Player Matchup

Apollo
Apollo
Cololol
Apollo
Level 89
God Stats
39W - 22L
1,500 SR
Queue Stats
293W - 212L
1,669 Elo+
Party 1
King Arthur
King Arthur
Filipowicz32
King Arthur
Level 38
God Stats
3W - 7L
1,643 SR
Queue Stats
593W - 524L
1,640 Elo+
Party 1
Athena
Athena
JjonAlch
Athena
Level 23
God Stats
11W - 13L
1,500 SR
Queue Stats
305W - 256L
1,606 Elo+
Party 1
Ne Zha
Ne Zha
JustHeated
Ne Zha
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
519W - 435L
1,610 Elo+
Party 1
Poseidon
Poseidon
benhhhp3
Poseidon
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,730 Elo+
Party 1
Team Averages
Level 57
1,529 SR
1,651 Elo+

VS

Team Averages
Level 54
1,471 SR
1,366 Elo+
Neith
Neith
CroyFpx
Neith
Level 12
God Stats
1W - 9L
1,424 SR
Queue Stats
1W - 9L
1,266 Elo+
Party 2
Izanami
Izanami
ImFoxten
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Athena
Athena
Jill3DS
Athena
Level 108
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 5L
1,236 Elo+
Party 2
Chaac
Chaac
Silver-E88
Chaac
Level 100
God Stats
0W - 6L
1,554 SR
Queue Stats
1W - 9L
1,266 Elo+
Party 2
Poseidon
Poseidon
Tseiryu
Poseidon
Level 47
God Stats
2W - 3L
1,570 SR
Queue Stats
18W - 19L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cololol
Apollo
17
13 / 1 / 5
11,207
659
14,127
10,809
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Filipowicz32
King Arthur
16
3 / 2 / 3
9,863
580
9,681
15,395
8,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
JjonAlch
Athena
15
6 / 2 / 12
10,288
605
6,980
11,833
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
JustHeated
Ne Zha
15
7 / 4 / 7
9,977
587
8,277
14,672
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
benhhhp3
Poseidon
17
2 / 2 / 8
10,281
605
6,480
6,955
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CroyFpx
Neith
12
1 / 4 / 2
7,700
453
3,874
8,743
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
ImFoxten
Izanami
10
0 / 7 / 2
6,627
390
1,320
7,283
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Jill3DS
Athena
11
3 / 7 / 0
7,548
444
2,938
12,597
8,159
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
15
4 / 6 / 0
9,278
546
9,631
17,755
12,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Tseiryu
Poseidon
14
2 / 7 / 5
8,502
500
9,913
11,309
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
31
Kills
10
11
Deaths
31
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cololol
Apollo
13
1
5
15.5
L
Neith
CroyFpx
Neith
1
4
2
0.5
W
King Arthur
Filipowicz32
King Arthur
3
2
3
2.25
L
Izanami
ImFoxten
Izanami
0
7
2
0.14
L
Athena
Jill3DS
Athena
3
7
0
0.43
W
Athena
JjonAlch
Athena
6
2
12
6
W
Ne Zha
JustHeated
Ne Zha
7
4
7
2.63
L
Chaac
4
6
0
0.67
L
Poseidon
Tseiryu
Poseidon
2
7
5
0.64
W
Poseidon
benhhhp3
Poseidon
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,545
Damage
27,676
59,664
Taken
57,687
30,845
Mitigated
27,951
19,893
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cololol
Apollo
14,127
8,815
0
7,850
10,809
4,412
4,186
2,785
8,024
0
84,710
L
Neith
CroyFpx
Neith
3,874
1,787
0
841
8,743
2,911
0
3,196
5,371
0
28,599
W
King Arthur
Filipowicz32
King Arthur
9,681
1,494
0
4,121
15,395
8,859
300
1,674
13,721
0
56,777
L
Izanami
ImFoxten
Izanami
1,320
1,129
0
300
7,283
1,758
0
708
6,575
0
18,480
L
Athena
Jill3DS
Athena
2,938
1,605
447
1,379
12,597
8,159
0
4,381
8,088
18,122
0
W
Athena
JjonAlch
Athena
6,980
2,674
0
1,866
11,833
9,918
193
3,561
8,272
28,565
0
W
Ne Zha
JustHeated
Ne Zha
8,277
2,430
0
4,826
14,672
5,390
0
3,210
11,462
0
63,115
L
Chaac
9,631
3,073
243
4,294
17,755
12,176
868
2,916
14,822
0
57,142
L
Poseidon
Tseiryu
Poseidon
9,913
1,031
0
3,438
11,309
2,947
0
1,894
9,371
53,784
0
W
Poseidon
benhhhp3
Poseidon
6,480
408
0
1,230
6,955
2,266
369
1,621
5,334
68,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,616
Gold Earned
39,655
522
Minions Killed
357
0
Camps Cleared
0
1,768,070
Distance Traveled
1,452,688
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,207
659
140
8
0
339,538
3
L
Neith
7,700
453
71
4
0
276,553
9
W
King Arthur
9,863
580
120
7
0
355,593
3
L
Izanami
6,627
390
39
2
0
254,312
0
L
Athena
7,548
444
27
2
0
315,896
2
W
Athena
10,288
605
31
2
0
378,336
1
W
Ne Zha
9,977
587
100
6
0
352,251
4
L
Chaac
9,278
546
118
7
0
291,153
3
L
Poseidon
8,502
500
102
6
0
314,774
4
W
Poseidon
10,281
605
131
8
0
342,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role