Player Matchup

Cerberus
Cerberus
AgentSkullFire
Cerberus
Level 29
God Stats
3W - 1L
1,847 SR
Queue Stats
117W - 115L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
EI_Lampara
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,555 Elo+
Party 1
Artemis
Artemis
ProjectZero1230
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Veldiir
Janus
Level 121
God Stats
2W - 2L
1,742 SR
Queue Stats
116W - 110L
1,594 Elo+
Party 3
Bastet
Bastet
urdadbottoms
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 51
1,618 SR
1,544 Elo+

VS

Team Averages
Level 67
1,494 SR
1,665 Elo+
Jormungandr
Jormungandr
Euly
Jormungandr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 61L
1,631 Elo+
Solo
Thoth
Thoth
FeistyWaifu
Thoth
Level 110
God Stats
2W - 0L
1,668 SR
Queue Stats
67W - 45L
1,774 Elo+
Party 2
Geb
Geb
Hellooomotto
Geb
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 49L
1,744 Elo+
Party 2
Serqet
Serqet
SenpaiiReapeR
Serqet
Level 155
God Stats
3W - 3L
1,303 SR
Queue Stats
188W - 196L
1,675 Elo+
Party 2
Izanami
Izanami
Sumils
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 5 / 11
7,848
785
4,806
13,945
11,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
12
1 / 5 / 7
7,266
727
7,997
8,165
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 3
6,986
699
11,197
9,898
3,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Veldiir
Janus
16
5 / 5 / 5
8,935
894
12,055
7,197
2,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
3 / 7 / 2
8,127
813
8,740
10,380
3,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Euly
Jormungandr
15
5 / 3 / 16
9,160
916
7,106
11,755
10,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
7 / 3 / 12
8,949
895
14,295
6,251
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 16
8,602
860
6,164
13,161
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 3 / 13
8,758
876
4,599
12,819
6,588
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Sumils
Izanami
16
8 / 3 / 11
9,729
973
12,694
11,056
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
10
Kills
28
28
Deaths
15
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
5
11
1.3
L
Nu Wa
1
5
7
0.9
W
Jormungandr
Euly
Jormungandr
5
3
16
4.33
W
7
3
12
4.33
W
2
3
16
3.33
L
0
6
3
0.25
W
6
3
13
4.17
W
Izanami
Sumils
Izanami
8
3
11
4.5
L
Janus
Veldiir
Janus
5
5
5
1.5
L
Bastet
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,795
Damage
44,858
49,585
Taken
55,042
24,328
Mitigated
35,701
11,540
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,806
371
1,249
3,108
13,945
11,094
0
6,544
6,750
6,942
0
L
Nu Wa
7,997
2,802
1,300
384
8,165
3,488
74
5,824
1,876
16,876
0
W
Jormungandr
Euly
Jormungandr
7,106
1,292
1,751
1,730
11,755
10,791
340
5,176
6,579
21,206
0
W
14,295
0
2,071
835
6,251
2,815
149
2,848
3,403
22,026
0
W
6,164
630
806
3,496
13,161
10,847
159
4,714
8,447
8,565
0
L
11,197
3,757
819
306
9,898
3,622
351
4,806
4,002
0
17,788
W
4,599
594
3,852
4,399
12,819
6,588
0
6,665
6,154
0
5,817
W
Izanami
Sumils
Izanami
12,694
8,058
0
4,383
11,056
4,660
2,263
5,455
5,601
0
33,975
L
Janus
Veldiir
Janus
12,055
494
956
893
7,197
2,598
0
4,498
2,281
28,140
0
L
Bastet
8,740
1,298
1,330
1,195
10,380
3,526
0
4,108
5,635
0
13,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
45,198
88
Minions Killed
115
0
Camps Cleared
0
903,030
Distance Traveled
924,876
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,848
785
9
1
0
178,977
0
L
Nu Wa
7,266
727
15
2
0
172,067
3
W
Jormungandr
9,160
916
29
3
0
178,988
2
W
Thoth
8,949
895
14
1
0
211,580
0
W
Geb
8,602
860
6
1
0
182,944
2
L
Artemis
6,986
699
12
1
0
152,299
1
W
Serqet
8,758
876
6
1
0
205,493
2
W
Izanami
9,729
973
60
6
0
145,871
0
L
Janus
8,935
894
44
4
0
197,452
1
L
Bastet
8,127
813
8
1
0
202,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role