Player Matchup

Scylla
Scylla
Dasaco
Scylla
Level 7
God Stats
5W - 2L
1,248 SR
Queue Stats
52W - 23L
1,419 Elo+
Party 3
Fenrir
Fenrir
Jalcam
Fenrir
Level 20
God Stats
3W - 0L
1,772 SR
Queue Stats
20W - 10L
1,436 Elo+
Party 3
Nemesis
Nemesis
Jukittyju
Nemesis
Level 27
God Stats
7W - 7L
1,589 SR
Queue Stats
78W - 78L
1,382 Elo+
Solo
Hercules
Hercules
Saders10
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,477 Elo+
Party 1
Neith
Neith
kkoddaxx
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,396 Elo+
Party 1
Team Averages
Level 18
1,522 SR
1,422 Elo+

VS

Team Averages
Level 10
1,590 SR
1,315 Elo+
Ra
Ra
Follyn
Ra
Level 19
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 6L
1,220 Elo+
Party 2
Susano
Susano
Kyojuro
Susano
Level 14
God Stats
1W - 4L
1,487 SR
Queue Stats
32W - 42L
1,368 Elo+
Party 4
Cerberus
Cerberus
Naipesito
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,398 Elo+
Party 4
Ymir
Ymir
jfbecks17
Ymir
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 6L
1,220 Elo+
Party 2
Chronos
Chronos
theovertrash
Chronos
Level 7
God Stats
1W - 2L
1,532 SR
Queue Stats
25W - 33L
1,368 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dasaco
Scylla
20
25 / 1 / 13
17,972
1,382
44,661
6,752
2,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Jalcam
Fenrir
19
6 / 4 / 16
13,037
1,003
12,167
12,235
5,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Jukittyju
Nemesis
19
3 / 6 / 18
12,775
983
10,087
17,556
6,918
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Saders10
Hercules
20
2 / 3 / 27
13,277
1,021
13,192
15,323
11,315
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
kkoddaxx
Neith
19
4 / 1 / 19
12,953
996
18,690
12,828
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
6 / 6 / 5
12,766
982
16,227
12,308
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Kyojuro
Susano
18
4 / 10 / 9
12,040
926
10,585
20,360
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Naipesito
Cerberus
18
2 / 11 / 11
11,578
891
12,666
28,111
22,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
18
0 / 7 / 14
12,400
954
6,704
23,994
26,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
theovertrash
Chronos
18
3 / 6 / 10
12,052
927
10,458
19,134
8,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
64
40
Kills
15
15
Deaths
40
93
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dasaco
Scylla
25
1
13
31.5
L
Ra
6
6
5
1.42
W
Fenrir
Jalcam
Fenrir
6
4
16
3.5
W
Nemesis
Jukittyju
Nemesis
3
6
18
2
L
Susano
Kyojuro
Susano
4
10
9
0.85
L
Cerberus
Naipesito
Cerberus
2
11
11
0.68
W
Hercules
Saders10
Hercules
2
3
27
5.17
L
Ymir
0
7
14
1
W
Neith
kkoddaxx
Neith
4
1
19
13.5
L
Chronos
theovertrash
Chronos
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,797
Damage
56,640
64,694
Taken
103,907
30,291
Mitigated
68,625
16,787
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dasaco
Scylla
44,661
6,154
0
3,596
6,752
2,205
0
5,432
1,320
91,139
0
L
Ra
16,227
1,144
1,249
874
12,308
4,600
0
5,400
6,883
50,967
0
W
Fenrir
Jalcam
Fenrir
12,167
1,793
0
180
12,235
5,681
0
7,336
4,899
0
18,597
W
Nemesis
Jukittyju
Nemesis
10,087
4,656
1,431
3,798
17,556
6,918
0
11,659
5,897
0
33,306
L
Susano
Kyojuro
Susano
10,585
1,775
0
382
20,360
7,034
0
8,905
11,455
0
21,916
L
Cerberus
Naipesito
Cerberus
12,666
797
0
4,386
28,111
22,483
0
14,404
13,465
31,085
0
W
Hercules
Saders10
Hercules
13,192
1,957
0
2,839
15,323
11,315
0
11,401
3,922
284
21,487
L
Ymir
6,704
519
0
849
23,994
26,041
0
8,496
15,348
14,484
0
W
Neith
kkoddaxx
Neith
18,690
9,243
0
4,943
12,828
4,172
0
10,227
2,601
0
42,829
L
Chronos
theovertrash
Chronos
10,458
2,483
0
429
19,134
8,467
0
7,728
10,851
46,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,014
Gold Earned
60,836
254
Minions Killed
266
13
Camps Cleared
3
1,236,310
Distance Traveled
1,192,175
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,972
1,382
103
8
6
251,511
1
L
Ra
12,766
982
102
8
0
242,957
0
W
Fenrir
13,037
1,003
14
1
1
266,955
0
W
Nemesis
12,775
983
51
4
4
232,366
1
L
Susano
12,040
926
30
2
0
229,798
0
L
Cerberus
11,578
891
56
4
0
222,976
2
W
Hercules
13,277
1,021
27
2
2
255,293
0
L
Ymir
12,400
954
14
1
0
252,296
0
W
Neith
12,953
996
59
5
0
230,185
0
L
Chronos
12,052
927
64
5
3
244,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role