Player Matchup

Anhur
Anhur
AzianCanadian
Anhur
Level 7
God Stats
1W - 4L
1,248 SR
Queue Stats
14W - 21L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
IcedHam
Kukulkan
Level 7
God Stats
6W - 8L
1,485 SR
Queue Stats
11W - 19L
1,443 Elo+
Party 1
Yemoja
Yemoja
P4PI
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ShyBlizzy
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,442 Elo+
Party 1
Bellona
Bellona
xDrippa
Bellona
Level 6
God Stats
0W - 2L
1,144 SR
Queue Stats
16W - 23L
1,453 Elo+
Party 1
Team Averages
Level 8
1,375 SR
1,454 Elo+

VS

Team Averages
Level 16
1,517 SR
1,532 Elo+
Nu Wa
Nu Wa
Lamb1ly
Nu Wa
Level 13
God Stats
25W - 23L
1,640 SR
Queue Stats
159W - 126L
1,504 Elo+
Solo
Apollo
Apollo
RushiaBoingBoing
Apollo
Level 15
God Stats
4W - 2L
1,546 SR
Queue Stats
15W - 6L
1,598 Elo+
Solo
Sylvanus
Sylvanus
SearSwindly
Sylvanus
Level 8
God Stats
3W - 1L
1,624 SR
Queue Stats
10W - 9L
1,576 Elo+
Solo
Nemesis
Nemesis
TomReturns
Nemesis
Level 16
God Stats
2W - 3L
1,162 SR
Queue Stats
21W - 27L
1,495 Elo+
Solo
Amaterasu
Amaterasu
annoyedenough
Amaterasu
Level 29
God Stats
51W - 35L
1,612 SR
Queue Stats
854W - 862L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,235
433
7,340
11,688
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
IcedHam
Kukulkan
13
0 / 7 / 3
7,964
419
6,483
11,904
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
P4PI
Yemoja
12
1 / 3 / 4
8,399
442
3,140
10,555
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ShyBlizzy
Ao Kuang
13
1 / 8 / 2
8,394
442
7,591
21,556
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
xDrippa
Bellona
15
5 / 5 / 0
9,409
495
13,151
19,031
12,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lamb1ly
Nu Wa
20
11 / 1 / 7
12,787
673
24,733
5,999
2,521
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 1
9,518
501
5,269
12,809
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
SearSwindly
Sylvanus
14
3 / 1 / 7
9,847
518
6,094
11,841
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
TomReturns
Nemesis
14
6 / 4 / 9
9,886
520
7,426
15,533
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
annoyedenough
Amaterasu
16
3 / 2 / 7
10,266
540
9,411
15,291
9,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
25
25
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Kukulkan
IcedHam
Kukulkan
0
7
3
0.21
W
Nu Wa
Lamb1ly
Nu Wa
11
1
7
14.5
L
Yemoja
P4PI
Yemoja
1
3
4
1
W
2
2
1
1.25
W
Sylvanus
SearSwindly
Sylvanus
3
1
7
6.5
L
Ao Kuang
ShyBlizzy
Ao Kuang
1
8
2
0.25
W
Nemesis
TomReturns
Nemesis
6
4
9
2.63
W
Amaterasu
annoyedenough
Amaterasu
3
2
7
3.25
L
Bellona
xDrippa
Bellona
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
52,933
74,734
Taken
61,473
31,927
Mitigated
32,027
19,971
Healing
25,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,340
4,679
0
4,231
11,688
3,459
0
5,789
5,737
0
34,188
L
Kukulkan
IcedHam
Kukulkan
6,483
525
0
0
11,904
3,525
248
6,034
5,602
50,892
0
W
Nu Wa
Lamb1ly
Nu Wa
24,733
4,411
0
1,181
5,999
2,521
675
2,418
3,581
116,395
0
L
Yemoja
P4PI
Yemoja
3,140
811
1,046
907
10,555
5,431
0
4,637
5,730
21,242
0
W
5,269
2,926
0
6,369
12,809
4,913
2,182
2,394
10,415
0
75,421
W
Sylvanus
SearSwindly
Sylvanus
6,094
1,236
1,664
4,534
11,841
9,372
372
4,241
7,600
20,382
0
L
Ao Kuang
ShyBlizzy
Ao Kuang
7,591
1,518
0
7,297
21,556
6,809
310
7,066
14,210
52,541
0
W
Nemesis
TomReturns
Nemesis
7,426
2,890
0
5,593
15,533
5,812
88
4,948
10,585
0
30,264
W
Amaterasu
annoyedenough
Amaterasu
9,411
4,288
0
6,350
15,291
9,409
878
3,213
12,078
0
54,636
L
Bellona
xDrippa
Bellona
13,151
4,195
0
6,490
19,031
12,703
450
6,200
12,628
0
54,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,401
Gold Earned
52,304
394
Minions Killed
446
0
Camps Cleared
0
1,678,213
Distance Traveled
1,837,323
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,235
433
80
4
0
340,094
2
L
Kukulkan
7,964
419
88
5
0
341,921
1
W
Nu Wa
12,787
673
167
9
0
356,026
2
L
Yemoja
8,399
442
45
2
0
338,135
4
W
Apollo
9,518
501
98
5
0
332,108
3
W
Sylvanus
9,847
518
23
1
0
378,481
7
L
Ao Kuang
8,394
442
81
4
0
323,607
2
W
Nemesis
9,886
520
48
3
0
376,871
4
W
Amaterasu
10,266
540
110
6
0
393,837
6
L
Bellona
9,409
495
100
5
0
334,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role