Player Matchup

Osiris
Osiris
JustinInOrbit
Osiris
Level 88
God Stats
3W - 2L
1,265 SR
Queue Stats
74W - 79L
1,495 Elo+
Party 1
Tyr
Tyr
Supercory
Tyr
Level 124
God Stats
1W - 2L
1,191 SR
Queue Stats
76W - 99L
1,463 Elo+
Party 1
Ra
Ra
lordturtlefish
Ra
Level 24
God Stats
24W - 18L
1,633 SR
Queue Stats
164W - 243L
1,437 Elo+
Party 1
Team Averages
Level 79
1,363 SR
1,465 Elo+

VS

Team Averages
Level 63
1,478 SR
1,551 Elo+
Bellona
Bellona
GioMaverick
Bellona
Level 157
God Stats
1W - 1L
1,705 SR
Queue Stats
35W - 21L
1,499 Elo+
Party 2
Raijin
Raijin
HamoodHabibor
Raijin
Level 14
God Stats
0W - 1L
1,229 SR
Queue Stats
11W - 11L
1,499 Elo+
Party 2
Izanami
Izanami
SandimVA
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
10,651
666
7,273
12,596
10,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 5 / 9
10,896
681
9,451
12,840
12,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 2 / 8
11,032
690
11,694
7,960
6,382
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GioMaverick
Bellona
14
5 / 5 / 3
11,171
698
9,195
13,587
11,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 10 / 5
9,148
572
4,074
11,524
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
SandimVA
Izanami
13
2 / 1 / 5
9,571
598
7,077
9,959
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
8
8
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
GioMaverick
Bellona
5
5
3
1.3
L
1
10
5
0.35
W
5
1
9
9.5
L
Izanami
SandimVA
Izanami
2
1
5
4.5
W
4
5
9
1.7
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
20,346
33,396
Taken
35,070
29,139
Mitigated
19,532
11,163
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GioMaverick
Bellona
9,195
2,210
0
976
13,587
11,659
345
3,510
10,077
0
44,994
L
4,074
1,253
0
45
11,524
4,248
0
5,487
6,037
11,930
0
W
7,273
2,482
0
4,543
12,596
10,589
1,892
1,518
11,078
0
34,747
L
Izanami
SandimVA
Izanami
7,077
4,897
0
3,844
9,959
3,625
0
2,764
7,195
0
43,141
W
9,451
950
0
1,985
12,840
12,168
135
2,294
10,546
0
30,034
W
11,694
931
2,693
1,942
7,960
6,382
401
1,115
6,845
60,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
29,890
170
Minions Killed
162
0
Camps Cleared
0
892,038
Distance Traveled
752,727
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,171
698
58
4
0
289,356
5
L
Raijin
9,148
572
21
1
0
194,783
3
W
Osiris
10,651
666
32
2
0
288,683
3
L
Izanami
9,571
598
83
5
0
268,588
0
W
Tyr
10,896
681
28
2
0
304,049
0
W
Ra
11,032
690
110
7
0
299,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role