Player Matchup

Aphrodite
Aphrodite
DollyMaligno
Aphrodite
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HorseActual
King Arthur
Level 64
God Stats
3W - 5L
1,588 SR
Queue Stats
125W - 106L
1,527 Elo+
Party 3
Danzaburou
Danzaburou
Thaxamundar
Danzaburou
Level 26
God Stats
2W - 1L
1,460 SR
Queue Stats
11W - 15L
1,358 Elo+
Party 3
Arachne
Arachne
WhyS0Yumi
Arachne
Level 69
God Stats
5W - 4L
1,299 SR
Queue Stats
604W - 551L
1,611 Elo+
Party 1
Agni
Agni
navonody
Agni
Level 16
God Stats
12W - 6L
1,634 SR
Queue Stats
15W - 14L
1,443 Elo+
Party 1
Team Averages
Level 41
1,496 SR
1,488 Elo+

VS

Team Averages
Level 62
1,688 SR
1,548 Elo+
Janus
Janus
JglOrMehh
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MarkiElLoko2
Aphrodite
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,526 Elo+
Party 2
Ymir
Ymir
SoloDiffALot
Ymir
Level 20
God Stats
12W - 7L
1,847 SR
Queue Stats
110W - 97L
1,604 Elo+
Party 2
Odin
Odin
SorianoTMB
Odin
Level 124
God Stats
1W - 1L
1,709 SR
Queue Stats
55W - 55L
1,556 Elo+
Party 2
Thor
Thor
songdasheng
Thor
Level 31
God Stats
8W - 7L
1,886 SR
Queue Stats
383W - 383L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DollyMaligno
Aphrodite
11
0 / 1 / 4
7,035
469
3,217
3,640
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
HorseActual
King Arthur
16
8 / 1 / 2
9,679
645
11,092
16,321
15,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Thaxamundar
Danzaburou
13
0 / 0 / 1
7,272
485
6,383
7,118
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
WhyS0Yumi
Arachne
14
3 / 1 / 4
8,393
560
4,365
7,764
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
15
8 / 0 / 3
9,184
612
7,574
6,103
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JglOrMehh
Janus
11
0 / 5 / 1
6,639
443
2,983
5,656
1,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MarkiElLoko2
Aphrodite
11
0 / 3 / 1
6,578
439
3,382
8,599
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 0
7,242
483
3,948
12,525
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 6 / 0
6,735
449
4,392
10,827
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
6,107
407
2,438
8,541
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
3
3
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DollyMaligno
Aphrodite
0
1
4
2
W
King Arthur
HorseActual
King Arthur
8
1
2
9
L
Janus
JglOrMehh
Janus
0
5
1
0.1
L
Aphrodite
MarkiElLoko2
Aphrodite
0
3
1
0.17
L
2
1
0
2
L
1
6
0
0.17
W
Danzaburou
Thaxamundar
Danzaburou
0
0
1
0.5
W
Arachne
WhyS0Yumi
Arachne
3
1
4
5
W
Agni
8
0
3
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,631
Damage
17,143
40,946
Taken
46,148
27,113
Mitigated
22,604
20,317
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DollyMaligno
Aphrodite
3,217
307
3,403
2,332
3,640
2,401
522
2,017
1,551
16,675
0
W
King Arthur
HorseActual
King Arthur
11,092
2,531
0
5,261
16,321
15,123
475
1,168
14,603
0
66,117
L
Janus
JglOrMehh
Janus
2,983
0
0
0
5,656
1,838
0
2,777
2,879
44,278
0
L
Aphrodite
MarkiElLoko2
Aphrodite
3,382
386
2,107
5,063
8,599
2,906
0
1,488
7,111
36,945
0
L
3,948
780
0
1,606
12,525
6,754
0
4,315
8,060
27,406
0
L
4,392
971
0
2,756
10,827
8,244
0
281
10,390
0
30,212
W
Danzaburou
Thaxamundar
Danzaburou
6,383
2,912
0
3,922
7,118
2,905
2,694
2,913
4,043
0
51,222
W
Arachne
WhyS0Yumi
Arachne
4,365
2,896
0
1,876
7,764
4,560
363
1,993
5,749
0
57,660
W
Agni
7,574
588
0
3,523
6,103
2,124
1,746
1,950
4,153
56,504
0
L
2,438
1,014
0
2,586
8,541
2,862
0
1,930
6,611
0
31,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
33,301
491
Minions Killed
351
0
Camps Cleared
0
1,385,906
Distance Traveled
1,294,502
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,035
469
34
2
0
227,337
2
W
King Arthur
9,679
645
122
8
0
280,950
5
L
Janus
6,639
443
88
6
0
244,048
2
L
Aphrodite
6,578
439
87
6
0
273,137
8
L
Ymir
7,242
483
45
3
0
260,903
2
L
Odin
6,735
449
59
4
0
250,461
0
W
Danzaburou
7,272
485
99
7
0
267,352
3
W
Arachne
8,393
560
114
8
0
320,540
2
W
Agni
9,184
612
122
8
0
289,727
3
L
Thor
6,107
407
72
5
0
265,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role