Player Matchup

Skadi
Skadi
Arcángel
Skadi
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 32L
1,718 Elo+
Solo
Set
Set
EnhancedFG
Set
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 53L
1,787 Elo+
Solo
Cerberus
Cerberus
IDrinkLiteBeer
Cerberus
Level 28
God Stats
5W - 7L
1,586 SR
Queue Stats
135W - 139L
1,670 Elo+
Solo
Tsukuyomi
Tsukuyomi
logicalbukle2004
Tsukuyomi
Level 16
God Stats
0W - 4L
1,263 SR
Queue Stats
59W - 60L
1,691 Elo+
Solo
Hades
Hades
mooboojooboo8
Hades
Level 28
God Stats
1W - 4L
1,221 SR
Queue Stats
142W - 104L
1,662 Elo+
Solo
Team Averages
Level 23
1,414 SR
1,706 Elo+

VS

Team Averages
Level 22
1,656 SR
1,683 Elo+
Danzaburou
Danzaburou
DrewsusChrist
Danzaburou
Level 22
God Stats
1W - 3L
1,636 SR
Queue Stats
17W - 15L
1,702 Elo+
Solo
Ares
Ares
Glebusis
Ares
Level 20
God Stats
11W - 8L
1,849 SR
Queue Stats
276W - 199L
1,680 Elo+
Solo
Janus
Janus
Hegeİ
Janus
Level 28
God Stats
39W - 44L
1,553 SR
Queue Stats
203W - 162L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
logotdajuice1
Nu Wa
Level 24
God Stats
45W - 31L
1,745 SR
Queue Stats
517W - 466L
1,614 Elo+
Party 1
Fenrir
Fenrir
ultralordjohn
Fenrir
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arcángel
Skadi
6
2 / 2 / 0
3,961
660
2,223
4,188
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 0
4,446
741
2,385
3,536
1,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
6
0 / 3 / 1
3,668
611
1,005
4,236
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
1
0 / 0 / 0
1,167
195
0
194
60
8
1 / 2 / 0
4,290
715
2,483
4,988
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrewsusChrist
Danzaburou
7
4 / 1 / 0
4,711
785
3,045
2,860
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ares
6
0 / 1 / 5
4,050
675
1,995
4,595
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Hegeİ
Janus
7
1 / 2 / 0
4,180
697
842
3,155
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 1
4,193
699
2,119
1,681
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 3
4,278
713
2,624
4,232
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
5
Kills
8
8
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
Arcángel
Skadi
2
2
0
1
W
Danzaburou
DrewsusChrist
Danzaburou
4
1
0
4
L
2
1
0
2
W
Ares
0
1
5
2.5
W
Janus
Hegeİ
Janus
1
2
0
0.5
L
Cerberus
0
3
1
0.17
L
Tsukuyomi
0
0
0
0
W
2
0
1
2.5
L
1
2
0
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,096
Damage
10,625
17,142
Taken
16,523
5,509
Mitigated
5,018
6,037
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Arcángel
Skadi
2,223
1,095
0
1,337
4,188
894
0
575
3,613
0
16,220
W
Danzaburou
DrewsusChrist
Danzaburou
3,045
1,212
0
1,276
2,860
614
0
120
2,740
0
19,161
L
2,385
1,022
0
1,685
3,536
1,234
0
943
2,507
0
20,912
W
Ares
1,995
245
0
1,862
4,595
2,084
0
1,032
3,517
9,941
0
W
Janus
Hegeİ
Janus
842
142
0
1,224
3,155
664
0
0
3,155
17,125
0
L
Cerberus
1,005
47
0
1,175
4,236
1,391
0
1,742
2,494
7,652
0
L
Tsukuyomi
0
0
0
0
194
60
0
194
0
0
0
W
2,119
380
159
270
1,681
451
1,017
1,025
560
16,134
0
L
2,483
347
68
1,772
4,988
1,930
0
1,416
3,572
23,606
0
W
2,624
798
0
692
4,232
1,205
0
1,083
3,063
0
19,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,532
Gold Earned
21,412
144
Minions Killed
160
0
Camps Cleared
0
452,209
Distance Traveled
566,857
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,961
660
31
5
0
89,952
3
W
Danzaburou
4,711
785
41
7
0
96,603
1
L
Set
4,446
741
42
7
0
140,167
1
W
Ares
4,050
675
11
2
0
119,758
2
W
Janus
4,180
697
40
7
0
132,075
1
L
Cerberus
3,668
611
12
2
0
110,951
0
L
Tsukuyomi
1,167
195
0
0
0
0
0
W
Nu Wa
4,193
699
28
5
0
93,618
0
L
Hades
4,290
715
59
10
0
111,139
1
W
Fenrir
4,278
713
40
7
0
124,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role