRS5
Ne Zha
Level 17
God Stats
8W - 7L
1,519 SR
Queue Stats
48W - 54L
1,330 Elo+
Solo
Artio
Artio
Paswordd123456
Artio
Level 29
God Stats
4W - 5L
1,382 SR
Queue Stats
44W - 49L
1,386 Elo+
Solo
Sol
Sol
Sole56
Sol
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 144L
1,384 Elo+
Solo
Chernobog
Chernobog
cz_Mysskz14
Chernobog
Level 15
God Stats
5W - 2L
1,367 SR
Queue Stats
35W - 31L
1,222 Elo+
Party 2
Nu Wa
Nu Wa
valenvasallo
Nu Wa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,372 Elo+
Party 2
Team Averages
Level 18
1,454 SR
1,339 Elo+

VS

Team Averages
Level 16
1,424 SR
1,300 Elo+
Raijin
Raijin
AznNigh456
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Loki
Loki
NeighborTick521
Loki
Level 19
God Stats
0W - 1L
1,077 SR
Queue Stats
2W - 4L
1,419 Elo+
Solo
Olorun
Olorun
UnCoMmOn_SenSe03
Olorun
Level 14
God Stats
23W - 17L
1,523 SR
Queue Stats
29W - 32L
1,313 Elo+
Party 1
Nemesis
Nemesis
superior647wax
Nemesis
Level 18
God Stats
33W - 30L
1,414 SR
Queue Stats
332W - 397L
1,282 Elo+
Party 1
Neith
Neith
tonythemummy
Neith
Level 27
God Stats
6W - 9L
1,604 SR
Queue Stats
138W - 172L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NinuRS5
Ne Zha
8
1 / 1 / 5
5,384
538
1,992
6,315
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 3
5,977
598
1,635
5,373
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Sole56
Sol
11
6 / 0 / 2
6,467
647
5,633
4,718
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
cz_Mysskz14
Chernobog
8
0 / 2 / 3
4,760
476
2,107
5,682
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
15 / 1 / 2
7,861
786
9,243
4,475
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AznNigh456
Raijin
6
1 / 9 / 0
4,345
435
2,368
6,661
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 6 / 0
4,255
426
1,088
4,859
1,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 4 / 1
4,571
457
2,572
6,598
2,050
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 2 / 1
5,649
565
3,176
5,706
1,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 4 / 1
4,475
448
3,267
6,507
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
25
Kills
4
4
Deaths
25
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
AznNigh456
Raijin
1
9
0
0.11
L
0
6
0
0
W
Ne Zha
NinuRS5
Ne Zha
1
1
5
3.5
W
3
0
3
4.5
W
Sol
Sole56
Sol
6
0
2
7
L
0
4
1
0.13
W
Chernobog
cz_Mysskz14
Chernobog
0
2
3
0.75
L
3
2
1
1.75
L
0
4
1
0.13
W
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,610
Damage
12,471
26,563
Taken
30,331
8,743
Mitigated
8,950
13,260
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AznNigh456
Raijin
2,368
534
0
133
6,661
1,644
0
3,981
2,680
12,988
0
L
1,088
180
0
0
4,859
1,176
0
3,009
1,850
0
12,143
W
Ne Zha
NinuRS5
Ne Zha
1,992
1,054
0
3,677
6,315
1,780
314
1,634
4,681
0
20,430
W
1,635
111
188
2,977
5,373
2,652
100
41
5,332
13,158
0
W
Sol
Sole56
Sol
5,633
1,561
0
3,623
4,718
1,361
596
1,926
2,792
27,595
0
L
2,572
1,670
132
1,538
6,598
2,050
28
3,791
2,807
16,002
0
W
Chernobog
cz_Mysskz14
Chernobog
2,107
1,439
0
1,882
5,682
1,517
268
436
5,246
0
22,455
L
3,176
975
0
100
5,706
1,288
0
2,388
3,318
0
20,816
L
3,267
1,162
0
1,442
6,507
2,792
276
3,342
3,165
0
20,333
W
9,243
3,696
0
913
4,475
1,433
933
903
3,572
36,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
23,295
231
Minions Killed
169
0
Camps Cleared
0
934,247
Distance Traveled
843,461
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,345
435
29
3
0
170,276
0
L
Loki
4,255
426
31
3
0
129,122
3
W
Ne Zha
5,384
538
55
6
0
190,083
0
W
Artio
5,977
598
21
2
0
204,858
0
W
Sol
6,467
647
57
6
0
160,238
1
L
Olorun
4,571
457
36
4
0
161,535
0
W
Chernobog
4,760
476
40
4
0
194,038
0
L
Nemesis
5,649
565
39
4
0
206,500
0
L
Neith
4,475
448
34
3
0
176,028
0
W
Nu Wa
7,861
786
58
6
0
185,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role