Player Matchup

Nu Wa
Nu Wa
Bonkkerrs
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 79L
1,671 Elo+
Solo
Sylvanus
Sylvanus
Nakilto1k
Sylvanus
Level 19
God Stats
10W - 4L
1,500 SR
Queue Stats
446W - 445L
1,576 Elo+
Solo
Medusa
Medusa
SapphireSapling
Medusa
Level 25
God Stats
7W - 2L
2,089 SR
Queue Stats
39W - 21L
1,728 Elo+
Solo
Thor
Thor
SpeedDemonNola
Thor
Level 6
God Stats
1W - 1L
1,753 SR
Queue Stats
44W - 63L
1,592 Elo+
Solo
Bellona
Bellona
bry_guy87
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,780 Elo+
Solo
Team Averages
Level 17
1,668 SR
1,670 Elo+

VS

Team Averages
Level 24
1,610 SR
1,764 Elo+
Baron Samedi
Baron Samedi
Damahey
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 86L
1,704 Elo+
Solo
Guan Yu
Guan Yu
DrShrubs
Guan Yu
Level 28
God Stats
9W - 1L
1,798 SR
Queue Stats
196W - 147L
1,770 Elo+
Solo
Izanami
Izanami
Epicmemes34
Izanami
Level 26
God Stats
7W - 0L
1,773 SR
Queue Stats
76W - 66L
1,790 Elo+
Solo
Apollo
Apollo
SMITE_The_Hunter
Apollo
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 47L
1,902 Elo+
Solo
Agni
Agni
duplex_predator7
Agni
Level 22
God Stats
1W - 1L
1,477 SR
Queue Stats
98W - 76L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bonkkerrs
Nu Wa
14
2 / 7 / 3
8,373
493
8,989
10,121
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Nakilto1k
Sylvanus
10
1 / 6 / 2
6,895
406
3,497
12,593
11,079
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
5 / 4 / 1
8,959
527
9,722
8,740
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 4 / 0
6,593
388
1,016
8,711
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
bry_guy87
Bellona
10
0 / 6 / 2
5,960
351
1,230
10,738
8,193
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Damahey
Baron Samedi
14
8 / 3 / 7
9,665
569
9,702
12,316
10,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DrShrubs
Guan Yu
16
4 / 1 / 5
10,288
605
5,386
9,730
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Epicmemes34
Izanami
16
2 / 3 / 2
10,235
602
3,708
10,623
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 2 / 7
10,292
605
5,581
13,002
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 1 / 8
11,157
656
10,641
10,394
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
27
27
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bonkkerrs
Nu Wa
2
7
3
0.5
W
Baron Samedi
Damahey
Baron Samedi
8
3
7
3.83
W
Guan Yu
DrShrubs
Guan Yu
4
1
5
6.5
W
Izanami
Epicmemes34
Izanami
2
3
2
1
L
Sylvanus
Nakilto1k
Sylvanus
1
6
2
0.33
W
5
2
7
4.25
L
5
4
1
1.38
L
1
4
0
0.25
L
Bellona
bry_guy87
Bellona
0
6
2
0.17
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
35,018
50,903
Taken
56,065
27,729
Mitigated
34,943
9,431
Healing
24,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bonkkerrs
Nu Wa
8,989
2,661
0
1,372
10,121
3,193
0
5,237
4,576
47,985
0
W
Baron Samedi
Damahey
Baron Samedi
9,702
1,107
1,501
5,367
12,316
10,371
307
3,693
8,320
47,417
0
W
Guan Yu
DrShrubs
Guan Yu
5,386
377
1,012
3,317
9,730
10,086
510
2,868
6,702
0
58,028
W
Izanami
Epicmemes34
Izanami
3,708
2,858
219
5,115
10,623
3,833
5,278
1,971
8,548
0
72,976
L
Sylvanus
Nakilto1k
Sylvanus
3,497
1,067
1,188
3,166
12,593
11,079
0
5,647
6,685
15,134
0
W
5,581
3,055
0
3,494
13,002
7,018
1,772
3,102
9,708
0
70,803
L
9,722
3,447
0
250
8,740
2,860
0
3,190
5,433
0
58,433
L
1,016
337
0
3,083
8,711
2,404
0
1,879
6,669
0
25,715
L
Bellona
bry_guy87
Bellona
1,230
304
0
372
10,738
8,193
0
3,538
6,822
0
12,389
W
10,641
431
0
4,121
10,394
3,635
315
3,507
6,619
63,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
51,637
297
Minions Killed
551
0
Camps Cleared
0
1,316,671
Distance Traveled
1,509,559
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,373
493
95
6
0
291,919
8
W
Baron Samedi
9,665
569
69
4
0
291,577
4
W
Guan Yu
10,288
605
104
6
0
276,671
0
W
Izanami
10,235
602
138
8
0
286,226
4
L
Sylvanus
6,895
406
24
1
0
282,762
3
W
Apollo
10,292
605
99
6
0
326,311
6
L
Medusa
8,959
527
99
6
0
302,571
5
L
Thor
6,593
388
59
3
0
180,074
1
L
Bellona
5,960
351
20
1
0
259,345
4
W
Agni
11,157
656
141
8
0
328,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role