Player Matchup

Sol
Sol
BThiago1
Sol
Level 9
God Stats
2W - 2L
1,471 SR
Queue Stats
7W - 13L
1,186 Elo+
Party 2
Hera
Hera
SK_Azreal
Hera
Level 14
God Stats
2W - 2L
1,267 SR
Queue Stats
131W - 141L
1,212 Elo+
Party 1
Mulan
Mulan
SK_LimaBeans
Mulan
Level 6
God Stats
7W - 11L
1,213 SR
Queue Stats
30W - 39L
1,217 Elo+
Party 1
Neith
Neith
carlos pooll
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
joaquinperi1234
Odin
Level 11
God Stats
1W - 4L
1,072 SR
Queue Stats
7W - 22L
1,136 Elo+
Party 2
Team Averages
Level 9
1,305 SR
1,250 Elo+

VS

Team Averages
Level 12
1,486 SR
1,434 Elo+
Bellona
Bellona
EG-Creep-TX
Bellona
Level 27
God Stats
25W - 21L
1,515 SR
Queue Stats
142W - 157L
1,350 Elo+
Solo
Ra
Ra
SkipprSkinnr
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
SoulStar190
Da Ji
Level 25
God Stats
14W - 13L
1,416 SR
Queue Stats
99W - 96L
1,321 Elo+
Solo
Guan Yu
Guan Yu
UpbeatPanda75
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Walters4078
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,070
504
8,578
11,590
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
12
6 / 4 / 8
8,738
546
9,087
11,261
3,464
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
4 / 8 / 6
7,059
441
7,226
13,736
8,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 10 / 4
6,883
430
5,306
11,963
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 0
7,044
440
2,453
6,084
1,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EG-Creep-TX
Bellona
17
6 / 1 / 4
9,933
621
12,918
15,160
10,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
14 / 8 / 1
9,887
618
11,548
10,643
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 2
8,382
524
7,537
13,506
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
11
3 / 6 / 4
7,298
456
3,635
9,522
6,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Walters4078
Izanami
11
2 / 3 / 5
7,597
475
4,961
10,161
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
18
Kills
31
32
Deaths
21
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Bellona
EG-Creep-TX
Bellona
6
1
4
8
L
Hera
6
4
8
2.5
L
4
8
6
0.88
W
14
8
1
1.81
W
6
3
2
2.33
W
Guan Yu
3
6
4
0.83
W
Izanami
Walters4078
Izanami
2
3
5
1.5
L
4
10
4
0.6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
40,599
54,634
Taken
58,992
21,543
Mitigated
29,392
8,804
Healing
21,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,578
3,309
0
4,373
11,590
3,512
1,216
828
10,762
42,718
0
W
Bellona
EG-Creep-TX
Bellona
12,918
5,335
0
8,790
15,160
10,755
1,815
7,017
8,143
0
62,403
L
Hera
9,087
2,718
0
1,720
11,261
3,464
555
2,737
8,424
36,370
0
L
7,226
3,076
0
482
13,736
8,999
391
5,376
8,310
0
21,354
W
11,548
2,461
252
1,813
10,643
3,729
1,369
3,801
6,842
50,555
0
W
7,537
2,704
231
6,286
13,506
5,076
406
3,331
10,175
0
46,729
W
Guan Yu
3,635
985
265
1,454
9,522
6,999
282
1,704
7,818
0
26,884
W
Izanami
Walters4078
Izanami
4,961
3,828
0
2,477
10,161
2,833
0
1,828
8,333
0
37,094
L
5,306
3,314
0
2,229
11,963
3,572
418
1,510
10,403
0
14,217
L
2,453
979
0
0
6,084
1,996
809
1,097
4,937
52
28,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
43,097
229
Minions Killed
382
0
Camps Cleared
0
1,304,736
Distance Traveled
1,546,643
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,070
504
75
5
0
255,659
1
W
Bellona
9,933
621
120
8
0
288,791
0
L
Hera
8,738
546
50
3
0
268,588
1
L
Mulan
7,059
441
25
2
0
255,445
1
W
Ra
9,887
618
87
5
0
259,063
0
W
Da Ji
8,382
524
74
5
0
343,161
3
W
Guan Yu
7,298
456
39
2
0
323,532
1
W
Izanami
7,597
475
62
4
0
332,096
0
L
Neith
6,883
430
18
1
0
267,221
1
L
Odin
7,044
440
61
4
0
257,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role