Player Matchup

Loki
Loki
Naughtyninj56
Loki
Level 29
God Stats
1W - 1L
1,502 SR
Queue Stats
5W - 10L
1,322 Elo+
Party 1
Ymir
Ymir
Packman84
Ymir
Level 17
God Stats
0W - 2L
1,623 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
PapaRoach697725
Zhong Kui
Level 93
God Stats
0W - 2L
1,697 SR
Queue Stats
7W - 9L
1,314 Elo+
Party 1
Chaac
Chaac
Swatler66
Chaac
Level 79
God Stats
4W - 5L
1,565 SR
Queue Stats
7W - 15L
1,299 Elo+
Party 1
Team Averages
Level 55
1,596 SR
1,359 Elo+

VS

Team Averages
Level 36
1,548 SR
1,151 Elo+
King Arthur
King Arthur
ChaoticFire69
King Arthur
Level 29
God Stats
2W - 0L
1,783 SR
Queue Stats
5W - 3L
1,148 Elo+
Party 2
Medusa
Medusa
GiggerBoi
Medusa
Level 49
God Stats
1W - 0L
1,393 SR
Queue Stats
6W - 5L
1,160 Elo+
Party 2
Sol
Sol
Laschy
Sol
Level 48
God Stats
1W - 0L
1,791 SR
Queue Stats
6W - 3L
1,148 Elo+
Party 2
Rama
Rama
PawnOfTheGods
Rama
Level 17
God Stats
3W - 0L
1,226 SR
Queue Stats
6W - 4L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,569
714
3,193
10,494
3,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
5 / 3 / 0
9,372
781
5,865
13,920
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
PapaRoach697725
Zhong Kui
15
6 / 5 / 2
9,793
816
13,351
12,792
8,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Swatler66
Chaac
15
1 / 6 / 5
8,960
747
8,320
14,310
13,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaoticFire69
King Arthur
16
7 / 4 / 4
10,473
873
5,810
10,007
6,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
GiggerBoi
Medusa
16
3 / 3 / 10
10,610
884
9,470
9,156
3,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Laschy
Sol
15
3 / 4 / 9
10,048
837
12,927
14,031
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 1 / 7
11,146
929
12,761
9,282
3,251
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
12
Kills
21
21
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChaoticFire69
King Arthur
7
4
4
2.25
W
Medusa
GiggerBoi
Medusa
3
3
10
2.67
W
Sol
Laschy
Sol
3
4
9
1.88
L
0
7
4
0.29
L
Ymir
5
3
0
1.67
L
Zhong Kui
PapaRoach697725
Zhong Kui
6
5
2
1.4
W
8
1
7
11.5
L
Chaac
Swatler66
Chaac
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
40,968
51,516
Taken
42,476
36,386
Mitigated
18,468
6,750
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChaoticFire69
King Arthur
5,810
1,480
0
650
10,007
6,999
589
4,891
5,091
0
15,464
W
Medusa
GiggerBoi
Medusa
9,470
5,469
0
2,053
9,156
3,559
1,702
5,195
3,936
0
39,075
W
Sol
Laschy
Sol
12,927
4,345
0
6,295
14,031
4,659
2,176
6,123
7,833
33,952
0
L
3,193
1,189
0
1,277
10,494
3,936
1,111
1,624
8,870
0
17,142
L
Ymir
5,865
836
0
192
13,920
10,629
0
6,770
7,150
27,959
0
L
Zhong Kui
PapaRoach697725
Zhong Kui
13,351
524
460
2,750
12,792
8,311
607
3,492
9,300
31,302
0
W
12,761
10,910
0
880
9,282
3,251
1,825
3,295
5,712
0
48,764
L
Chaac
Swatler66
Chaac
8,320
421
0
2,071
14,310
13,510
731
1,822
12,488
0
28,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
42,277
166
Minions Killed
193
8
Camps Cleared
10
687,186
Distance Traveled
834,161
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,473
873
17
1
2
232,880
0
W
Medusa
10,610
884
68
6
4
216,028
3
W
Sol
10,048
837
49
4
1
187,989
1
L
Loki
8,569
714
34
3
2
166,898
0
L
Ymir
9,372
781
39
3
2
148,073
0
L
Zhong Kui
9,793
816
37
3
1
182,325
2
W
Rama
11,146
929
59
5
3
197,264
0
L
Chaac
8,960
747
56
5
3
189,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role