Player Matchup

Thor
Thor
BakedCacit
Thor
Level 4
God Stats
0W - 5L
1,039 SR
Queue Stats
3W - 10L
1,031 Elo+
Party 1
Neith
Neith
RHP06
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
915 Elo+
Solo
Bacchus
Bacchus
oOJezuz FreakOo
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,255 Elo+
Party 1
Team Averages
Level 26
1,346 SR
1,067 Elo+

VS

Team Averages
Level 19
1,458 SR
1,312 Elo+
Odin
Odin
CrazyWolf7347
Odin
Level 6
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 5L
1,199 Elo+
Solo
Medusa
Medusa
SayOneMore-
Medusa
Level 26
God Stats
21W - 15L
1,496 SR
Queue Stats
184W - 193L
1,339 Elo+
Party 2
Scylla
Scylla
j2--smooth
Scylla
Level 26
God Stats
114W - 83L
1,580 SR
Queue Stats
200W - 186L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 6
10,466
581
3,607
12,819
5,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
RHP06
Neith
15
2 / 4 / 9
11,254
625
7,169
12,799
4,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 1 / 5
12,613
701
14,271
17,452
18,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
9,831
546
2,867
12,345
6,860
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
16
6 / 3 / 2
12,240
680
10,227
14,449
5,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
j2--smooth
Scylla
16
3 / 3 / 5
12,070
671
17,815
7,673
2,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
10
10
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
1
6
2
0.33
L
Neith
RHP06
Neith
2
4
9
1.63
W
Medusa
6
3
2
2.33
W
Scylla
j2--smooth
Scylla
3
3
5
1.83
L
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
30,909
43,070
Taken
34,467
28,305
Mitigated
15,114
7,924
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,607
1,012
819
843
12,819
5,359
0
5,209
7,610
0
12,264
W
2,867
525
135
666
12,345
6,860
18
6,922
5,423
0
14,658
L
Neith
RHP06
Neith
7,169
3,640
589
1,277
12,799
4,818
308
5,564
7,235
0
54,218
W
Medusa
10,227
5,892
0
3,378
14,449
5,633
2,051
4,831
9,618
0
61,454
W
Scylla
j2--smooth
Scylla
17,815
855
0
390
7,673
2,621
976
2,562
5,111
68,870
0
L
14,271
1,408
708
3,688
17,452
18,128
132
7,108
10,344
33,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
34,141
106
Minions Killed
176
0
Camps Cleared
0
844,285
Distance Traveled
949,043
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,466
581
9
1
0
267,742
0
W
Odin
9,831
546
13
1
0
319,832
1
L
Neith
11,254
625
65
4
0
247,222
2
W
Medusa
12,240
680
67
4
0
313,386
0
W
Scylla
12,070
671
96
5
0
315,825
0
L
Bacchus
12,613
701
32
2
0
329,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role