Player Matchup

Medusa
Medusa
GGGGGGGODP
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hurulocke
Anubis
Level 5
God Stats
5W - 9L
1,500 SR
Queue Stats
11W - 24L
1,510 Elo+
Party 2
Fafnir
Fafnir
Pirada
Fafnir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,503 Elo+

VS

Team Averages
Level 60
1,652 SR
1,804 Elo+
Merlin
Merlin
GI Joesph
Merlin
Level 137
God Stats
55W - 5L
1,691 SR
Queue Stats
268W - 66L
1,989 Elo+
Party 1
Jormungandr
Jormungandr
HadesHercules
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 1
Nemesis
Nemesis
SheitFarmer
Nemesis
Level 25
God Stats
4W - 1L
1,766 SR
Queue Stats
191W - 53L
1,976 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GGGGGGGODP
Medusa
11
1 / 4 / 2
8,434
649
8,190
9,851
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Hurulocke
Anubis
11
2 / 6 / 0
8,075
621
4,633
9,219
3,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Pirada
Fafnir
10
0 / 5 / 3
8,082
622
2,922
12,018
12,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GI Joesph
Merlin
15
6 / 0 / 9
10,351
796
17,406
5,999
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
HadesHercules
Jormungandr
11
1 / 2 / 12
8,803
677
2,004
10,148
8,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
SheitFarmer
Nemesis
14
8 / 1 / 7
10,134
780
7,046
6,879
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
15
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
GGGGGGGODP
Medusa
1
4
2
0.5
W
Merlin
GI Joesph
Merlin
6
0
9
10.5
W
Jormungandr
HadesHercules
Jormungandr
1
2
12
3.5
L
Anubis
Hurulocke
Anubis
2
6
0
0.33
L
Fafnir
Pirada
Fafnir
0
5
3
0.3
W
Nemesis
SheitFarmer
Nemesis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,745
Damage
26,456
31,088
Taken
23,026
19,425
Mitigated
14,566
5,979
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GGGGGGGODP
Medusa
8,190
3,174
0
1,598
9,851
3,224
264
6,541
3,310
0
34,186
W
Merlin
GI Joesph
Merlin
17,406
1,418
0
1,488
5,999
2,354
1,626
841
5,158
79,012
0
W
Jormungandr
HadesHercules
Jormungandr
2,004
353
0
1,204
10,148
8,123
218
5,489
4,659
10,684
0
L
Anubis
Hurulocke
Anubis
4,633
388
0
2,266
9,219
3,941
106
6,821
2,398
31,958
0
L
Fafnir
Pirada
Fafnir
2,922
764
473
1,642
12,018
12,260
32
6,143
5,875
17,463
0
W
Nemesis
SheitFarmer
Nemesis
7,046
3,878
0
1,764
6,879
4,089
1,070
1,458
5,421
0
24,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
29,288
124
Minions Killed
157
0
Camps Cleared
0
654,403
Distance Traveled
689,969
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,434
649
56
4
0
224,996
1
W
Merlin
10,351
796
117
9
0
235,594
5
W
Jormungandr
8,803
677
10
1
0
181,343
0
L
Anubis
8,075
621
49
4
0
199,432
0
L
Fafnir
8,082
622
19
1
0
229,975
0
W
Nemesis
10,134
780
30
2
0
273,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role