Player Matchup

Mercury
Mercury
 
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BarbEricTeksus65
Sun Wukong
Level 5
God Stats
1W - 3L
1,594 SR
Queue Stats
286W - 396L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Grand_Dracolich
Kukulkan
Level 25
God Stats
26W - 19L
1,803 SR
Queue Stats
464W - 456L
1,536 Elo+
Solo
Anhur
Anhur
LilOde22
Anhur
Level 13
God Stats
2W - 3L
1,506 SR
Queue Stats
12W - 7L
1,473 Elo+
Solo
Set
Set
SophisiticatedMe
Set
Level 4
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 1L
1,630 Elo+
Solo
Team Averages
Level 15
1,579 SR
1,525 Elo+

VS

Team Averages
Level 41
1,533 SR
1,506 Elo+
Kukulkan
Kukulkan
Finkelstein420
Kukulkan
Level 26
God Stats
78W - 76L
1,565 SR
Queue Stats
229W - 195L
1,542 Elo+
Solo
Artemis
Artemis
Lil RoyalT
Artemis
Level 6
God Stats
8W - 9L
1,677 SR
Queue Stats
12W - 23L
1,616 Elo+
Party 1
Guan Yu
Guan Yu
Muuuuhhhhh
Guan Yu
Level 7
God Stats
1W - 0L
1,307 SR
Queue Stats
14W - 4L
1,469 Elo+
Solo
Da Ji
Da Ji
Yui Kanakura
Da Ji
Level 140
God Stats
2W - 0L
1,616 SR
Queue Stats
21W - 22L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
xihunterz
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 9 / 4
8,483
943
6,701
17,558
4,909
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
BarbEricTeksus65
Sun Wukong
14
2 / 11 / 0
8,614
957
7,921
19,698
8,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
15
0 / 2 / 4
8,812
979
13,484
4,741
1,637
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
LilOde22
Anhur
13
1 / 2 / 4
8,326
925
2,327
6,004
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 6 / 2
8,729
970
3,612
12,030
3,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

124

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
6 / 1 / 16
10,430
1,159
17,045
3,946
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Lil RoyalT
Artemis
16
1 / 1 / 16
9,113
1,013
2,073
8,117
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Muuuuhhhhh
Guan Yu
17
10 / 0 / 11
11,575
1,286
10,716
7,843
7,443
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
10 / 1 / 16
10,526
1,170
12,361
6,830
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
xihunterz
Cabrakan
16
3 / 2 / 22
10,753
1,195
12,165
13,615
19,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
111
5
Kills
30
30
Deaths
5
14
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
9
4
0.33
L
Sun Wukong
BarbEricTeksus65
Sun Wukong
2
11
0
0.18
W
Kukulkan
6
1
16
14
L
Kukulkan
0
2
4
1
W
Artemis
Lil RoyalT
Artemis
1
1
16
9
L
Anhur
LilOde22
Anhur
1
2
4
1.5
W
Guan Yu
Muuuuhhhhh
Guan Yu
10
0
11
15.5
L
1
6
2
0.33
W
10
1
16
18
W
Cabrakan
xihunterz
Cabrakan
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
54,360
60,031
Taken
40,351
21,027
Mitigated
35,150
2,773
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,701
3,859
0
0
17,558
4,909
0
8,273
9,028
0
14,215
L
Sun Wukong
BarbEricTeksus65
Sun Wukong
7,921
2,247
0
1,236
19,698
8,849
0
10,573
8,821
0
24,863
W
Kukulkan
17,045
687
0
896
3,946
1,828
0
1,608
2,338
42,985
0
L
Kukulkan
13,484
356
0
250
4,741
1,637
0
313
4,428
43,319
0
W
Artemis
Lil RoyalT
Artemis
2,073
2,073
0
1,428
8,117
3,475
0
4,832
3,285
0
15,381
L
Anhur
LilOde22
Anhur
2,327
1,481
0
873
6,004
1,686
0
2,306
3,614
0
11,066
W
Guan Yu
Muuuuhhhhh
Guan Yu
10,716
1,556
2,647
2,966
7,843
7,443
0
1,326
6,517
0
36,054
L
3,612
2,029
0
414
12,030
3,946
0
6,957
4,930
0
18,819
W
12,361
3,903
0
1,099
6,830
3,109
0
1,630
5,200
0
16,360
W
Cabrakan
xihunterz
Cabrakan
12,165
776
0
1,584
13,615
19,295
0
4,088
9,527
26,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
52,397
172
Minions Killed
202
5
Camps Cleared
8
769,782
Distance Traveled
860,358
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,483
943
12
1
1
191,303
0
L
Sun Wukong
8,614
957
34
4
0
157,952
0
W
Kukulkan
10,430
1,159
71
8
1
156,301
0
L
Kukulkan
8,812
979
82
9
1
165,828
2
W
Artemis
9,113
1,013
34
4
1
157,420
0
L
Anhur
8,326
925
11
1
1
95,736
0
W
Guan Yu
11,575
1,286
59
7
4
186,372
1
L
Set
8,729
970
33
4
2
158,963
2
W
Da Ji
10,526
1,170
7
1
1
186,543
0
W
Cabrakan
10,753
1,195
31
3
1
173,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role