Player Matchup

Mercury
Mercury
Brap2000
Mercury
Level 43
God Stats
3W - 1L
1,832 SR
Queue Stats
359W - 321L
1,509 Elo+
Party 2
Yemoja
Yemoja
DuckOfScot127
Yemoja
Level 121
God Stats
1W - 1L
1,325 SR
Queue Stats
180W - 157L
1,527 Elo+
Party 2
Medusa
Medusa
Legend1200
Medusa
Level 41
God Stats
10W - 12L
1,474 SR
Queue Stats
123W - 123L
1,464 Elo+
Party 3
Hera
Hera
VanillaCyanide
Hera
Level 24
God Stats
8W - 6L
1,569 SR
Queue Stats
40W - 33L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YoungTaoist640
Cu Chulainn
Level 26
God Stats
6W - 10L
1,473 SR
Queue Stats
111W - 129L
1,386 Elo+
Party 3
Team Averages
Level 51
1,535 SR
1,488 Elo+

VS

Team Averages
Level 58
1,530 SR
1,457 Elo+
Guan Yu
Guan Yu
Bhananatos
Guan Yu
Level 61
God Stats
5W - 5L
1,666 SR
Queue Stats
113W - 118L
1,463 Elo+
Party 1
Ares
Ares
CasualClicks
Ares
Level 33
God Stats
0W - 1L
1,619 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 1
Fenrir
Fenrir
NewToPcLOL
Fenrir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
TruKru
Jing Wei
Level 10
God Stats
0W - 1L
1,229 SR
Queue Stats
11W - 6L
1,358 Elo+
Party 1
Ah Puch
Ah Puch
imNostalgic
Ah Puch
Level 128
God Stats
7W - 5L
1,639 SR
Queue Stats
263W - 233L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brap2000
Mercury
13
4 / 4 / 1
8,126
580
4,374
9,265
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 8
7,293
521
2,445
7,209
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Legend1200
Medusa
16
13 / 0 / 1
9,475
677
10,925
6,927
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 8
7,951
568
8,533
7,321
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
YoungTaoist640
Cu Chulainn
12
1 / 3 / 1
7,090
506
3,916
8,290
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bhananatos
Guan Yu
13
3 / 2 / 2
7,989
571
4,149
9,705
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 7 / 0
5,807
415
2,605
10,661
7,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
NewToPcLOL
Fenrir
11
5 / 2 / 2
7,427
531
4,285
8,529
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
TruKru
Jing Wei
9
0 / 5 / 0
5,624
402
2,732
7,748
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
imNostalgic
Ah Puch
14
4 / 4 / 2
8,274
591
6,903
8,972
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
12
12
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bhananatos
Guan Yu
3
2
2
2
W
Mercury
Brap2000
Mercury
4
4
1
1.13
L
0
7
0
0
W
1
1
8
5
W
Medusa
Legend1200
Medusa
13
0
1
13.5
L
Fenrir
NewToPcLOL
Fenrir
5
2
2
3
L
Jing Wei
TruKru
Jing Wei
0
5
0
0
W
1
4
8
1.25
W
Cu Chulainn
YoungTaoist640
Cu Chulainn
1
3
1
0.5
L
Ah Puch
imNostalgic
Ah Puch
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,193
Damage
20,674
39,012
Taken
45,615
16,188
Mitigated
26,062
11,691
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bhananatos
Guan Yu
4,149
1,350
85
2,196
9,705
9,370
365
773
8,507
0
41,966
W
Mercury
Brap2000
Mercury
4,374
2,257
0
3,212
9,265
3,195
388
1,273
7,892
0
41,696
L
2,605
261
0
285
10,661
7,756
79
1,788
8,873
19,055
0
W
2,445
711
806
1,469
7,209
3,984
455
3,446
3,763
16,406
0
W
Medusa
Legend1200
Medusa
10,925
6,347
0
3,531
6,927
2,633
1,755
1,364
5,563
0
69,726
L
Fenrir
NewToPcLOL
Fenrir
4,285
1,488
0
2,479
8,529
4,100
29
2,555
5,924
294
27,442
L
Jing Wei
TruKru
Jing Wei
2,732
1,904
0
1,580
7,748
1,923
150
960
6,788
0
23,649
W
8,533
1,993
0
372
7,321
2,528
1,698
2,935
4,386
50,804
0
W
Cu Chulainn
YoungTaoist640
Cu Chulainn
3,916
854
0
2,301
8,290
3,848
1,076
742
7,298
0
26,098
L
Ah Puch
imNostalgic
Ah Puch
6,903
274
0
2,867
8,972
2,913
0
4,902
4,070
61,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
35,121
386
Minions Killed
325
0
Camps Cleared
0
1,243,206
Distance Traveled
1,270,805
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,989
571
99
7
0
256,905
4
W
Mercury
8,126
580
87
6
0
246,771
2
L
Ares
5,807
415
30
2
0
241,944
3
W
Yemoja
7,293
521
31
2
0
177,178
2
W
Medusa
9,475
677
108
8
0
269,145
4
L
Fenrir
7,427
531
51
4
0
263,482
3
L
Jing Wei
5,624
402
45
3
0
266,028
4
W
Hera
7,951
568
104
7
0
284,843
3
W
Cu Chulainn
7,090
506
56
4
0
265,269
0
L
Ah Puch
8,274
591
100
7
0
242,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role